218 references to IsOnChannel
PresentationCore (218)
System\Windows\InterOp\D3DImage.cs (5)
558
if (_duceResource.
IsOnChannel
(mediaContext.Channel))
682
Debug.Assert(_duceResource.
IsOnChannel
(channel));
764
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
766
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
838
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\InterOp\HwndTarget.cs (6)
721
Debug.Assert(!_compositionTarget.
IsOnChannel
(channel));
722
Debug.Assert(!_compositionTarget.
IsOnChannel
(outOfBandChannel));
813
if (_compositionTarget.
IsOnChannel
(channel))
829
if (_compositionTarget.
IsOnChannel
(outOfBandChannel))
1541
if (_compositionTarget.
IsOnChannel
(channel))
2375
Debug.Assert(!_compositionTarget.
IsOnChannel
(channel));
System\Windows\Media\Animation\AnimationClockResource.cs (4)
121
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
125
if (IsResourceInvalid && (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel)))
162
Debug.Assert(_duceResource.
IsOnChannel
(channel));
178
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\Generated\ColorIndependentAnimationStorage.cs (1)
36
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\Generated\DoubleIndependentAnimationStorage.cs (1)
36
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\Generated\MatrixIndependentAnimationStorage.cs (1)
36
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\Generated\Point3DIndependentAnimationStorage.cs (1)
36
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\Generated\PointIndependentAnimationStorage.cs (1)
36
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\Generated\QuaternionIndependentAnimationStorage.cs (1)
36
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\Generated\RectIndependentAnimationStorage.cs (1)
36
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\Generated\SizeIndependentAnimationStorage.cs (1)
36
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\Generated\Vector3DIndependentAnimationStorage.cs (1)
36
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Animation\IndependentAnimationStorage.cs (4)
91
Debug.Assert(_duceResource.
IsOnChannel
(channel));
178
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
180
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
242
Debug.Assert(storage._duceResource.
IsOnChannel
(channel));
System\Windows\Media\CompositionTarget.cs (5)
49
Debug.Assert(!_contentRoot.
IsOnChannel
(channel));
52
Debug.Assert(!_contentRoot.
IsOnChannel
(outOfBandChannel));
82
if (_contentRoot.
IsOnChannel
(channel))
87
if (_contentRoot.
IsOnChannel
(outOfBandChannel))
466
if (_rootVisual != null && _contentRoot.
IsOnChannel
(channel))
System\Windows\Media\Effects\Generated\BlurEffect.cs (3)
163
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
165
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
212
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Effects\Generated\DropShadowEffect.cs (3)
229
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
231
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
301
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Effects\Generated\ImplicitInputBrush.cs (3)
100
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
102
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
180
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Effects\Generated\PixelShader.cs (1)
166
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Effects\Generated\ShaderEffect.cs (1)
187
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Effects\PixelShader.cs (2)
167
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
169
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
System\Windows\Media\Effects\ShaderEffect.cs (3)
554
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
556
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
787
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\BitmapCache.cs (3)
170
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
172
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
219
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\BitmapCacheBrush.cs (3)
307
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
309
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
398
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\CombinedGeometry.cs (3)
252
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
254
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
320
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\DashStyle.cs (3)
152
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
154
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
222
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\DrawingBrush.cs (3)
167
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
169
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
273
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\DrawingGroup.cs (3)
557
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
559
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
669
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\DrawingImage.cs (3)
167
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
169
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
214
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\EllipseGeometry.cs (3)
170
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
172
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
247
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\GeometryDrawing.cs (3)
293
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
295
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
350
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\GeometryGroup.cs (3)
232
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
234
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
319
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\GlyphRunDrawing.cs (3)
211
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
213
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
263
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\GuidelineSet.cs (3)
178
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
180
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
255
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\ImageBrush.cs (3)
167
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
169
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
273
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\ImageDrawing.cs (3)
189
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
191
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
244
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\LinearGradientBrush.cs (1)
172
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\LineGeometry.cs (3)
148
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
150
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
219
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\MatrixTransform.cs (3)
126
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
128
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
173
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\PathGeometry.cs (1)
176
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\Pen.cs (3)
362
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
364
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
429
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\RadialGradientBrush.cs (1)
216
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\RectangleGeometry.cs (3)
170
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
172
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
247
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\RenderData.cs (1)
513
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\RotateTransform.cs (3)
170
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
172
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
229
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\ScaleTransform.cs (3)
192
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
194
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
257
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\SkewTransform.cs (3)
192
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
194
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
257
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\SolidColorBrush.cs (3)
126
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
128
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
212
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\TransformGroup.cs (3)
210
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
212
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
280
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\TranslateTransform.cs (3)
148
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
150
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
201
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\VideoDrawing.cs (3)
170
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
172
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
225
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Generated\VisualBrush.cs (3)
197
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
199
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
304
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\HostVisual.cs (1)
259
Debug.Assert(_target._contentRoot.
