65 references to CompositionResourceManager
PresentationCore (65)
System\Windows\Media\Animation\Generated\ColorIndependentAnimationStorage.cs (1)
59data.Value = CompositionResourceManager.ColorToMilColorF(tempValue);
System\Windows\Media\Animation\Generated\MatrixIndependentAnimationStorage.cs (1)
59data.Value = CompositionResourceManager.MatrixToMilMatrix3x2D(tempValue);
System\Windows\Media\Animation\Generated\Point3DIndependentAnimationStorage.cs (1)
59data.Value = CompositionResourceManager.Point3DToMilPoint3F(tempValue);
System\Windows\Media\Animation\Generated\QuaternionIndependentAnimationStorage.cs (1)
59data.Value = CompositionResourceManager.QuaternionToMilQuaternionF(tempValue);
System\Windows\Media\Animation\Generated\Vector3DIndependentAnimationStorage.cs (1)
59data.Value = CompositionResourceManager.Vector3DToMilPoint3F(tempValue);
System\Windows\Media\ArcSegment.cs (1)
88MilMatrix3x2D mat3X2 = CompositionResourceManager.MatrixToMilMatrix3x2D(ref matrix);
System\Windows\Media\Effects\Generated\DropShadowEffect.cs (1)
278data.Color = CompositionResourceManager.ColorToMilColorF(Color);
System\Windows\Media\Effects\PixelShader.cs (1)
204data.CompileSoftwareShader = CompositionResourceManager.BooleanToUInt32(!(ShaderMajorVersion == 3 && ShaderMinorVersion == 0));
System\Windows\Media\EllipseGeometry.cs (1)
322data.Matrix = CompositionResourceManager.TransformToMilMatrix3x2D(Transform);
System\Windows\Media\Generated\BitmapCache.cs (2)
208data.SnapsToDevicePixels = CompositionResourceManager.BooleanToUInt32(SnapsToDevicePixels); 209data.EnableClearType = CompositionResourceManager.BooleanToUInt32(EnableClearType);
System\Windows\Media\Generated\GuidelineSet.cs (1)
210data.IsDynamic = CompositionResourceManager.BooleanToUInt32(IsDynamic);
System\Windows\Media\Generated\MatrixTransform.cs (1)
161data.Matrix = CompositionResourceManager.MatrixToMilMatrix3x2D(Matrix);
System\Windows\Media\Generated\RenderDataDrawingContext.cs (12)
119UInt32 hPoint0Animations = CompositionResourceManager.InvalidResourceHandle; 120UInt32 hPoint1Animations = CompositionResourceManager.InvalidResourceHandle; 233UInt32 hRectangleAnimations = CompositionResourceManager.InvalidResourceHandle; 370UInt32 hRectangleAnimations = CompositionResourceManager.InvalidResourceHandle; 371UInt32 hRadiusXAnimations = CompositionResourceManager.InvalidResourceHandle; 372UInt32 hRadiusYAnimations = CompositionResourceManager.InvalidResourceHandle; 519UInt32 hCenterAnimations = CompositionResourceManager.InvalidResourceHandle; 520UInt32 hRadiusXAnimations = CompositionResourceManager.InvalidResourceHandle; 521UInt32 hRadiusYAnimations = CompositionResourceManager.InvalidResourceHandle; 682UInt32 hRectangleAnimations = CompositionResourceManager.InvalidResourceHandle; 864UInt32 hRectangleAnimations = CompositionResourceManager.InvalidResourceHandle; 1028UInt32 hOpacityAnimations = CompositionResourceManager.InvalidResourceHandle;
System\Windows\Media\Generated\SolidColorBrush.cs (1)
197data.Color = CompositionResourceManager.ColorToMilColorF(Color);
System\Windows\Media\Geometry.cs (4)
190geometryMatrix = CompositionResourceManager.MatrixToMilMatrix3x2D(ref (*pGeometryMatrix)); 195CompositionResourceManager.MatrixToMilMatrix3x2D(ref (*pWorldMatrix)); 461MilMatrix3x2D matrix = CompositionResourceManager.TransformToMilMatrix3x2D(Transform); 1011data.Matrix = CompositionResourceManager.MatrixToMilMatrix3x2D(Matrix.Identity);
System\Windows\Media\GlyphTypeface.cs (1)
1299pathGeoData.Matrix = CompositionResourceManager.MatrixToMilMatrix3x2D(Matrix.Identity);
System\Windows\Media\LinearGradientBrush.cs (1)
208stopCmd.Color = CompositionResourceManager.ColorToMilColorF(gradStop.Color);
