53 references to IsOutOfBandChannel
PresentationCore (53)
System\Windows\Media\Effects\Generated\ShaderEffect.cs (1)
121Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Effects\ShaderEffect.cs (1)
557Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\BitmapCacheBrush.cs (2)
125Debug.Assert(!channel.IsOutOfBandChannel); 186Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\Brush.cs (2)
127Debug.Assert(!channel.IsOutOfBandChannel); 171Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\CombinedGeometry.cs (2)
125Debug.Assert(!channel.IsOutOfBandChannel); 169Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\DrawingBrush.cs (1)
118Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\DrawingGroup.cs (7)
138Debug.Assert(!channel.IsOutOfBandChannel); 205Debug.Assert(!channel.IsOutOfBandChannel); 256Debug.Assert(!channel.IsOutOfBandChannel); 300Debug.Assert(!channel.IsOutOfBandChannel); 344Debug.Assert(!channel.IsOutOfBandChannel); 710Debug.Assert(!channel.IsOutOfBandChannel); 738Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\DrawingImage.cs (1)
118Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\Geometry.cs (1)
125Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\GeometryDrawing.cs (3)
118Debug.Assert(!channel.IsOutOfBandChannel); 162Debug.Assert(!channel.IsOutOfBandChannel); 206Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\GeometryGroup.cs (3)
145Debug.Assert(!channel.IsOutOfBandChannel); 378Debug.Assert(!channel.IsOutOfBandChannel); 406Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\GlyphRunDrawing.cs (2)
103Debug.Assert(!channel.IsOutOfBandChannel); 147Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\ImageBrush.cs (1)
118Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\ImageDrawing.cs (1)
118Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\Pen.cs (2)
118Debug.Assert(!channel.IsOutOfBandChannel); 204Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\TransformGroup.cs (3)
138Debug.Assert(!channel.IsOutOfBandChannel); 334Debug.Assert(!channel.IsOutOfBandChannel); 362Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\VideoDrawing.cs (1)
103Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\VisualBrush.cs (1)
128Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\Camera.cs (1)
114Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\DiffuseMaterial.cs (1)
128Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\EmissiveMaterial.cs (1)
121Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\GeometryModel3D.cs (3)
114Debug.Assert(!channel.IsOutOfBandChannel); 163Debug.Assert(!channel.IsOutOfBandChannel); 212Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\MaterialGroup.cs (3)
134Debug.Assert(!channel.IsOutOfBandChannel); 330Debug.Assert(!channel.IsOutOfBandChannel); 358Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\Model3D.cs (1)
114Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\Model3DGroup.cs (3)
134Debug.Assert(!channel.IsOutOfBandChannel); 351Debug.Assert(!channel.IsOutOfBandChannel); 379Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\RotateTransform3D.cs (1)
143Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\SpecularMaterial.cs (1)
121Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\Transform3DGroup.cs (3)
134Debug.Assert(!channel.IsOutOfBandChannel); 330Debug.Assert(!channel.IsOutOfBandChannel); 358Debug.Assert(!channel.IsOutOfBandChannel);