63 references to HandoffBehavior
PresentationCore (33)
System\Windows\Generated\ContentElement.cs (4)
43ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 66HandoffBehavior handoffBehavior) 110BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 131public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
System\Windows\Generated\UIElement.cs (4)
43ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 66HandoffBehavior handoffBehavior) 110BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 131public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
System\Windows\Media\Animation\AnimationLayer.cs (3)
25HandoffBehavior handoffBehavior, 33if (handoffBehavior == HandoffBehavior.SnapshotAndReplace) 82Debug.Assert(handoffBehavior == HandoffBehavior.Compose,
System\Windows\Media\Animation\AnimationStorage.cs (9)
570HandoffBehavior handoffBehavior) 587HandoffBehavior handoffBehavior) 603if ( handoffBehavior == HandoffBehavior.SnapshotAndReplace 658Debug.Assert(handoffBehavior == HandoffBehavior.Compose); 693HandoffBehavior handoffBehavior, 740if (handoffBehavior == HandoffBehavior.SnapshotAndReplace) 774HandoffBehavior handoffBehavior) 788|| handoffBehavior == HandoffBehavior.Compose) 831else if (handoffBehavior == HandoffBehavior.SnapshotAndReplace)
System\Windows\Media\Animation\Generated\Animatable.cs (4)
42ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 65HandoffBehavior handoffBehavior) 109BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 130public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
System\Windows\Media\Animation\HandoffBehavior.cs (3)
37internal static bool IsDefined( HandoffBehavior handoffBehavior ) 39if( handoffBehavior < HandoffBehavior.SnapshotAndReplace || 40handoffBehavior > HandoffBehavior.Compose )
System\Windows\Media\Animation\IAnimatable.cs (2)
45void ApplyAnimationClock(DependencyProperty dp, AnimationClock clock, HandoffBehavior handoffBehavior); 65void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior);
System\Windows\Media3D\Generated\Visual3D.cs (4)
42ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 65HandoffBehavior handoffBehavior) 109BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 130public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
PresentationFramework (29)
System\Windows\FrameworkContentElement.cs (3)
406BeginStoryboard(storyboard, HandoffBehavior.SnapshotAndReplace, false); 413public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior) 422public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior, bool isControllable)
System\Windows\FrameworkElement.cs (3)
430BeginStoryboard(storyboard, HandoffBehavior.SnapshotAndReplace, false); 437public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior) 446public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior, bool isControllable)
System\Windows\Media\Animation\BeginStoryboard.cs (4)
64[DefaultValue(HandoffBehavior.SnapshotAndReplace)] 65public HandoffBehavior HandoffBehavior 218private HandoffBehavior _handoffBehavior = HandoffBehavior.SnapshotAndReplace;
System\Windows\Media\Animation\Storyboard.cs (18)
378HandoffBehavior handoffBehavior, /* Remains the same through all the recursive calls */ 608private static void ApplyAnimationClocks( HybridDictionary clockMappings, HandoffBehavior handoffBehavior, Int64 layer ) 808PropertyPath path, AnimationClock animationClock, HandoffBehavior handoffBehavior, Int64 layer ) 1068Begin( containingObject, HandoffBehavior.SnapshotAndReplace, false ); 1074public void Begin( FrameworkElement containingObject, HandoffBehavior handoffBehavior ) 1084Begin(containingObject, HandoffBehavior.SnapshotAndReplace, isControllable ); 1090public void Begin( FrameworkElement containingObject, HandoffBehavior handoffBehavior, bool isControllable ) 1100Begin( containingObject, frameworkTemplate, HandoffBehavior.SnapshotAndReplace, false ); 1106public void Begin( FrameworkElement containingObject, FrameworkTemplate frameworkTemplate, HandoffBehavior handoffBehavior ) 1116Begin(containingObject, frameworkTemplate, HandoffBehavior.SnapshotAndReplace, isControllable ); 1122public void Begin( FrameworkElement containingObject, FrameworkTemplate frameworkTemplate, HandoffBehavior handoffBehavior, bool isControllable ) 1165Begin( containingObject, HandoffBehavior.SnapshotAndReplace, false ); 1171public void Begin( FrameworkContentElement containingObject, HandoffBehavior handoffBehavior ) 1181Begin(containingObject, HandoffBehavior.SnapshotAndReplace, isControllable ); 1187public void Begin( FrameworkContentElement containingObject, HandoffBehavior handoffBehavior, bool isControllable ) 1199HandoffBehavior handoffBehavior = HandoffBehavior.SnapshotAndReplace; 1210HandoffBehavior handoffBehavior, bool isControllable, Int64 layer)
System\Windows\VisualStateGroup.cs (1)
118newStoryboard.Begin(element, HandoffBehavior.SnapshotAndReplace, true);
Roslyn.VisualStudio.DiagnosticsWindow (1)
PerfMargin\StatusIndicator.xaml.cs (1)
68this.clipScale.BeginAnimation(ScaleTransform.ScaleXProperty, anim, HandoffBehavior.SnapshotAndReplace);