218 references to IsOnChannel
PresentationCore (218)
System\Windows\InterOp\D3DImage.cs (5)
571
if (_duceResource.
IsOnChannel
(mediaContext.Channel))
695
Debug.Assert(_duceResource.
IsOnChannel
(channel));
784
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
786
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
859
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\InterOp\HwndTarget.cs (6)
728
Debug.Assert(!_compositionTarget.
IsOnChannel
(channel));
729
Debug.Assert(!_compositionTarget.
IsOnChannel
(outOfBandChannel));
820
if (_compositionTarget.
IsOnChannel
(channel))
836
if (_compositionTarget.
IsOnChannel
(outOfBandChannel))
1554
if (_compositionTarget.
IsOnChannel
(channel))
2386
Debug.Assert(!_compositionTarget.
IsOnChannel
(channel));
System\Windows\Media\Animation\AnimationClockResource.cs (4)
127
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
131
if (IsResourceInvalid && (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel)))
168
Debug.Assert(_duceResource.
IsOnChannel
(channel));
184
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\Generated\ColorIndependentAnimationStorage.cs (1)
45
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\Generated\DoubleIndependentAnimationStorage.cs (1)
45
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\Generated\MatrixIndependentAnimationStorage.cs (1)
45
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\Generated\Point3DIndependentAnimationStorage.cs (1)
45
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\Generated\PointIndependentAnimationStorage.cs (1)
45
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\Generated\QuaternionIndependentAnimationStorage.cs (1)
45
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\Generated\RectIndependentAnimationStorage.cs (1)
45
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\Generated\SizeIndependentAnimationStorage.cs (1)
45
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\Generated\Vector3DIndependentAnimationStorage.cs (1)
45
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\IndependentAnimationStorage.cs (4)
96
Debug.Assert(_duceResource.
IsOnChannel
(channel));
183
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
185
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
247
Debug.Assert(storage._duceResource.
IsOnChannel
(channel));
System\Windows\Media\CompositionTarget.cs (5)
72
Debug.Assert(!_contentRoot.
IsOnChannel
(channel));
75
Debug.Assert(!_contentRoot.
IsOnChannel
(outOfBandChannel));
105
if (_contentRoot.
IsOnChannel
(channel))
110
if (_contentRoot.
IsOnChannel
(outOfBandChannel))
489
if (_rootVisual.Value != null && _contentRoot.
IsOnChannel
(channel))
System\Windows\Media\Effects\Generated\BlurEffect.cs (3)
186
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
188
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
230
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Effects\Generated\DropShadowEffect.cs (3)
252
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
254
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
319
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Effects\Generated\ImplicitInputBrush.cs (3)
123
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
125
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
200
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Effects\Generated\PixelShader.cs (1)
187
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Effects\Generated\ShaderEffect.cs (1)
206
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Effects\PixelShader.cs (2)
194
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
196
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
System\Windows\Media\Effects\ShaderEffect.cs (3)
571
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
573
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
807
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\BitmapCache.cs (3)
188
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
190
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
232
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\BitmapCacheBrush.cs (3)
321
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
323
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
409
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\CombinedGeometry.cs (3)
262
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
264
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
327
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\DashStyle.cs (3)
166
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
168
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
234
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\DrawingBrush.cs (3)
181
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
183
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
284
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\DrawingGroup.cs (3)
547
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
549
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
656
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\DrawingImage.cs (3)
181
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
183
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
225
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\EllipseGeometry.cs (3)
188
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
190
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
262
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\GeometryDrawing.cs (3)
299
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
301
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
353
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\GeometryGroup.cs (3)
246
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
248
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
330
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\GlyphRunDrawing.cs (3)
225
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
227
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
274
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\GuidelineSet.cs (3)
188
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
190
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
263
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\ImageBrush.cs (3)
181
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
183
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
284
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\ImageDrawing.cs (3)
203
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
205
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
255
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\LinearGradientBrush.cs (1)
187
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\LineGeometry.cs (3)
166
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
168
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
234
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\MatrixTransform.cs (3)
144
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
146
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
186
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\PathGeometry.cs (1)
190
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\Pen.cs (3)
372
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
374
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
439
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\RadialGradientBrush.cs (1)
231
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\RectangleGeometry.cs (3)
188
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
190
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
262
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\RenderData.cs (1)
525
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\RotateTransform.cs (3)
188
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
190
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
242
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\ScaleTransform.cs (3)
210
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
212
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
270
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\SkewTransform.cs (3)
210
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
212
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
270
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\SolidColorBrush.cs (3)
144
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
146
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
227
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\TransformGroup.cs (3)
224
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
226
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
289
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\TranslateTransform.cs (3)
166
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
168
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
214
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\VideoDrawing.cs (3)
188
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
190
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
240
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\VisualBrush.cs (3)
215
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
217
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
319
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\HostVisual.cs (1)
276
Debug.Assert(_target._contentRoot.
