218 references to IsOnChannel
PresentationCore (218)
System\Windows\InterOp\D3DImage.cs (5)
571if (_duceResource.IsOnChannel(mediaContext.Channel)) 695Debug.Assert(_duceResource.IsOnChannel(channel)); 784Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 786if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 859Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\InterOp\HwndTarget.cs (6)
728Debug.Assert(!_compositionTarget.IsOnChannel(channel)); 729Debug.Assert(!_compositionTarget.IsOnChannel(outOfBandChannel)); 820if (_compositionTarget.IsOnChannel(channel)) 836if (_compositionTarget.IsOnChannel(outOfBandChannel)) 1554if (_compositionTarget.IsOnChannel(channel)) 2386Debug.Assert(!_compositionTarget.IsOnChannel(channel));
System\Windows\Media\Animation\AnimationClockResource.cs (4)
127Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 131if (IsResourceInvalid && (skipOnChannelCheck || _duceResource.IsOnChannel(channel))) 168Debug.Assert(_duceResource.IsOnChannel(channel)); 184Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\Generated\ColorIndependentAnimationStorage.cs (1)
45Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\Generated\DoubleIndependentAnimationStorage.cs (1)
45Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\Generated\MatrixIndependentAnimationStorage.cs (1)
45Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\Generated\Point3DIndependentAnimationStorage.cs (1)
45Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\Generated\PointIndependentAnimationStorage.cs (1)
45Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\Generated\QuaternionIndependentAnimationStorage.cs (1)
45Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\Generated\RectIndependentAnimationStorage.cs (1)
45Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\Generated\SizeIndependentAnimationStorage.cs (1)
45Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\Generated\Vector3DIndependentAnimationStorage.cs (1)
45Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Animation\IndependentAnimationStorage.cs (4)
96Debug.Assert(_duceResource.IsOnChannel(channel)); 183Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 185if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 247Debug.Assert(storage._duceResource.IsOnChannel(channel));
System\Windows\Media\CompositionTarget.cs (5)
72Debug.Assert(!_contentRoot.IsOnChannel(channel)); 75Debug.Assert(!_contentRoot.IsOnChannel(outOfBandChannel)); 105if (_contentRoot.IsOnChannel(channel)) 110if (_contentRoot.IsOnChannel(outOfBandChannel)) 489if (_rootVisual.Value != null && _contentRoot.IsOnChannel(channel))
System\Windows\Media\Effects\Generated\BlurEffect.cs (3)
186Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 188if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 230Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Effects\Generated\DropShadowEffect.cs (3)
252Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 254if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 319Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Effects\Generated\ImplicitInputBrush.cs (3)
123Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 125if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 200Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Effects\Generated\PixelShader.cs (1)
187Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Effects\Generated\ShaderEffect.cs (1)
206Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Effects\PixelShader.cs (2)
194Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 196if (skipOnChannelCheck || _duceResource.IsOnChannel(channel))
System\Windows\Media\Effects\ShaderEffect.cs (3)
571Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 573if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 807Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\BitmapCache.cs (3)
188Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 190if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 232Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\BitmapCacheBrush.cs (3)
321Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 323if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 409Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\CombinedGeometry.cs (3)
262Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 264if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 327Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\DashStyle.cs (3)
166Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 168if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 234Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\DrawingBrush.cs (3)
181Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 183if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 284Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\DrawingGroup.cs (3)
547Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 549if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 656Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\DrawingImage.cs (3)
181Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 183if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 225Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\EllipseGeometry.cs (3)
188Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 190if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 262Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\GeometryDrawing.cs (3)
299Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 301if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 353Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\GeometryGroup.cs (3)
246Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 248if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 330Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\GlyphRunDrawing.cs (3)
225Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 227if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 274Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\GuidelineSet.cs (3)
188Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 190if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 263Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\ImageBrush.cs (3)
181Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 183if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 284Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\ImageDrawing.cs (3)
203Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 205if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 255Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\LinearGradientBrush.cs (1)
187Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\LineGeometry.cs (3)
166Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 168if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 234Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\MatrixTransform.cs (3)
144Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 146if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 186Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\PathGeometry.cs (1)
190Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\Pen.cs (3)
372Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 374if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 439Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\RadialGradientBrush.cs (1)
231Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\RectangleGeometry.cs (3)
188Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 190if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 262Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\RenderData.cs (1)
525Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\RotateTransform.cs (3)
188Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 190if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 242Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\ScaleTransform.cs (3)
210Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 212if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 270Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\SkewTransform.cs (3)
210Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 212if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 270Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\SolidColorBrush.cs (3)
144Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 146if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 227Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\TransformGroup.cs (3)
224Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 226if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 289Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\TranslateTransform.cs (3)
166Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 168if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 214Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\VideoDrawing.cs (3)
188Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 190if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 240Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Generated\VisualBrush.cs (3)
215Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 217if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 319Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\HostVisual.cs (1)
276Debug.Assert(_target._contentRoot.IsOnChannel(channel));
System\Windows\Media\Imaging\BitmapSource.cs (3)
980Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 982if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 1012Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\Imaging\WriteableBitmap.cs (5)
1195Debug.Assert(_duceResource.IsOnChannel(channel)); 1238Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 1240if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 1274if (_duceResource.IsOnChannel(mediaContext.Channel)) 1316Debug.Assert(_duceResource.IsOnChannel(channel)); // How else are we here?
System\Windows\Media\LinearGradientBrush.cs (2)
135Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 137if (skipOnChannelCheck || _duceResource.IsOnChannel(channel))
System\Windows\Media\MediaPlayer.cs (2)
582Debug.Assert(_duceResource._duceResource.IsOnChannel(channel)); 637if (skipOnChannelCheck || _duceResource._duceResource.IsOnChannel(channel))
System\Windows\Media\PathGeometry.cs (2)
1005Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 1007if (skipOnChannelCheck || _duceResource.IsOnChannel(channel))
System\Windows\Media\RadialGradientBrush.cs (2)
76Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 78if (skipOnChannelCheck || _duceResource.IsOnChannel(channel))
System\Windows\Media\RenderData.cs (3)
372Debug.Assert(_duceResource.IsOnChannel(channel)); 402Debug.Assert(_duceResource.IsOnChannel(channel)); 454Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\StreamGeometry.cs (3)
393Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 395if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 463Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media\VisualTarget.cs (1)
203if (_contentRoot.IsOnChannel(outOfBandChannel))
System\Windows\Media3D\Generated\AmbientLight.cs (3)
121Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 123if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 183Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\AxisAngleRotation3D.cs (3)
166Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 168if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 214Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\DiffuseMaterial.cs (3)
221Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 223if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 267Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\DirectionalLight.cs (3)
140Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 142if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 208Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\EmissiveMaterial.cs (3)
199Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 201if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 244Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\GeometryModel3D.cs (3)
305Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 307if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 374Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\MaterialGroup.cs (3)
220Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 222if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 285Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\MatrixCamera.cs (3)
162Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 164if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 218Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\MatrixTransform3D.cs (3)
140Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 142if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 175Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\MeshGeometry3D.cs (3)
206Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 208if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 303Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\Model3DGroup.cs (3)
220Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 222if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 303Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\OrthographicCamera.cs (3)
140Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 142if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 232Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\PerspectiveCamera.cs (3)
140Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 142if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 232Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\PointLight.cs (3)
121Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 123if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 213Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\QuaternionRotation3D.cs (3)
143Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 145if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 185Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\RotateTransform3D.cs (3)
255Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 257if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 319Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\ScaleTransform3D.cs (3)
268Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 270if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 340Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\SpecularMaterial.cs (3)
221Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 223if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 267Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\SpotLight.cs (3)
184Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 186if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 294Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\Transform3DGroup.cs (3)
220Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 222if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 285Debug.Assert(_duceResource.IsOnChannel(channel));
System\Windows\Media3D\Generated\TranslateTransform3D.cs (3)
193Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); 195if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) 247Debug.Assert(_duceResource.IsOnChannel(channel));