218 references to IsOnChannel
PresentationCore (218)
System\Windows\InterOp\D3DImage.cs (5)
558if (_duceResource.IsOnChannel(mediaContext.Channel)) 682Debug.Assert(_duceResource.IsOnChannel(channel)); 764Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 766if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 838Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\InterOp\HwndTarget.cs (6)
721Debug.Assert(!_compositionTarget.IsOnChannel(channel)); 722Debug.Assert(!_compositionTarget.IsOnChannel(outOfBandChannel)); 813if (_compositionTarget.IsOnChannel(channel)) 829if (_compositionTarget.IsOnChannel(outOfBandChannel)) 1541if (_compositionTarget.IsOnChannel(channel)) 2375Debug.Assert(!_compositionTarget.IsOnChannel(channel));
System\Windows\Media\Animation\AnimationClockResource.cs (4)
121Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 125if (IsResourceInvalid && (skipOnChannelCheck || _duceResource.IsOnChannel(channel))) 162Debug.Assert(_duceResource.IsOnChannel(channel)); 178Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\Generated\ColorIndependentAnimationStorage.cs (1)
36Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\Generated\DoubleIndependentAnimationStorage.cs (1)
36Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\Generated\MatrixIndependentAnimationStorage.cs (1)
36Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\Generated\Point3DIndependentAnimationStorage.cs (1)
36Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\Generated\PointIndependentAnimationStorage.cs (1)
36Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\Generated\QuaternionIndependentAnimationStorage.cs (1)
36Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\Generated\RectIndependentAnimationStorage.cs (1)
36Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\Generated\SizeIndependentAnimationStorage.cs (1)
36Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\Generated\Vector3DIndependentAnimationStorage.cs (1)
36Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\IndependentAnimationStorage.cs (4)
91Debug.Assert(_duceResource.IsOnChannel(channel)); 178Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 180if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 242Debug.Assert(storage._duceResource.IsOnChannel(channel));
System\Windows\Media\CompositionTarget.cs (5)
49Debug.Assert(!_contentRoot.IsOnChannel(channel)); 52Debug.Assert(!_contentRoot.IsOnChannel(outOfBandChannel)); 82if (_contentRoot.IsOnChannel(channel)) 87if (_contentRoot.IsOnChannel(outOfBandChannel)) 466if (_rootVisual != null && _contentRoot.IsOnChannel(channel))
System\Windows\Media\Effects\Generated\BlurEffect.cs (3)
163Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 165if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 212Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Effects\Generated\DropShadowEffect.cs (3)
229Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 231if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 301Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Effects\Generated\ImplicitInputBrush.cs (3)
100Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 102if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 180Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Effects\Generated\PixelShader.cs (1)
166Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Effects\Generated\ShaderEffect.cs (1)
187Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Effects\PixelShader.cs (2)
167Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 169if (skipOnChannelCheck || _duceResource.IsOnChannel(channel))
System\Windows\Media\Effects\ShaderEffect.cs (3)
554Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 556if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 787Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\BitmapCache.cs (3)
170Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 172if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 219Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\BitmapCacheBrush.cs (3)
307Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 309if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 398Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\CombinedGeometry.cs (3)
252Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 254if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 320Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\DashStyle.cs (3)
152Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 154if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 222Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\DrawingBrush.cs (3)
167Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 169if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 273Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\DrawingGroup.cs (3)
557Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 559if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 669Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\DrawingImage.cs (3)
167Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 169if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 214Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\EllipseGeometry.cs (3)
170Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 172if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 247Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\GeometryDrawing.cs (3)
293Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 295if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 350Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\GeometryGroup.cs (3)
232Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 234if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 319Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\GlyphRunDrawing.cs (3)
211Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 213if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 263Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\GuidelineSet.cs (3)
178Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 180if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 255Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\ImageBrush.cs (3)
167Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 169if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 273Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\ImageDrawing.cs (3)
189Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 191if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 244Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\LinearGradientBrush.cs (1)
172Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\LineGeometry.cs (3)
148Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 150if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 219Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\MatrixTransform.cs (3)
126Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 128if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 173Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\PathGeometry.cs (1)
176Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\Pen.cs (3)
362Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 364if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 429Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\RadialGradientBrush.cs (1)
216Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\RectangleGeometry.cs (3)
170Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 172if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 247Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\RenderData.cs (1)
513Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\RotateTransform.cs (3)
170Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 172if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 229Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\ScaleTransform.cs (3)
192Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 194if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 257Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\SkewTransform.cs (3)
192Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 194if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 257Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\SolidColorBrush.cs (3)
126Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 128if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 212Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\TransformGroup.cs (3)
210Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 212if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 280Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\TranslateTransform.cs (3)
148Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 150if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 201Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\VideoDrawing.cs (3)
170Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 172if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 225Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\VisualBrush.cs (3)
197Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 199if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 304Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\HostVisual.cs (1)
259Debug.Assert(_target._contentRoot.IsOnChannel(channel));
System\Windows\Media\Imaging\BitmapSource.cs (3)
932Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 934if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 964Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Imaging\WriteableBitmap.cs (5)
1163Debug.Assert(_duceResource.IsOnChannel(channel)); 1206Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 1208if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 1241if (_duceResource.IsOnChannel(mediaContext.Channel)) 1283Debug.Assert(_duceResource.IsOnChannel(channel)); // How else are we here?
System\Windows\Media\LinearGradientBrush.cs (2)
121Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 123if (skipOnChannelCheck || _duceResource.IsOnChannel(channel))
System\Windows\Media\MediaPlayer.cs (2)
553Debug.Assert(_duceResource._duceResource.IsOnChannel(channel)); 608if (skipOnChannelCheck || _duceResource._duceResource.IsOnChannel(channel))
System\Windows\Media\PathGeometry.cs (2)
977Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 979if (skipOnChannelCheck || _duceResource.IsOnChannel(channel))
System\Windows\Media\RadialGradientBrush.cs (2)
62Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 64if (skipOnChannelCheck || _duceResource.IsOnChannel(channel))
System\Windows\Media\RenderData.cs (3)
357Debug.Assert(_duceResource.IsOnChannel(channel)); 384Debug.Assert(_duceResource.IsOnChannel(channel)); 436Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\StreamGeometry.cs (3)
373Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 375if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 441Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\VisualTarget.cs (1)
197if (_contentRoot.IsOnChannel(outOfBandChannel))
System\Windows\Media3D\Generated\AmbientLight.cs (3)
105Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 107if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 170Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\AxisAngleRotation3D.cs (3)
150Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 152if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 203Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\DiffuseMaterial.cs (3)
209Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 211if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 258Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\DirectionalLight.cs (3)
124Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 126if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 195Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\EmissiveMaterial.cs (3)
187Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 189if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 235Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\GeometryModel3D.cs (3)
295Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 297if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 367Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\MaterialGroup.cs (3)
208Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 210if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 278Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\MatrixCamera.cs (3)
146Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 148if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 205Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\MatrixTransform3D.cs (3)
124Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 126if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 164Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\MeshGeometry3D.cs (3)
206Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 208if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 308Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\Model3DGroup.cs (3)
208Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 210if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 294Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\OrthographicCamera.cs (3)
124Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 126if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 219Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\PerspectiveCamera.cs (3)
124Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 126if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 219Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\PointLight.cs (3)
105Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 107if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 200Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\QuaternionRotation3D.cs (3)
127Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 129if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 174Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\RotateTransform3D.cs (3)
243Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 245if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 310Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\ScaleTransform3D.cs (3)
252Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 254if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 329Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\SpecularMaterial.cs (3)
209Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 211if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 258Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\SpotLight.cs (3)
168Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 170if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 281Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\Transform3DGroup.cs (3)
208Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 210if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 278Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\TranslateTransform3D.cs (3)
177Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 179if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 236Debug.Assert(_duceResource.IsOnChannel(channel));