63 references to HandoffBehavior
PresentationCore (33)
System\Windows\Generated\ContentElement.cs (4)
50ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 73HandoffBehavior handoffBehavior) 121BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 142public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
System\Windows\Generated\UIElement.cs (4)
50ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 73HandoffBehavior handoffBehavior) 121BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 142public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
System\Windows\Media\Animation\AnimationLayer.cs (3)
29HandoffBehavior handoffBehavior, 37if (handoffBehavior == HandoffBehavior.SnapshotAndReplace) 86Debug.Assert(handoffBehavior == HandoffBehavior.Compose,
System\Windows\Media\Animation\AnimationStorage.cs (9)
577HandoffBehavior handoffBehavior) 594HandoffBehavior handoffBehavior) 610if ( handoffBehavior == HandoffBehavior.SnapshotAndReplace 665Debug.Assert(handoffBehavior == HandoffBehavior.Compose); 700HandoffBehavior handoffBehavior, 747if (handoffBehavior == HandoffBehavior.SnapshotAndReplace) 781HandoffBehavior handoffBehavior) 795|| handoffBehavior == HandoffBehavior.Compose) 838else if (handoffBehavior == HandoffBehavior.SnapshotAndReplace)
System\Windows\Media\Animation\Generated\Animatable.cs (4)
56ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 79HandoffBehavior handoffBehavior) 127BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 148public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
System\Windows\Media\Animation\HandoffBehavior.cs (3)
37internal static bool IsDefined( HandoffBehavior handoffBehavior ) 39if( handoffBehavior < HandoffBehavior.SnapshotAndReplace || 40handoffBehavior > HandoffBehavior.Compose )
System\Windows\Media\Animation\IAnimatable.cs (2)
45void ApplyAnimationClock(DependencyProperty dp, AnimationClock clock, HandoffBehavior handoffBehavior); 65void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior);
System\Windows\Media3D\Generated\Visual3D.cs (4)
56ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 79HandoffBehavior handoffBehavior) 127BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 148public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
PresentationFramework (29)
System\Windows\FrameworkContentElement.cs (3)
430BeginStoryboard(storyboard, HandoffBehavior.SnapshotAndReplace, false); 437public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior) 446public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior, bool isControllable)
System\Windows\FrameworkElement.cs (3)
448BeginStoryboard(storyboard, HandoffBehavior.SnapshotAndReplace, false); 455public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior) 464public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior, bool isControllable)
System\Windows\Media\Animation\BeginStoryboard.cs (4)
67[DefaultValue(HandoffBehavior.SnapshotAndReplace)] 68public HandoffBehavior HandoffBehavior 221private HandoffBehavior _handoffBehavior = HandoffBehavior.SnapshotAndReplace;
System\Windows\Media\Animation\Storyboard.cs (18)
379HandoffBehavior handoffBehavior, /* Remains the same through all the recursive calls */ 609private static void ApplyAnimationClocks( HybridDictionary clockMappings, HandoffBehavior handoffBehavior, Int64 layer ) 809PropertyPath path, AnimationClock animationClock, HandoffBehavior handoffBehavior, Int64 layer ) 1069Begin( containingObject, HandoffBehavior.SnapshotAndReplace, false ); 1075public void Begin( FrameworkElement containingObject, HandoffBehavior handoffBehavior ) 1085Begin(containingObject, HandoffBehavior.SnapshotAndReplace, isControllable ); 1091public void Begin( FrameworkElement containingObject, HandoffBehavior handoffBehavior, bool isControllable ) 1101Begin( containingObject, frameworkTemplate, HandoffBehavior.SnapshotAndReplace, false ); 1107public void Begin( FrameworkElement containingObject, FrameworkTemplate frameworkTemplate, HandoffBehavior handoffBehavior ) 1117Begin(containingObject, frameworkTemplate, HandoffBehavior.SnapshotAndReplace, isControllable ); 1123public void Begin( FrameworkElement containingObject, FrameworkTemplate frameworkTemplate, HandoffBehavior handoffBehavior, bool isControllable ) 1166Begin( containingObject, HandoffBehavior.SnapshotAndReplace, false ); 1172public void Begin( FrameworkContentElement containingObject, HandoffBehavior handoffBehavior ) 1182Begin(containingObject, HandoffBehavior.SnapshotAndReplace, isControllable ); 1188public void Begin( FrameworkContentElement containingObject, HandoffBehavior handoffBehavior, bool isControllable ) 1200HandoffBehavior handoffBehavior = HandoffBehavior.SnapshotAndReplace; 1211HandoffBehavior handoffBehavior, bool isControllable, Int64 layer)
System\Windows\VisualStateGroup.cs (1)
124newStoryboards[index].Begin(element, HandoffBehavior.SnapshotAndReplace, true);
Roslyn.VisualStudio.DiagnosticsWindow (1)
PerfMargin\StatusIndicator.xaml.cs (1)
68this.clipScale.BeginAnimation(ScaleTransform.ScaleXProperty, anim, HandoffBehavior.SnapshotAndReplace);