File: System\Windows\Media\Generated\GlyphRunDrawing.cs
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Project: src\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
 
//
//
// This file was generated, please do not edit it directly.
//
// Please see MilCodeGen.html for more information.
//
 
using System.Windows.Media.Composition;
// These types are aliased to match the unamanaged names used in interop
 
namespace System.Windows.Media
{
    sealed partial class GlyphRunDrawing : Drawing
    {
        //------------------------------------------------------
        //
        //  Public Methods
        //
        //------------------------------------------------------
 
        #region Public Methods
 
        /// <summary>
        ///     Shadows inherited Clone() with a strongly typed
        ///     version for convenience.
        /// </summary>
        public new GlyphRunDrawing Clone()
        {
            return (GlyphRunDrawing)base.Clone();
        }
 
        /// <summary>
        ///     Shadows inherited CloneCurrentValue() with a strongly typed
        ///     version for convenience.
        /// </summary>
        public new GlyphRunDrawing CloneCurrentValue()
        {
            return (GlyphRunDrawing)base.CloneCurrentValue();
        }
 
 
 
 
        #endregion Public Methods
 
        //------------------------------------------------------
        //
        //  Public Properties
        //
        //------------------------------------------------------
 
        private static void GlyphRunPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            GlyphRunDrawing target = ((GlyphRunDrawing) d);
 
 
            GlyphRun oldV = (GlyphRun) e.OldValue;
            GlyphRun newV = (GlyphRun) e.NewValue;
            System.Windows.Threading.Dispatcher dispatcher = target.Dispatcher;
 
            if (dispatcher != null)
            {
                DUCE.IResource targetResource = (DUCE.IResource)target;
                using (CompositionEngineLock.Acquire())
                {
                    int channelCount = targetResource.GetChannelCount();
 
                    for (int channelIndex = 0; channelIndex < channelCount; channelIndex++)
                    {
                        DUCE.Channel channel = targetResource.GetChannel(channelIndex);
                        Debug.Assert(!channel.IsOutOfBandChannel);
                        Debug.Assert(!targetResource.GetHandle(channel).IsNull);
                        target.ReleaseResource(oldV,channel);
                        target.AddRefResource(newV,channel);
                    }
                }
            }
 
            target.PropertyChanged(GlyphRunProperty);
        }
        private static void ForegroundBrushPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            // The first change to the default value of a mutable collection property (e.g. GeometryGroup.Children) 
            // will promote the property value from a default value to a local value. This is technically a sub-property 
            // change because the collection was changed and not a new collection set (GeometryGroup.Children.
            // Add versus GeometryGroup.Children = myNewChildrenCollection). However, we never marshalled 
            // the default value to the compositor. If the property changes from a default value, the new local value 
            // needs to be marshalled to the compositor. We detect this scenario with the second condition 
            // e.OldValueSource != e.NewValueSource. Specifically in this scenario the OldValueSource will be 
            // Default and the NewValueSource will be Local.
            if (e.IsASubPropertyChange && 
               (e.OldValueSource == e.NewValueSource))
            {
                return;
            }
 
 
            GlyphRunDrawing target = ((GlyphRunDrawing) d);
 
 
            Brush oldV = (Brush) e.OldValue;
            Brush newV = (Brush) e.NewValue;
            System.Windows.Threading.Dispatcher dispatcher = target.Dispatcher;
 
            if (dispatcher != null)
            {
                DUCE.IResource targetResource = (DUCE.IResource)target;
                using (CompositionEngineLock.Acquire())
                {
                    int channelCount = targetResource.GetChannelCount();
 
                    for (int channelIndex = 0; channelIndex < channelCount; channelIndex++)
                    {
                        DUCE.Channel channel = targetResource.GetChannel(channelIndex);
                        Debug.Assert(!channel.IsOutOfBandChannel);
                        Debug.Assert(!targetResource.GetHandle(channel).IsNull);
                        target.ReleaseResource(oldV,channel);
                        target.AddRefResource(newV,channel);
                    }
                }
            }
 
            target.PropertyChanged(ForegroundBrushProperty);
        }
 
 
        #region Public Properties
 
        /// <summary>
        ///     GlyphRun - GlyphRun.  Default value is null.
        /// </summary>
        public GlyphRun GlyphRun
        {
            get
            {
                return (GlyphRun) GetValue(GlyphRunProperty);
            }
            set
            {
                SetValueInternal(GlyphRunProperty, value);
            }
        }
 
        /// <summary>
        ///     ForegroundBrush - Brush.  Default value is null.
        /// </summary>
        public Brush ForegroundBrush
        {
            get
            {
                return (Brush) GetValue(ForegroundBrushProperty);
            }
            set
            {
                SetValueInternal(ForegroundBrushProperty, value);
            }
        }
 
        #endregion Public Properties
 
        //------------------------------------------------------
        //
        //  Protected Methods
        //
        //------------------------------------------------------
 
        #region Protected Methods
 
        /// <summary>
        /// Implementation of <see cref="System.Windows.Freezable.CreateInstanceCore">Freezable.CreateInstanceCore</see>.
        /// </summary>
        /// <returns>The new Freezable.</returns>
        protected override Freezable CreateInstanceCore()
        {
            return new GlyphRunDrawing();
        }
 
 
 
        #endregion ProtectedMethods
 
        //------------------------------------------------------
        //
        //  Internal Methods
        //
        //------------------------------------------------------
 
