65 references to GetChannelCount
PresentationCore (65)
System\Windows\InterOp\D3DImage.cs (1)
862return _duceResource.GetChannelCount();
System\Windows\Media\Animation\AnimationClockResource.cs (1)
188return _duceResource.GetChannelCount();
System\Windows\Media\Animation\IndependentAnimationStorage.cs (1)
147return _duceResource.GetChannelCount();
System\Windows\Media\Effects\Generated\BlurEffect.cs (1)
231return _duceResource.GetChannelCount();
System\Windows\Media\Effects\Generated\DropShadowEffect.cs (1)
320return _duceResource.GetChannelCount();
System\Windows\Media\Effects\Generated\ImplicitInputBrush.cs (1)
202return _duceResource.GetChannelCount();
System\Windows\Media\Effects\Generated\PixelShader.cs (1)
190return _duceResource.GetChannelCount();
System\Windows\Media\Effects\Generated\ShaderEffect.cs (1)
207return _duceResource.GetChannelCount();
System\Windows\Media\Generated\BitmapCache.cs (1)
238return _duceResource.GetChannelCount();
System\Windows\Media\Generated\BitmapCacheBrush.cs (1)
423return _duceResource.GetChannelCount();
System\Windows\Media\Generated\CombinedGeometry.cs (1)
344return _duceResource.GetChannelCount();
System\Windows\Media\Generated\DashStyle.cs (1)
246return _duceResource.GetChannelCount();
System\Windows\Media\Generated\DrawingBrush.cs (1)
297return _duceResource.GetChannelCount();
System\Windows\Media\Generated\DrawingGroup.cs (1)
705return _duceResource.GetChannelCount();
System\Windows\Media\Generated\DrawingImage.cs (1)
234return _duceResource.GetChannelCount();
System\Windows\Media\Generated\EllipseGeometry.cs (1)
267return _duceResource.GetChannelCount();
System\Windows\Media\Generated\GeometryDrawing.cs (1)
374return _duceResource.GetChannelCount();
System\Windows\Media\Generated\GeometryGroup.cs (1)
349return _duceResource.GetChannelCount();
System\Windows\Media\Generated\GlyphRunDrawing.cs (1)
285return _duceResource.GetChannelCount();
System\Windows\Media\Generated\GuidelineSet.cs (1)
279return _duceResource.GetChannelCount();
System\Windows\Media\Generated\ImageBrush.cs (1)
297return _duceResource.GetChannelCount();
System\Windows\Media\Generated\ImageDrawing.cs (1)
264return _duceResource.GetChannelCount();
System\Windows\Media\Generated\LinearGradientBrush.cs (1)
194return _duceResource.GetChannelCount();
System\Windows\Media\Generated\LineGeometry.cs (1)
239return _duceResource.GetChannelCount();
System\Windows\Media\Generated\MatrixTransform.cs (1)
192return _duceResource.GetChannelCount();
System\Windows\Media\Generated\PathGeometry.cs (1)
196return _duceResource.GetChannelCount();
System\Windows\Media\Generated\Pen.cs (1)
456return _duceResource.GetChannelCount();
System\Windows\Media\Generated\RadialGradientBrush.cs (1)
238return _duceResource.GetChannelCount();
System\Windows\Media\Generated\RectangleGeometry.cs (1)
267return _duceResource.GetChannelCount();
System\Windows\Media\Generated\RotateTransform.cs (1)
248return _duceResource.GetChannelCount();
System\Windows\Media\Generated\ScaleTransform.cs (1)
276return _duceResource.GetChannelCount();
System\Windows\Media\Generated\SkewTransform.cs (1)
276return _duceResource.GetChannelCount();
System\Windows\Media\Generated\SolidColorBrush.cs (1)
234return _duceResource.GetChannelCount();
System\Windows\Media\Generated\TransformGroup.cs (1)
309return _duceResource.GetChannelCount();
System\Windows\Media\Generated\TranslateTransform.cs (1)
220return _duceResource.GetChannelCount();
System\Windows\Media\Generated\VideoDrawing.cs (1)
245return _duceResource.GetChannelCount();
System\Windows\Media\Generated\VisualBrush.cs (1)
327return _duceResource.GetChannelCount();
System\Windows\Media\GlyphRun.cs (1)
1833return _mcr.GetChannelCount();
System\Windows\Media\Imaging\BitmapSource.cs (1)
905return _duceResource.GetChannelCount();
System\Windows\Media\Imaging\InteropBitmapSource.cs (1)
285for (int i = 0, numChannels = _duceResource.GetChannelCount(); i < numChannels; ++i)
System\Windows\Media\Imaging\WriteableBitmap.cs (1)
600int channelCount = _duceResource.GetChannelCount();
System\Windows\Media\MediaPlayer.cs (1)
582return _duceResource._duceResource.GetChannelCount();
System\Windows\Media\RenderData.cs (1)
394return _duceResource.GetChannelCount();
System\Windows\Media\StreamGeometry.cs (1)
458return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\AmbientLight.cs (1)
190return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\AxisAngleRotation3D.cs (1)
222return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\DiffuseMaterial.cs (1)
278return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\DirectionalLight.cs (1)
215return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\EmissiveMaterial.cs (1)
255return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\GeometryModel3D.cs (1)
393return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\MaterialGroup.cs (1)
307return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\MatrixCamera.cs (1)
225return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\MatrixTransform3D.cs (1)
183return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\MeshGeometry3D.cs (1)
327return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\Model3DGroup.cs (1)
324return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\OrthographicCamera.cs (1)
239return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\PerspectiveCamera.cs (1)
239return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\PointLight.cs (1)
220return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\QuaternionRotation3D.cs (1)
193return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\RotateTransform3D.cs (1)
330return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\ScaleTransform3D.cs (1)
348return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\SpecularMaterial.cs (1)
278return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\SpotLight.cs (1)
301return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\Transform3DGroup.cs (1)
307return _duceResource.GetChannelCount();
System\Windows\Media3D\Generated\TranslateTransform3D.cs (1)
255return _duceResource.GetChannelCount();