63 references to HandoffBehavior
PresentationCore (33)
System\Windows\Generated\ContentElement.cs (4)
42ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 65HandoffBehavior handoffBehavior) 109BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 130public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
System\Windows\Generated\UIElement.cs (4)
42ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 65HandoffBehavior handoffBehavior) 109BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 130public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
System\Windows\Media\Animation\AnimationLayer.cs (3)
24HandoffBehavior handoffBehavior, 32if (handoffBehavior == HandoffBehavior.SnapshotAndReplace) 81Debug.Assert(handoffBehavior == HandoffBehavior.Compose,
System\Windows\Media\Animation\AnimationStorage.cs (9)
569HandoffBehavior handoffBehavior) 586HandoffBehavior handoffBehavior) 602if ( handoffBehavior == HandoffBehavior.SnapshotAndReplace 657Debug.Assert(handoffBehavior == HandoffBehavior.Compose); 692HandoffBehavior handoffBehavior, 739if (handoffBehavior == HandoffBehavior.SnapshotAndReplace) 773HandoffBehavior handoffBehavior) 787|| handoffBehavior == HandoffBehavior.Compose) 830else if (handoffBehavior == HandoffBehavior.SnapshotAndReplace)
System\Windows\Media\Animation\Generated\Animatable.cs (4)
41ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 64HandoffBehavior handoffBehavior) 108BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 129public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
System\Windows\Media\Animation\HandoffBehavior.cs (3)
36internal static bool IsDefined( HandoffBehavior handoffBehavior ) 38if( handoffBehavior < HandoffBehavior.SnapshotAndReplace || 39handoffBehavior > HandoffBehavior.Compose )
System\Windows\Media\Animation\IAnimatable.cs (2)
44void ApplyAnimationClock(DependencyProperty dp, AnimationClock clock, HandoffBehavior handoffBehavior); 64void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior);
System\Windows\Media3D\Generated\Visual3D.cs (4)
41ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 64HandoffBehavior handoffBehavior) 108BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 129public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
PresentationFramework (29)
System\Windows\FrameworkContentElement.cs (3)
405BeginStoryboard(storyboard, HandoffBehavior.SnapshotAndReplace, false); 412public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior) 421public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior, bool isControllable)
System\Windows\FrameworkElement.cs (3)
429BeginStoryboard(storyboard, HandoffBehavior.SnapshotAndReplace, false); 436public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior) 445public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior, bool isControllable)
System\Windows\Media\Animation\BeginStoryboard.cs (4)
63[DefaultValue(HandoffBehavior.SnapshotAndReplace)] 64public HandoffBehavior HandoffBehavior 217private HandoffBehavior _handoffBehavior = HandoffBehavior.SnapshotAndReplace;
System\Windows\Media\Animation\Storyboard.cs (18)
377HandoffBehavior handoffBehavior, /* Remains the same through all the recursive calls */ 607private static void ApplyAnimationClocks( HybridDictionary clockMappings, HandoffBehavior handoffBehavior, Int64 layer ) 807PropertyPath path, AnimationClock animationClock, HandoffBehavior handoffBehavior, Int64 layer ) 1067Begin( containingObject, HandoffBehavior.SnapshotAndReplace, false ); 1073public void Begin( FrameworkElement containingObject, HandoffBehavior handoffBehavior ) 1083Begin(containingObject, HandoffBehavior.SnapshotAndReplace, isControllable ); 1089public void Begin( FrameworkElement containingObject, HandoffBehavior handoffBehavior, bool isControllable ) 1099Begin( containingObject, frameworkTemplate, HandoffBehavior.SnapshotAndReplace, false ); 1105public void Begin( FrameworkElement containingObject, FrameworkTemplate frameworkTemplate, HandoffBehavior handoffBehavior ) 1115Begin(containingObject, frameworkTemplate, HandoffBehavior.SnapshotAndReplace, isControllable ); 1121public void Begin( FrameworkElement containingObject, FrameworkTemplate frameworkTemplate, HandoffBehavior handoffBehavior, bool isControllable ) 1164Begin( containingObject, HandoffBehavior.SnapshotAndReplace, false ); 1170public void Begin( FrameworkContentElement containingObject, HandoffBehavior handoffBehavior ) 1180Begin(containingObject, HandoffBehavior.SnapshotAndReplace, isControllable ); 1186public void Begin( FrameworkContentElement containingObject, HandoffBehavior handoffBehavior, bool isControllable ) 1198HandoffBehavior handoffBehavior = HandoffBehavior.SnapshotAndReplace; 1209HandoffBehavior handoffBehavior, bool isControllable, Int64 layer)
System\Windows\VisualStateGroup.cs (1)
117newStoryboard.Begin(element, HandoffBehavior.SnapshotAndReplace, true);
Roslyn.VisualStudio.DiagnosticsWindow (1)
PerfMargin\StatusIndicator.xaml.cs (1)
68this.clipScale.BeginAnimation(ScaleTransform.ScaleXProperty, anim, HandoffBehavior.SnapshotAndReplace);