53 references to IsOutOfBandChannel
PresentationCore (53)
System\Windows\Media\Effects\Generated\ShaderEffect.cs (1)
121
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media\Effects\ShaderEffect.cs (1)
557
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media\Generated\BitmapCacheBrush.cs (2)
125
Debug.Assert(!channel.
IsOutOfBandChannel
);
186
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media\Generated\Brush.cs (2)
127
Debug.Assert(!channel.
IsOutOfBandChannel
);
171
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media\Generated\CombinedGeometry.cs (2)
125
Debug.Assert(!channel.
IsOutOfBandChannel
);
169
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media\Generated\DrawingBrush.cs (1)
118
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media\Generated\DrawingGroup.cs (7)
138
Debug.Assert(!channel.
IsOutOfBandChannel
);
205
Debug.Assert(!channel.
IsOutOfBandChannel
);
256
Debug.Assert(!channel.
IsOutOfBandChannel
);
300
Debug.Assert(!channel.
IsOutOfBandChannel
);
344
Debug.Assert(!channel.
IsOutOfBandChannel
);
710
Debug.Assert(!channel.
IsOutOfBandChannel
);
738
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media\Generated\DrawingImage.cs (1)
118
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media\Generated\Geometry.cs (1)
125
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media\Generated\GeometryDrawing.cs (3)
118
Debug.Assert(!channel.
IsOutOfBandChannel
);
162
Debug.Assert(!channel.
IsOutOfBandChannel
);
206
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media\Generated\GeometryGroup.cs (3)
145
Debug.Assert(!channel.
IsOutOfBandChannel
);
378
Debug.Assert(!channel.
IsOutOfBandChannel
);
406
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media\Generated\GlyphRunDrawing.cs (2)
103
Debug.Assert(!channel.
IsOutOfBandChannel
);
147
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media\Generated\ImageBrush.cs (1)
118
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media\Generated\ImageDrawing.cs (1)
118
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media\Generated\Pen.cs (2)
118
Debug.Assert(!channel.
IsOutOfBandChannel
);
204
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media\Generated\TransformGroup.cs (3)
138
Debug.Assert(!channel.
IsOutOfBandChannel
);
334
Debug.Assert(!channel.
IsOutOfBandChannel
);
362
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media\Generated\VideoDrawing.cs (1)
103
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media\Generated\VisualBrush.cs (1)
128
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media3D\Generated\Camera.cs (1)
114
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media3D\Generated\DiffuseMaterial.cs (1)
128
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media3D\Generated\EmissiveMaterial.cs (1)
121
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media3D\Generated\GeometryModel3D.cs (3)
114
Debug.Assert(!channel.
IsOutOfBandChannel
);
163
Debug.Assert(!channel.
IsOutOfBandChannel
);
212
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media3D\Generated\MaterialGroup.cs (3)
134
Debug.Assert(!channel.
IsOutOfBandChannel
);
330
Debug.Assert(!channel.
IsOutOfBandChannel
);
358
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media3D\Generated\Model3D.cs (1)
114
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media3D\Generated\Model3DGroup.cs (3)
134
Debug.Assert(!channel.
IsOutOfBandChannel
);
351
Debug.Assert(!channel.
IsOutOfBandChannel
);
379
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media3D\Generated\RotateTransform3D.cs (1)
143
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media3D\Generated\SpecularMaterial.cs (1)
121
Debug.Assert(!channel.
IsOutOfBandChannel
);
System\Windows\Media3D\Generated\Transform3DGroup.cs (3)
134
Debug.Assert(!channel.
IsOutOfBandChannel
);
330
Debug.Assert(!channel.
IsOutOfBandChannel
);
358
Debug.Assert(!channel.
IsOutOfBandChannel
);