System\Windows\Media\LineGeometry.cs (1)
258data.Matrix = CompositionResourceManager.TransformToMilMatrix3x2D(Transform);
System\Windows\Media\MILUtilities.cs (1)
177D3DMATRIX viewProjFloatMatrix = CompositionResourceManager.Matrix3DToD3DMATRIX(viewProjMatrix);
System\Windows\Media\PathGeometry.cs (3)
630MilMatrix3x2D matrix = CompositionResourceManager.TransformToMilMatrix3x2D(transform); 790MilMatrix3x2D worldMatrix3X2 = CompositionResourceManager.MatrixToMilMatrix3x2D(ref worldMatrix); 978data.Matrix = CompositionResourceManager.TransformToMilMatrix3x2D(Transform);
System\Windows\Media\RadialGradientBrush.cs (1)
157stopCmd.Color = CompositionResourceManager.ColorToMilColorF(gradStop.Color);
System\Windows\Media\RectangleGeometry.cs (1)
417data.Matrix = CompositionResourceManager.TransformToMilMatrix3x2D(Transform);
System\Windows\Media\StreamGeometry.cs (1)
369data.Matrix = CompositionResourceManager.TransformToMilMatrix3x2D(Transform);
System\Windows\Media3D\Generated\AmbientLight.cs (1)
155data.color = CompositionResourceManager.ColorToMilColorF(Color);
System\Windows\Media3D\Generated\AxisAngleRotation3D.cs (1)
184data.axis = CompositionResourceManager.Vector3DToMilPoint3F(Axis);
System\Windows\Media3D\Generated\DiffuseMaterial.cs (2)
239data.color = CompositionResourceManager.ColorToMilColorF(Color); 240data.ambientColor = CompositionResourceManager.ColorToMilColorF(AmbientColor);
System\Windows\Media3D\Generated\DirectionalLight.cs (2)
175data.color = CompositionResourceManager.ColorToMilColorF(Color); 180data.direction = CompositionResourceManager.Vector3DToMilPoint3F(Direction);
System\Windows\Media3D\Generated\EmissiveMaterial.cs (1)
217data.color = CompositionResourceManager.ColorToMilColorF(Color);
System\Windows\Media3D\Generated\MatrixCamera.cs (2)
191data.viewMatrix = CompositionResourceManager.Matrix3DToD3DMATRIX(ViewMatrix); 192data.projectionMatrix = CompositionResourceManager.Matrix3DToD3DMATRIX(ProjectionMatrix);
System\Windows\Media3D\Generated\MatrixTransform3D.cs (1)
152data.matrix = CompositionResourceManager.Matrix3DToD3DMATRIX(Matrix);
System\Windows\Media3D\Generated\MeshGeometry3D.cs (2)
248MilPoint3F resource = CompositionResourceManager.Point3DToMilPoint3F(vPositions.Internal_GetItem(i)); 258MilPoint3F resource = CompositionResourceManager.Vector3DToMilPoint3F(vNormals.Internal_GetItem(i));
System\Windows\Media3D\Generated\OrthographicCamera.cs (3)
189data.position = CompositionResourceManager.Point3DToMilPoint3F(Position); 194data.lookDirection = CompositionResourceManager.Vector3DToMilPoint3F(LookDirection); 199data.upDirection = CompositionResourceManager.Vector3DToMilPoint3F(UpDirection);
System\Windows\Media3D\Generated\PerspectiveCamera.cs (3)
189data.position = CompositionResourceManager.Point3DToMilPoint3F(Position); 194data.lookDirection = CompositionResourceManager.Vector3DToMilPoint3F(LookDirection); 199data.upDirection = CompositionResourceManager.Vector3DToMilPoint3F(UpDirection);
System\Windows\Media3D\Generated\PointLight.cs (2)
160data.color = CompositionResourceManager.ColorToMilColorF(Color); 165data.position = CompositionResourceManager.Point3DToMilPoint3F(Position);
System\Windows\Media3D\Generated\QuaternionRotation3D.cs (1)
160data.quaternion = CompositionResourceManager.QuaternionToMilQuaternionF(Quaternion);
System\Windows\Media3D\Generated\SpecularMaterial.cs (1)
239data.color = CompositionResourceManager.ColorToMilColorF(Color);
System\Windows\Media3D\Generated\SpotLight.cs (3)
226data.color = CompositionResourceManager.ColorToMilColorF(Color); 231data.position = CompositionResourceManager.Point3DToMilPoint3F(Position); 256data.direction = CompositionResourceManager.Vector3DToMilPoint3F(Direction);