| File: System\Windows\Media\Effects\Generated\BlurEffect.cs | Web Access |
| Project: src\wpf\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // // // This file was generated, please do not edit it directly. // // Please see MilCodeGen.html for more information. // using MS.Internal; using MS.Utility; using System.Collections; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Windows.Media.Imaging; namespace System.Windows.Media.Effects { public sealed partial class BlurEffect : Effect { //------------------------------------------------------ // // Public Methods // //------------------------------------------------------ #region Public Methods /// <summary> /// Shadows inherited Clone() with a strongly typed /// version for convenience. /// </summary> public new BlurEffect Clone() { return (BlurEffect)base.Clone(); } /// <summary> /// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// </summary> public new BlurEffect CloneCurrentValue() { return (BlurEffect)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ private static void RadiusPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { BlurEffect target = ((BlurEffect) d); target.PropertyChanged(RadiusProperty); } private static void KernelTypePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { BlurEffect target = ((BlurEffect) d); target.PropertyChanged(KernelTypeProperty); } private static void RenderingBiasPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { BlurEffect target = ((BlurEffect) d); target.PropertyChanged(RenderingBiasProperty); } #region Public Properties /// <summary> /// Radius - double. Default value is 5.0. /// </summary> public double Radius { get { return (double)GetValue(RadiusProperty); } set { SetValueInternal(RadiusProperty, value); } } /// <summary> /// KernelType - KernelType. Default value is KernelType.Gaussian. /// </summary> public KernelType KernelType { get { return (KernelType)GetValue(KernelTypeProperty); } set { SetValueInternal(KernelTypeProperty, value); } } /// <summary> /// RenderingBias - RenderingBias. Default value is RenderingBias.Performance. /// </summary> public RenderingBias RenderingBias { get { return (RenderingBias)GetValue(RenderingBiasProperty); } set { SetValueInternal(RenderingBiasProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods /// <summary> /// Implementation of <see cref="System.Windows.Freezable.CreateInstanceCore">Freezable.CreateInstanceCore</see>. /// </summary> /// <returns>The new Freezable.</returns> protected override Freezable CreateInstanceCore() { return new BlurEffect(); } #endregion ProtectedMethods //------------------------------------------------------ // // Internal Methods // //------------------------------------------------------ #region Internal Methods internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Obtain handles for animated properties DUCE.ResourceHandle hRadiusAnimations = GetAnimationResourceHandle(RadiusProperty, channel); // Pack & send command packet DUCE.MILCMD_BLUREFFECT data; unsafe { data.Type = MILCMD.MilCmdBlurEffect; data.Handle = _duceResource.GetHandle(channel); if (hRadiusAnimations.IsNull) { data.Radius = Radius; } data.hRadiusAnimations = hRadiusAnimations; data.KernelType = KernelType; data.RenderingBias = RenderingBias; // Send packed command structure channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_BLUREFFECT)); } } } internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) { if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_BLUREFFECT)) { AddRefOnChannelAnimations(channel); UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); } return _duceResource.GetHandle(channel); } internal override void ReleaseOnChannelCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); if (_duceResource.ReleaseOnChannel(channel)) { ReleaseOnChannelAnimations(channel); } } internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) { // Note that we are in a lock here already. return _duceResource.GetHandle(channel); } internal override int GetChannelCountCore() { // must already be in composition lock here return _duceResource.GetChannelCount(); } internal override DUCE.Channel GetChannelCore(int index) { // Note that we are in a lock here already. return _duceResource.GetChannel(index); } #endregion Internal Methods //------------------------------------------------------ // // Internal Properties // //------------------------------------------------------ #region Internal Properties #endregion Internal Properties //------------------------------------------------------ // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties /// <summary> /// The DependencyProperty for the BlurEffect.Radius property. /// </summary> public static readonly DependencyProperty RadiusProperty; /// <summary> /// The DependencyProperty for the BlurEffect.KernelType property. /// </summary> public static readonly DependencyProperty KernelTypeProperty; /// <summary> /// The DependencyProperty for the BlurEffect.RenderingBias property. /// </summary> public static readonly DependencyProperty RenderingBiasProperty; #endregion Dependency Properties //------------------------------------------------------ // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); internal const double c_Radius = 5.0; internal const KernelType c_KernelType = KernelType.Gaussian; internal const RenderingBias c_RenderingBias = RenderingBias.Performance; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //------------------------------------------------------ static BlurEffect() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. // Initializations Type typeofThis = typeof(BlurEffect); RadiusProperty = RegisterProperty("Radius", typeof(double), typeofThis, 5.0, new PropertyChangedCallback(RadiusPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); KernelTypeProperty = RegisterProperty("KernelType", typeof(KernelType), typeofThis, KernelType.Gaussian, new PropertyChangedCallback(KernelTypePropertyChanged), new ValidateValueCallback(System.Windows.Media.Effects.ValidateEnums.IsKernelTypeValid), /* isIndependentlyAnimated = */ false, /* coerceValueCallback */ null); RenderingBiasProperty = RegisterProperty("RenderingBias", typeof(RenderingBias), typeofThis, RenderingBias.Performance, new PropertyChangedCallback(RenderingBiasPropertyChanged), new ValidateValueCallback(System.Windows.Media.Effects.ValidateEnums.IsRenderingBiasValid), /* isIndependentlyAnimated = */ false, /* coerceValueCallback */ null); } #endregion Constructors } }