| File: System\Windows\Media3D\Generated\DiffuseMaterial.cs | Web Access |
| Project: src\wpf\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // // // This file was generated, please do not edit it directly. // // Please see MilCodeGen.html for more information. // using MS.Internal; using MS.Internal.Collections; using MS.Utility; using System.Collections; using System.ComponentModel; using System.Globalization; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media.Animation; using System.Windows.Media.Composition; namespace System.Windows.Media.Media3D { public sealed partial class DiffuseMaterial : Material { //------------------------------------------------------ // // Public Methods // //------------------------------------------------------ #region Public Methods /// <summary> /// Shadows inherited Clone() with a strongly typed /// version for convenience. /// </summary> public new DiffuseMaterial Clone() { return (DiffuseMaterial)base.Clone(); } /// <summary> /// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// </summary> public new DiffuseMaterial CloneCurrentValue() { return (DiffuseMaterial)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ private static void ColorPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { DiffuseMaterial target = ((DiffuseMaterial) d); target.PropertyChanged(ColorProperty); } private static void AmbientColorPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { DiffuseMaterial target = ((DiffuseMaterial) d); target.PropertyChanged(AmbientColorProperty); } private static void BrushPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { // The first change to the default value of a mutable collection property (e.g. GeometryGroup.Children) // will promote the property value from a default value to a local value. This is technically a sub-property // change because the collection was changed and not a new collection set (GeometryGroup.Children. // Add versus GeometryGroup.Children = myNewChildrenCollection). However, we never marshalled // the default value to the compositor. If the property changes from a default value, the new local value // needs to be marshalled to the compositor. We detect this scenario with the second condition // e.OldValueSource != e.NewValueSource. Specifically in this scenario the OldValueSource will be // Default and the NewValueSource will be Local. if (e.IsASubPropertyChange && (e.OldValueSource == e.NewValueSource)) { return; } DiffuseMaterial target = ((DiffuseMaterial) d); Brush oldV = (Brush) e.OldValue; Brush newV = (Brush) e.NewValue; System.Windows.Threading.Dispatcher dispatcher = target.Dispatcher; if (dispatcher != null) { DUCE.IResource targetResource = (DUCE.IResource)target; using (CompositionEngineLock.Acquire()) { int channelCount = targetResource.GetChannelCount(); for (int channelIndex = 0; channelIndex < channelCount; channelIndex++) { DUCE.Channel channel = targetResource.GetChannel(channelIndex); Debug.Assert(!channel.IsOutOfBandChannel); Debug.Assert(!targetResource.GetHandle(channel).IsNull); target.ReleaseResource(oldV,channel); target.AddRefResource(newV,channel); } } } target.PropertyChanged(BrushProperty); } #region Public Properties /// <summary> /// Color - Color. Default value is Colors.White. /// </summary> public Color Color { get { return (Color)GetValue(ColorProperty); } set { SetValueInternal(ColorProperty, value); } } /// <summary> /// AmbientColor - Color. Default value is Colors.White. /// </summary> public Color AmbientColor { get { return (Color)GetValue(AmbientColorProperty); } set { SetValueInternal(AmbientColorProperty, value); } } /// <summary> /// Brush - Brush. Default value is null. /// </summary> public Brush Brush { get { return (Brush)GetValue(BrushProperty); } set { SetValueInternal(BrushProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods /// <summary> /// Implementation of <see cref="System.Windows.Freezable.CreateInstanceCore">Freezable.CreateInstanceCore</see>. /// </summary> /// <returns>The new Freezable.</returns> protected override Freezable CreateInstanceCore() { return new DiffuseMaterial(); } #endregion ProtectedMethods //------------------------------------------------------ // // Internal Methods // //------------------------------------------------------ #region Internal Methods internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Read values of properties into local variables Brush vBrush = Brush; // Obtain handles for properties that implement DUCE.IResource DUCE.ResourceHandle hBrush = vBrush != null ? ((DUCE.IResource)vBrush).GetHandle(channel) : DUCE.ResourceHandle.Null; // Pack & send command packet DUCE.MILCMD_DIFFUSEMATERIAL data; unsafe { data.Type = MILCMD.MilCmdDiffuseMaterial; data.Handle = _duceResource.GetHandle(channel); data.color = CompositionResourceManager.ColorToMilColorF(Color); data.ambientColor = CompositionResourceManager.ColorToMilColorF(AmbientColor); data.hbrush = hBrush; // Send packed command structure channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_DIFFUSEMATERIAL)); } } } internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) { if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_DIFFUSEMATERIAL)) { Brush vBrush = Brush; if (vBrush != null) ((DUCE.IResource)vBrush).AddRefOnChannel(channel); AddRefOnChannelAnimations(channel); UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); } return _duceResource.GetHandle(channel); } internal override void ReleaseOnChannelCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); if (_duceResource.ReleaseOnChannel(channel)) { Brush vBrush = Brush; if (vBrush != null) ((DUCE.IResource)vBrush).ReleaseOnChannel(channel); ReleaseOnChannelAnimations(channel); } } internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) { // Note that we are in a lock here already. return _duceResource.GetHandle(channel); } internal override int GetChannelCountCore() { // must already be in composition lock here return _duceResource.GetChannelCount(); } internal override DUCE.Channel GetChannelCore(int index) { // Note that we are in a lock here already. return _duceResource.GetChannel(index); } #endregion Internal Methods //------------------------------------------------------ // // Internal Properties // //------------------------------------------------------ #region Internal Properties // // This property finds the correct initial size for the _effectiveValues store on the // current DependencyObject as a performance optimization // // This includes: // Brush // internal override int EffectiveValuesInitialSize { get { return 1; } } #endregion Internal Properties //------------------------------------------------------ // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties /// <summary> /// The DependencyProperty for the DiffuseMaterial.Color property. /// </summary> public static readonly DependencyProperty ColorProperty; /// <summary> /// The DependencyProperty for the DiffuseMaterial.AmbientColor property. /// </summary> public static readonly DependencyProperty AmbientColorProperty; /// <summary> /// The DependencyProperty for the DiffuseMaterial.Brush property. /// </summary> public static readonly DependencyProperty BrushProperty; #endregion Dependency Properties //------------------------------------------------------ // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); internal static Color s_Color = Colors.White; internal static Color s_AmbientColor = Colors.White; internal static Brush s_Brush = null; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //------------------------------------------------------ static DiffuseMaterial() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. Debug.Assert(s_Brush == null || s_Brush.IsFrozen, "Detected context bound default value DiffuseMaterial.s_Brush (See OS Bug #947272)."); // Initializations Type typeofThis = typeof(DiffuseMaterial); ColorProperty = RegisterProperty("Color", typeof(Color), typeofThis, Colors.White, new PropertyChangedCallback(ColorPropertyChanged), null, /* isIndependentlyAnimated = */ false, /* coerceValueCallback */ null); AmbientColorProperty = RegisterProperty("AmbientColor", typeof(Color), typeofThis, Colors.White, new PropertyChangedCallback(AmbientColorPropertyChanged), null, /* isIndependentlyAnimated = */ false, /* coerceValueCallback */ null); BrushProperty = RegisterProperty("Brush", typeof(Brush), typeofThis, null, new PropertyChangedCallback(BrushPropertyChanged), null, /* isIndependentlyAnimated = */ false, /* coerceValueCallback */ null); } #endregion Constructors } }