63 references to HandoffBehavior
PresentationCore (33)
System\Windows\Generated\ContentElement.cs (4)
46ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 69HandoffBehavior handoffBehavior) 117BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 138public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
System\Windows\Generated\UIElement.cs (4)
46ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 69HandoffBehavior handoffBehavior) 117BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 138public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
System\Windows\Media\Animation\AnimationLayer.cs (3)
25HandoffBehavior handoffBehavior, 33if (handoffBehavior == HandoffBehavior.SnapshotAndReplace) 82Debug.Assert(handoffBehavior == HandoffBehavior.Compose,
System\Windows\Media\Animation\AnimationStorage.cs (9)
574HandoffBehavior handoffBehavior) 591HandoffBehavior handoffBehavior) 607if ( handoffBehavior == HandoffBehavior.SnapshotAndReplace 662Debug.Assert(handoffBehavior == HandoffBehavior.Compose); 697HandoffBehavior handoffBehavior, 744if (handoffBehavior == HandoffBehavior.SnapshotAndReplace) 778HandoffBehavior handoffBehavior) 792|| handoffBehavior == HandoffBehavior.Compose) 835else if (handoffBehavior == HandoffBehavior.SnapshotAndReplace)
System\Windows\Media\Animation\Generated\Animatable.cs (4)
40ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 63HandoffBehavior handoffBehavior) 111BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 132public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
System\Windows\Media\Animation\HandoffBehavior.cs (3)
37internal static bool IsDefined( HandoffBehavior handoffBehavior ) 39if( handoffBehavior < HandoffBehavior.SnapshotAndReplace || 40handoffBehavior > HandoffBehavior.Compose )
System\Windows\Media\Animation\IAnimatable.cs (2)
45void ApplyAnimationClock(DependencyProperty dp, AnimationClock clock, HandoffBehavior handoffBehavior); 65void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior);
System\Windows\Media3D\Generated\Visual3D.cs (4)
42ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 65HandoffBehavior handoffBehavior) 113BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 134public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
PresentationFramework (29)
System\Windows\FrameworkContentElement.cs (3)
418BeginStoryboard(storyboard, HandoffBehavior.SnapshotAndReplace, false); 425public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior) 434public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior, bool isControllable)
System\Windows\FrameworkElement.cs (3)
437BeginStoryboard(storyboard, HandoffBehavior.SnapshotAndReplace, false); 444public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior) 453public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior, bool isControllable)
System\Windows\Media\Animation\BeginStoryboard.cs (4)
64[DefaultValue(HandoffBehavior.SnapshotAndReplace)] 65public HandoffBehavior HandoffBehavior 218private HandoffBehavior _handoffBehavior = HandoffBehavior.SnapshotAndReplace;
System\Windows\Media\Animation\Storyboard.cs (18)
376HandoffBehavior handoffBehavior, /* Remains the same through all the recursive calls */ 606private static void ApplyAnimationClocks( HybridDictionary clockMappings, HandoffBehavior handoffBehavior, Int64 layer ) 806PropertyPath path, AnimationClock animationClock, HandoffBehavior handoffBehavior, Int64 layer ) 1066Begin( containingObject, HandoffBehavior.SnapshotAndReplace, false ); 1072public void Begin( FrameworkElement containingObject, HandoffBehavior handoffBehavior ) 1082Begin(containingObject, HandoffBehavior.SnapshotAndReplace, isControllable ); 1088public void Begin( FrameworkElement containingObject, HandoffBehavior handoffBehavior, bool isControllable ) 1098Begin( containingObject, frameworkTemplate, HandoffBehavior.SnapshotAndReplace, false ); 1104public void Begin( FrameworkElement containingObject, FrameworkTemplate frameworkTemplate, HandoffBehavior handoffBehavior ) 1114Begin(containingObject, frameworkTemplate, HandoffBehavior.SnapshotAndReplace, isControllable ); 1120public void Begin( FrameworkElement containingObject, FrameworkTemplate frameworkTemplate, HandoffBehavior handoffBehavior, bool isControllable ) 1163Begin( containingObject, HandoffBehavior.SnapshotAndReplace, false ); 1169public void Begin( FrameworkContentElement containingObject, HandoffBehavior handoffBehavior ) 1179Begin(containingObject, HandoffBehavior.SnapshotAndReplace, isControllable ); 1185public void Begin( FrameworkContentElement containingObject, HandoffBehavior handoffBehavior, bool isControllable ) 1197HandoffBehavior handoffBehavior = HandoffBehavior.SnapshotAndReplace; 1208HandoffBehavior handoffBehavior, bool isControllable, Int64 layer)
System\Windows\VisualStateGroup.cs (1)
120newStoryboards[index].Begin(element, HandoffBehavior.SnapshotAndReplace, true);
Roslyn.VisualStudio.DiagnosticsWindow (1)
PerfMargin\StatusIndicator.xaml.cs (1)
68this.clipScale.BeginAnimation(ScaleTransform.ScaleXProperty, anim, HandoffBehavior.SnapshotAndReplace);