        #region Internal Methods
 
        internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
        {
            // If we're told we can skip the channel check, then we must be on channel
            Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel));
 
            if (skipOnChannelCheck || _duceResource.IsOnChannel(channel))
            {
                base.UpdateResource(channel, skipOnChannelCheck);
 
                // Read values of properties into local variables
                GlyphRun vGlyphRun = GlyphRun;
                Brush vForegroundBrush = ForegroundBrush;
 
                // Obtain handles for properties that implement DUCE.IResource
                DUCE.ResourceHandle hGlyphRun = vGlyphRun != null ? ((DUCE.IResource)vGlyphRun).GetHandle(channel) : DUCE.ResourceHandle.Null;
                DUCE.ResourceHandle hForegroundBrush = vForegroundBrush != null ? ((DUCE.IResource)vForegroundBrush).GetHandle(channel) : DUCE.ResourceHandle.Null;
 
                // Pack & send command packet
                DUCE.MILCMD_GLYPHRUNDRAWING data;
                unsafe
                {
                    data.Type = MILCMD.MilCmdGlyphRunDrawing;
                    data.Handle = _duceResource.GetHandle(channel);
                    data.hGlyphRun = hGlyphRun;
                    data.hForegroundBrush = hForegroundBrush;
 
                    // Send packed command structure
                    channel.SendCommand(
                        (byte*)&data,
                        sizeof(DUCE.MILCMD_GLYPHRUNDRAWING));
                }
            }
        }
        internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel)
        {
                if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_GLYPHRUNDRAWING))
                {
                    GlyphRun vGlyphRun = GlyphRun;
                    if (vGlyphRun != null) ((DUCE.IResource)vGlyphRun).AddRefOnChannel(channel);
                    Brush vForegroundBrush = ForegroundBrush;
                    if (vForegroundBrush != null) ((DUCE.IResource)vForegroundBrush).AddRefOnChannel(channel);
 
                    AddRefOnChannelAnimations(channel);
 
 
                    UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ );
                }
 
                return _duceResource.GetHandle(channel);
}
        internal override void ReleaseOnChannelCore(DUCE.Channel channel)
        {
                Debug.Assert(_duceResource.IsOnChannel(channel));
 
                if (_duceResource.ReleaseOnChannel(channel))
                {
                    GlyphRun vGlyphRun = GlyphRun;
                    if (vGlyphRun != null) ((DUCE.IResource)vGlyphRun).ReleaseOnChannel(channel);
                    Brush vForegroundBrush = ForegroundBrush;
                    if (vForegroundBrush != null) ((DUCE.IResource)vForegroundBrush).ReleaseOnChannel(channel);
 
                    ReleaseOnChannelAnimations(channel);
}
}
        internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel)
        {
            // Note that we are in a lock here already.
            return _duceResource.GetHandle(channel);
        }
        internal override int GetChannelCountCore()
        {
            // must already be in composition lock here
            return _duceResource.GetChannelCount();
        }
        internal override DUCE.Channel GetChannelCore(int index)
        {
            // Note that we are in a lock here already.
            return _duceResource.GetChannel(index);
        }
 
 
        #endregion Internal Methods
 
        //------------------------------------------------------
        //
        //  Internal Properties
        //
        //------------------------------------------------------
 
        #region Internal Properties
 
 
 
 
 
        #endregion Internal Properties
 
        //------------------------------------------------------
        //
        //  Dependency Properties
        //
        //------------------------------------------------------
 
        #region Dependency Properties
 
        /// <summary>
        ///     The DependencyProperty for the GlyphRunDrawing.GlyphRun property.
        /// </summary>
        public static readonly DependencyProperty GlyphRunProperty;
        /// <summary>
        ///     The DependencyProperty for the GlyphRunDrawing.ForegroundBrush property.
        /// </summary>
        public static readonly DependencyProperty ForegroundBrushProperty;
 
        #endregion Dependency Properties
 
        //------------------------------------------------------
        //
        //  Internal Fields
        //
        //------------------------------------------------------
 
        #region Internal Fields
 
 
 
        internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource();
 
 
 
        #endregion Internal Fields
 
 
 
        #region Constructors
 
        //------------------------------------------------------
        //
        //  Constructors
        //
        //------------------------------------------------------
 
        static GlyphRunDrawing()
        {
            // We check our static default fields which are of type Freezable
            // to make sure that they are not mutable, otherwise we will throw
            // if these get touched by more than one thread in the lifetime
            // of your app.
 
 
 
            // Initializations
            Type typeofThis = typeof(GlyphRunDrawing);
            GlyphRunProperty =
                  RegisterProperty("GlyphRun",
                                   typeof(GlyphRun),
                                   typeofThis,
                                   null,
                                   new PropertyChangedCallback(GlyphRunPropertyChanged),
                                   null,
                                   /* isIndependentlyAnimated  = */ false,
                                   /* coerceValueCallback */ null);
            ForegroundBrushProperty =
                  RegisterProperty("ForegroundBrush",
                                   typeof(Brush),
                                   typeofThis,
                                   null,
                                   new PropertyChangedCallback(ForegroundBrushPropertyChanged),
                                   null,
                                   /* isIndependentlyAnimated  = */ false,
                                   /* coerceValueCallback */ null);
        }
 
        #endregion Constructors
    }
}