| File: System\Windows\Media3D\Generated\TranslateTransform3D.cs | Web Access |
| Project: src\wpf\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // // // This file was generated, please do not edit it directly. // // Please see MilCodeGen.html for more information. // using MS.Internal; using MS.Internal.Collections; using MS.Utility; using System.Collections; using System.ComponentModel; using System.Globalization; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media.Animation; using System.Windows.Media.Composition; namespace System.Windows.Media.Media3D { public sealed partial class TranslateTransform3D : AffineTransform3D { //------------------------------------------------------ // // Public Methods // //------------------------------------------------------ #region Public Methods /// <summary> /// Shadows inherited Clone() with a strongly typed /// version for convenience. /// </summary> public new TranslateTransform3D Clone() { return (TranslateTransform3D)base.Clone(); } /// <summary> /// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// </summary> public new TranslateTransform3D CloneCurrentValue() { return (TranslateTransform3D)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ private static void OffsetXPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform3D target = ((TranslateTransform3D) d); target._cachedOffsetXValue = (double)e.NewValue; target.PropertyChanged(OffsetXProperty); } private static void OffsetYPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform3D target = ((TranslateTransform3D) d); target._cachedOffsetYValue = (double)e.NewValue; target.PropertyChanged(OffsetYProperty); } private static void OffsetZPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform3D target = ((TranslateTransform3D) d); target._cachedOffsetZValue = (double)e.NewValue; target.PropertyChanged(OffsetZProperty); } #region Public Properties /// <summary> /// OffsetX - double. Default value is 0.0. /// </summary> public double OffsetX { get { ReadPreamble(); return _cachedOffsetXValue; } set { SetValueInternal(OffsetXProperty, value); } } /// <summary> /// OffsetY - double. Default value is 0.0. /// </summary> public double OffsetY { get { ReadPreamble(); return _cachedOffsetYValue; } set { SetValueInternal(OffsetYProperty, value); } } /// <summary> /// OffsetZ - double. Default value is 0.0. /// </summary> public double OffsetZ { get { ReadPreamble(); return _cachedOffsetZValue; } set { SetValueInternal(OffsetZProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods /// <summary> /// Implementation of <see cref="System.Windows.Freezable.CreateInstanceCore">Freezable.CreateInstanceCore</see>. /// </summary> /// <returns>The new Freezable.</returns> protected override Freezable CreateInstanceCore() { return new TranslateTransform3D(); } #endregion ProtectedMethods //------------------------------------------------------ // // Internal Methods // //------------------------------------------------------ #region Internal Methods internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Obtain handles for animated properties DUCE.ResourceHandle hOffsetXAnimations = GetAnimationResourceHandle(OffsetXProperty, channel); DUCE.ResourceHandle hOffsetYAnimations = GetAnimationResourceHandle(OffsetYProperty, channel); DUCE.ResourceHandle hOffsetZAnimations = GetAnimationResourceHandle(OffsetZProperty, channel); // Pack & send command packet DUCE.MILCMD_TRANSLATETRANSFORM3D data; unsafe { data.Type = MILCMD.MilCmdTranslateTransform3D; data.Handle = _duceResource.GetHandle(channel); if (hOffsetXAnimations.IsNull) { data.offsetX = OffsetX; } data.hOffsetXAnimations = hOffsetXAnimations; if (hOffsetYAnimations.IsNull) { data.offsetY = OffsetY; } data.hOffsetYAnimations = hOffsetYAnimations; if (hOffsetZAnimations.IsNull) { data.offsetZ = OffsetZ; } data.hOffsetZAnimations = hOffsetZAnimations; // Send packed command structure channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_TRANSLATETRANSFORM3D)); } } } internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) { if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_TRANSLATETRANSFORM3D)) { AddRefOnChannelAnimations(channel); UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); } return _duceResource.GetHandle(channel); } internal override void ReleaseOnChannelCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); if (_duceResource.ReleaseOnChannel(channel)) { ReleaseOnChannelAnimations(channel); } } internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) { // Note that we are in a lock here already. return _duceResource.GetHandle(channel); } internal override int GetChannelCountCore() { // must already be in composition lock here return _duceResource.GetChannelCount(); } internal override DUCE.Channel GetChannelCore(int index) { // Note that we are in a lock here already. return _duceResource.GetChannel(index); } #endregion Internal Methods //------------------------------------------------------ // // Internal Properties // //------------------------------------------------------ #region Internal Properties #endregion Internal Properties //------------------------------------------------------ // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties /// <summary> /// The DependencyProperty for the TranslateTransform3D.OffsetX property. /// </summary> public static readonly DependencyProperty OffsetXProperty; /// <summary> /// The DependencyProperty for the TranslateTransform3D.OffsetY property. /// </summary> public static readonly DependencyProperty OffsetYProperty; /// <summary> /// The DependencyProperty for the TranslateTransform3D.OffsetZ property. /// </summary> public static readonly DependencyProperty OffsetZProperty; #endregion Dependency Properties //------------------------------------------------------ // // Internal Fields // //------------------------------------------------------ #region Internal Fields private double _cachedOffsetXValue = 0.0; private double _cachedOffsetYValue = 0.0; private double _cachedOffsetZValue = 0.0; internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); internal const double c_OffsetX = 0.0; internal const double c_OffsetY = 0.0; internal const double c_OffsetZ = 0.0; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //------------------------------------------------------ static TranslateTransform3D() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. // Initializations Type typeofThis = typeof(TranslateTransform3D); OffsetXProperty = RegisterProperty("OffsetX", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(OffsetXPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); OffsetYProperty = RegisterProperty("OffsetY", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(OffsetYPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); OffsetZProperty = RegisterProperty("OffsetZ", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(OffsetZPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } }