53 references to IsOutOfBandChannel
PresentationCore (53)
System\Windows\Media\Effects\Generated\ShaderEffect.cs (1)
99Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Effects\ShaderEffect.cs (1)
540Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\BitmapCacheBrush.cs (2)
111Debug.Assert(!channel.IsOutOfBandChannel); 172Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\Brush.cs (2)
114Debug.Assert(!channel.IsOutOfBandChannel); 162Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\CombinedGeometry.cs (2)
111Debug.Assert(!channel.IsOutOfBandChannel); 159Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\DrawingBrush.cs (1)
104Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\DrawingGroup.cs (7)
124Debug.Assert(!channel.IsOutOfBandChannel); 195Debug.Assert(!channel.IsOutOfBandChannel); 250Debug.Assert(!channel.IsOutOfBandChannel); 298Debug.Assert(!channel.IsOutOfBandChannel); 346Debug.Assert(!channel.IsOutOfBandChannel); 725Debug.Assert(!channel.IsOutOfBandChannel); 750Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\DrawingImage.cs (1)
104Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\Geometry.cs (1)
109Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\GeometryDrawing.cs (3)
104Debug.Assert(!channel.IsOutOfBandChannel); 152Debug.Assert(!channel.IsOutOfBandChannel); 200Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\GeometryGroup.cs (3)
131Debug.Assert(!channel.IsOutOfBandChannel); 369Debug.Assert(!channel.IsOutOfBandChannel); 394Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\GlyphRunDrawing.cs (2)
85Debug.Assert(!channel.IsOutOfBandChannel); 133Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\ImageBrush.cs (1)
104Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\ImageDrawing.cs (1)
104Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\Pen.cs (2)
104Debug.Assert(!channel.IsOutOfBandChannel); 194Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\TransformGroup.cs (3)
124Debug.Assert(!channel.IsOutOfBandChannel); 329Debug.Assert(!channel.IsOutOfBandChannel); 354Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\VideoDrawing.cs (1)
85Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media\Generated\VisualBrush.cs (1)
110Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\Camera.cs (1)
102Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\DiffuseMaterial.cs (1)
116Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\EmissiveMaterial.cs (1)
109Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\GeometryModel3D.cs (3)
102Debug.Assert(!channel.IsOutOfBandChannel); 152Debug.Assert(!channel.IsOutOfBandChannel); 202Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\MaterialGroup.cs (3)
122Debug.Assert(!channel.IsOutOfBandChannel); 327Debug.Assert(!channel.IsOutOfBandChannel); 352Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\Model3D.cs (1)
102Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\Model3DGroup.cs (3)
122Debug.Assert(!channel.IsOutOfBandChannel); 344Debug.Assert(!channel.IsOutOfBandChannel); 369Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\RotateTransform3D.cs (1)
131Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\SpecularMaterial.cs (1)
109Debug.Assert(!channel.IsOutOfBandChannel);
System\Windows\Media3D\Generated\Transform3DGroup.cs (3)
122Debug.Assert(!channel.IsOutOfBandChannel); 327Debug.Assert(!channel.IsOutOfBandChannel); 352Debug.Assert(!channel.IsOutOfBandChannel);