IsOnChannel
(channel));
System\Windows\Media\Imaging\BitmapSource.cs (3)
980
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
982
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
1012
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Imaging\WriteableBitmap.cs (5)
1195
Debug.Assert(_duceResource.
IsOnChannel
(channel));
1238
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
1240
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
1274
if (_duceResource.
IsOnChannel
(mediaContext.Channel))
1316
Debug.Assert(_duceResource.
IsOnChannel
(channel)); // How else are we here?
System\Windows\Media\LinearGradientBrush.cs (2)
135
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
137
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
System\Windows\Media\MediaPlayer.cs (2)
582
Debug.Assert(_duceResource._duceResource.
IsOnChannel
(channel));
637
if (skipOnChannelCheck || _duceResource._duceResource.
IsOnChannel
(channel))
System\Windows\Media\PathGeometry.cs (2)
1005
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
1007
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
System\Windows\Media\RadialGradientBrush.cs (2)
76
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
78
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
System\Windows\Media\RenderData.cs (3)
372
Debug.Assert(_duceResource.
IsOnChannel
(channel));
402
Debug.Assert(_duceResource.
IsOnChannel
(channel));
454
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\StreamGeometry.cs (3)
393
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
395
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
463
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\VisualTarget.cs (1)
203
if (_contentRoot.
IsOnChannel
(outOfBandChannel))
System\Windows\Media3D\Generated\AmbientLight.cs (3)
121
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
123
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
183
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\AxisAngleRotation3D.cs (3)
166
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
168
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
214
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\DiffuseMaterial.cs (3)
221
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
223
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
267
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\DirectionalLight.cs (3)
140
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
142
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
208
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\EmissiveMaterial.cs (3)
199
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
201
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
244
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\GeometryModel3D.cs (3)
305
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
307
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
374
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\MaterialGroup.cs (3)
220
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
222
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
285
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\MatrixCamera.cs (3)
162
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
164
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
218
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\MatrixTransform3D.cs (3)
140
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
142
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
175
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\MeshGeometry3D.cs (3)
206
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
208
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
303
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\Model3DGroup.cs (3)
220
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
222
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
303
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\OrthographicCamera.cs (3)
140
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
142
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
232
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\PerspectiveCamera.cs (3)
140
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
142
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
232
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\PointLight.cs (3)
121
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
123
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
213
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\QuaternionRotation3D.cs (3)
143
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
145
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
185
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\RotateTransform3D.cs (3)
255
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
257
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
319
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\ScaleTransform3D.cs (3)
268
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
270
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
340
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\SpecularMaterial.cs (3)
221
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
223
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
267
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\SpotLight.cs (3)
184
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
186
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
294
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\Transform3DGroup.cs (3)
220
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
222
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
285
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\TranslateTransform3D.cs (3)
193
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
195
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
247
Debug.Assert(_duceResource.
IsOnChannel
(channel));