IsOnChannel
(channel));
System\Windows\Media\Imaging\BitmapSource.cs (3)
932
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
934
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
964
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\Imaging\WriteableBitmap.cs (5)
1163
Debug.Assert(_duceResource.
IsOnChannel
(channel));
1206
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
1208
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
1241
if (_duceResource.
IsOnChannel
(mediaContext.Channel))
1283
Debug.Assert(_duceResource.
IsOnChannel
(channel)); // How else are we here?
System\Windows\Media\LinearGradientBrush.cs (2)
121
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
123
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
System\Windows\Media\MediaPlayer.cs (2)
553
Debug.Assert(_duceResource._duceResource.
IsOnChannel
(channel));
608
if (skipOnChannelCheck || _duceResource._duceResource.
IsOnChannel
(channel))
System\Windows\Media\PathGeometry.cs (2)
977
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
979
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
System\Windows\Media\RadialGradientBrush.cs (2)
62
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
64
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
System\Windows\Media\RenderData.cs (3)
357
Debug.Assert(_duceResource.
IsOnChannel
(channel));
384
Debug.Assert(_duceResource.
IsOnChannel
(channel));
436
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\StreamGeometry.cs (3)
373
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
375
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
441
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media\VisualTarget.cs (1)
197
if (_contentRoot.
IsOnChannel
(outOfBandChannel))
System\Windows\Media3D\Generated\AmbientLight.cs (3)
105
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
107
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
170
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\AxisAngleRotation3D.cs (3)
150
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
152
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
203
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\DiffuseMaterial.cs (3)
209
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
211
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
258
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\DirectionalLight.cs (3)
124
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
126
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
195
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\EmissiveMaterial.cs (3)
187
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
189
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
235
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\GeometryModel3D.cs (3)
295
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
297
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
367
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\MaterialGroup.cs (3)
208
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
210
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
278
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\MatrixCamera.cs (3)
146
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
148
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
205
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\MatrixTransform3D.cs (3)
124
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
126
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
164
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\MeshGeometry3D.cs (3)
206
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
208
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
308
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\Model3DGroup.cs (3)
208
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
210
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
294
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\OrthographicCamera.cs (3)
124
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
126
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
219
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\PerspectiveCamera.cs (3)
124
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
126
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
219
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\PointLight.cs (3)
105
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
107
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
200
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\QuaternionRotation3D.cs (3)
127
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
129
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
174
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\RotateTransform3D.cs (3)
243
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
245
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
310
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\ScaleTransform3D.cs (3)
252
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
254
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
329
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\SpecularMaterial.cs (3)
209
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
211
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
258
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\SpotLight.cs (3)
168
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
170
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
281
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\Transform3DGroup.cs (3)
208
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
210
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
278
Debug.Assert(_duceResource.
IsOnChannel
(channel));
System\Windows\Media3D\Generated\TranslateTransform3D.cs (3)
177
Debug.Assert(!skipOnChannelCheck || _duceResource.
IsOnChannel
(channel));
179
if (skipOnChannelCheck || _duceResource.
IsOnChannel
(channel))
236
Debug.Assert(_duceResource.
IsOnChannel
(channel));