59 overrides of UpdateResource
PresentationCore (59)
System\Windows\InterOp\D3DImage.cs (1)
763internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Effects\Generated\BlurEffect.cs (1)
163internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Effects\Generated\DropShadowEffect.cs (1)
229internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Effects\Generated\ImplicitInputBrush.cs (1)
100internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Effects\Generated\PixelShader.cs (1)
143internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Effects\Generated\ShaderEffect.cs (1)
165internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\BitmapCache.cs (1)
170internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\BitmapCacheBrush.cs (1)
307internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\CombinedGeometry.cs (1)
252internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\DashStyle.cs (1)
152internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\DrawingBrush.cs (1)
167internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\DrawingGroup.cs (1)
557internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\DrawingImage.cs (1)
167internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\EllipseGeometry.cs (1)
170internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\GeometryDrawing.cs (1)
293internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\GeometryGroup.cs (1)
232internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\GlyphRunDrawing.cs (1)
211internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\GuidelineSet.cs (1)
178internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\ImageBrush.cs (1)
167internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\ImageDrawing.cs (1)
189internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\LinearGradientBrush.cs (1)
148internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\LineGeometry.cs (1)
148internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\MatrixTransform.cs (1)
126internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\PathGeometry.cs (1)
154internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\Pen.cs (1)
362internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\RadialGradientBrush.cs (1)
192internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\RectangleGeometry.cs (1)
170internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\RotateTransform.cs (1)
170internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\ScaleTransform.cs (1)
192internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\SkewTransform.cs (1)
192internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\SolidColorBrush.cs (1)
126internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\TransformGroup.cs (1)
210internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\TranslateTransform.cs (1)
148internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\VideoDrawing.cs (1)
170internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\VisualBrush.cs (1)
197internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Imaging\BitmapSource.cs (1)
765internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\MediaPlayer.cs (1)
604UpdateResource(
System\Windows\Media\StreamGeometry.cs (1)
371internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\AmbientLight.cs (1)
105internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\AxisAngleRotation3D.cs (1)
150internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\DiffuseMaterial.cs (1)
209internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\DirectionalLight.cs (1)
124internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\EmissiveMaterial.cs (1)
187internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\GeometryModel3D.cs (1)
295internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\MaterialGroup.cs (1)
208internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\MatrixCamera.cs (1)
146internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\MatrixTransform3D.cs (1)
124internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\MeshGeometry3D.cs (1)
206internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\Model3DGroup.cs (1)
208internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\OrthographicCamera.cs (1)
124internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\PerspectiveCamera.cs (1)
124internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\PointLight.cs (1)
105internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\QuaternionRotation3D.cs (1)
127internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\RotateTransform3D.cs (1)
243internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\ScaleTransform3D.cs (1)
252internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\SpecularMaterial.cs (1)
209internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\SpotLight.cs (1)
168internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\Transform3DGroup.cs (1)
208internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\TranslateTransform3D.cs (1)
177internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
60 references to UpdateResource
PresentationCore (60)
System\Windows\InterOp\D3DImage.cs (1)
770base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Animation\Animatable.cs (1)
341mediaContext.ResourcesUpdated += new MediaContext.ResourcesUpdatedHandler(UpdateResource);
System\Windows\Media\Effects\Generated\BlurEffect.cs (1)
170base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Effects\Generated\DropShadowEffect.cs (1)
236base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Effects\Generated\ImplicitInputBrush.cs (1)
107base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Effects\Generated\PixelShader.cs (1)
146base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Effects\Generated\ShaderEffect.cs (1)
168base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\BitmapCache.cs (1)
177base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\BitmapCacheBrush.cs (1)
314base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\CombinedGeometry.cs (1)
259base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\DashStyle.cs (1)
159base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\DrawingBrush.cs (1)
174base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\DrawingGroup.cs (1)
564base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\DrawingImage.cs (1)
174base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\EllipseGeometry.cs (1)
177base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\GeometryDrawing.cs (1)
300base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\GeometryGroup.cs (1)
239base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\GlyphRunDrawing.cs (1)
218base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\GuidelineSet.cs (1)
185base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\ImageBrush.cs (1)
174base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\ImageDrawing.cs (1)
196base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\LinearGradientBrush.cs (1)
151base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\LineGeometry.cs (1)
155base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\MatrixTransform.cs (1)
133base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\PathGeometry.cs (1)
157base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\Pen.cs (1)
369base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\RadialGradientBrush.cs (1)
195base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\RectangleGeometry.cs (1)
177base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\RotateTransform.cs (1)
177base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\ScaleTransform.cs (1)
199base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\SkewTransform.cs (1)
199base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\SolidColorBrush.cs (1)
133base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\TransformGroup.cs (1)
217base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\TranslateTransform.cs (1)
155base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\VideoDrawing.cs (1)
177base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\VisualBrush.cs (1)
204base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Imaging\BitmapSource.cs (1)
767base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\MediaPlayer.cs (1)
615base.UpdateResource(channel, true);
System\Windows\Media\StreamGeometry.cs (1)
423base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\AmbientLight.cs (1)
112base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\AxisAngleRotation3D.cs (1)
157base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\DiffuseMaterial.cs (1)
216base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\DirectionalLight.cs (1)
131base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\EmissiveMaterial.cs (1)
194base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\GeometryModel3D.cs (1)
302base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\MaterialGroup.cs (1)
215base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\MatrixCamera.cs (1)
153base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\MatrixTransform3D.cs (1)
131base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\MeshGeometry3D.cs (1)
213base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\Model3DGroup.cs (1)
215base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\OrthographicCamera.cs (1)
131base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\PerspectiveCamera.cs (1)
131base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\PointLight.cs (1)
112base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\QuaternionRotation3D.cs (1)
134base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\RotateTransform3D.cs (1)
250base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\ScaleTransform3D.cs (1)
259base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\SpecularMaterial.cs (1)
216base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\SpotLight.cs (1)
175base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\Transform3DGroup.cs (1)
215base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\TranslateTransform3D.cs (1)
184base.UpdateResource(channel, skipOnChannelCheck);