59 overrides of UpdateResource
PresentationCore (59)
System\Windows\InterOp\D3DImage.cs (1)
781internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Effects\Generated\BlurEffect.cs (1)
183internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Effects\Generated\DropShadowEffect.cs (1)
249internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Effects\Generated\ImplicitInputBrush.cs (1)
120internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Effects\Generated\PixelShader.cs (1)
163internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Effects\Generated\ShaderEffect.cs (1)
184internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\BitmapCache.cs (1)
185internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\BitmapCacheBrush.cs (1)
318internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\CombinedGeometry.cs (1)
259internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\DashStyle.cs (1)
163internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\DrawingBrush.cs (1)
178internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\DrawingGroup.cs (1)
544internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\DrawingImage.cs (1)
178internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\EllipseGeometry.cs (1)
185internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\GeometryDrawing.cs (1)
296internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\GeometryGroup.cs (1)
243internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\GlyphRunDrawing.cs (1)
222internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\GuidelineSet.cs (1)
185internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\ImageBrush.cs (1)
178internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\ImageDrawing.cs (1)
200internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\LinearGradientBrush.cs (1)
163internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\LineGeometry.cs (1)
163internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\MatrixTransform.cs (1)
141internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\PathGeometry.cs (1)
168internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\Pen.cs (1)
369internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\RadialGradientBrush.cs (1)
207internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\RectangleGeometry.cs (1)
185internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\RotateTransform.cs (1)
185internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\ScaleTransform.cs (1)
207internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\SkewTransform.cs (1)
207internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\SolidColorBrush.cs (1)
141internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\TransformGroup.cs (1)
221internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\TranslateTransform.cs (1)
163internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\VideoDrawing.cs (1)
185internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Generated\VisualBrush.cs (1)
212internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\Imaging\BitmapSource.cs (1)
780internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media\MediaPlayer.cs (1)
632UpdateResource(
System\Windows\Media\StreamGeometry.cs (1)
390internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\AmbientLight.cs (1)
118internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\AxisAngleRotation3D.cs (1)
163internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\DiffuseMaterial.cs (1)
218internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\DirectionalLight.cs (1)
137internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\EmissiveMaterial.cs (1)
196internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\GeometryModel3D.cs (1)
302internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\MaterialGroup.cs (1)
217internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\MatrixCamera.cs (1)
159internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\MatrixTransform3D.cs (1)
137internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\MeshGeometry3D.cs (1)
203internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\Model3DGroup.cs (1)
217internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\OrthographicCamera.cs (1)
137internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\PerspectiveCamera.cs (1)
137internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\PointLight.cs (1)
118internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\QuaternionRotation3D.cs (1)
140internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\RotateTransform3D.cs (1)
252internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\ScaleTransform3D.cs (1)
265internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\SpecularMaterial.cs (1)
218internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\SpotLight.cs (1)
181internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\Transform3DGroup.cs (1)
217internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
System\Windows\Media3D\Generated\TranslateTransform3D.cs (1)
190internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck)
60 references to UpdateResource
PresentationCore (60)
System\Windows\InterOp\D3DImage.cs (1)
788base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Animation\Animatable.cs (1)
365mediaContext.ResourcesUpdated += new MediaContext.ResourcesUpdatedHandler(UpdateResource);
System\Windows\Media\Effects\Generated\BlurEffect.cs (1)
190base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Effects\Generated\DropShadowEffect.cs (1)
256base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Effects\Generated\ImplicitInputBrush.cs (1)
127base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Effects\Generated\PixelShader.cs (1)
166base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Effects\Generated\ShaderEffect.cs (1)
187base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\BitmapCache.cs (1)
192base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\BitmapCacheBrush.cs (1)
325base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\CombinedGeometry.cs (1)
266base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\DashStyle.cs (1)
170base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\DrawingBrush.cs (1)
185base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\DrawingGroup.cs (1)
551base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\DrawingImage.cs (1)
185base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\EllipseGeometry.cs (1)
192base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\GeometryDrawing.cs (1)
303base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\GeometryGroup.cs (1)
250base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\GlyphRunDrawing.cs (1)
229base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\GuidelineSet.cs (1)
192base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\ImageBrush.cs (1)
185base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\ImageDrawing.cs (1)
207base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\LinearGradientBrush.cs (1)
166base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\LineGeometry.cs (1)
170base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\MatrixTransform.cs (1)
148base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\PathGeometry.cs (1)
171base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\Pen.cs (1)
376base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\RadialGradientBrush.cs (1)
210base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\RectangleGeometry.cs (1)
192base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\RotateTransform.cs (1)
192base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\ScaleTransform.cs (1)
214base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\SkewTransform.cs (1)
214base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\SolidColorBrush.cs (1)
148base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\TransformGroup.cs (1)
228base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\TranslateTransform.cs (1)
170base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\VideoDrawing.cs (1)
192base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Generated\VisualBrush.cs (1)
219base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\Imaging\BitmapSource.cs (1)
782base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media\MediaPlayer.cs (1)
643base.UpdateResource(channel, true);
System\Windows\Media\StreamGeometry.cs (1)
444base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\AmbientLight.cs (1)
125base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\AxisAngleRotation3D.cs (1)
170base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\DiffuseMaterial.cs (1)
225base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\DirectionalLight.cs (1)
144base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\EmissiveMaterial.cs (1)
203base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\GeometryModel3D.cs (1)
309base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\MaterialGroup.cs (1)
224base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\MatrixCamera.cs (1)
166base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\MatrixTransform3D.cs (1)
144base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\MeshGeometry3D.cs (1)
210base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\Model3DGroup.cs (1)
224base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\OrthographicCamera.cs (1)
144base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\PerspectiveCamera.cs (1)
144base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\PointLight.cs (1)
125base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\QuaternionRotation3D.cs (1)
147base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\RotateTransform3D.cs (1)
259base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\ScaleTransform3D.cs (1)
272base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\SpecularMaterial.cs (1)
225base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\SpotLight.cs (1)
188base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\Transform3DGroup.cs (1)
224base.UpdateResource(channel, skipOnChannelCheck);
System\Windows\Media3D\Generated\TranslateTransform3D.cs (1)
197base.UpdateResource(channel, skipOnChannelCheck);