1 write to Count
Microsoft.AspNetCore.Components (1)
RenderTree\ArrayRange.cs (1)
33Count = count;
28 references to Count
Microsoft.AspNetCore.Components (13)
Rendering\ComponentState.cs (1)
361for (var i = 0; i < frames.Count; i++)
Rendering\RenderTreeUpdater.cs (1)
29var framesLength = frames.Count;
RenderTree\ArrayRange.cs (3)
42var buffer = new T[Count]; 43System.Array.Copy(Array, buffer, Count); 44return new ArrayRange<T>(buffer, Count);
RenderTree\Renderer.cs (5)
861_ = ComponentMetrics.CaptureBatchDuration(updateDisplayTask, batchStartTimestamp, batch.UpdatedComponents.Count); 914var updatedComponentsId = new int[updatedComponents.Count]; 926for (var i = 0; i < updatedComponents.Count; i++) 1086if (eventHandlerIds.Count == 0) 1094var count = eventHandlerIds.Count;
RenderTree\RenderTreeDiffBuilder.cs (3)
32AppendDiffEntriesForRange(ref diffContext, 0, oldTree.Count, 0, newTree.Count); 41=> DisposeFramesInRange(batchBuilder, componentId, frames.Array, 0, frames.Count);
Microsoft.AspNetCore.Components.Endpoints (6)
Rendering\EndpointHtmlRenderer.EventDispatch.cs (2)
155var changesCount = changes.Count; 179var changesCount = changes.Count;
Rendering\EndpointHtmlRenderer.Prerendering.cs (1)
306for (var i = 0; i < frames.Count; i++)
Rendering\EndpointHtmlRenderer.Streaming.cs (1)
111var count = renderBatch.UpdatedComponents.Count;
src\aspnetcore\src\Components\Shared\src\RenderFragmentCapture.cs (2)
27var start = builder.GetFrames().Count; 29var end = builder.GetFrames().Count;
Microsoft.AspNetCore.Components.Server (8)
src\aspnetcore\src\Components\Shared\src\RenderBatchWriter.cs (6)
64var count = diffs.Count; 121var count = frames.Count; 208_binaryWriter.Write(numbers.Count); 211var count = numbers.Count; 223_binaryWriter.Write(numbers.Count); 226var count = numbers.Count;
src\aspnetcore\src\Components\Shared\src\RenderFragmentCapture.cs (2)
27var start = builder.GetFrames().Count; 29var end = builder.GetFrames().Count;
Microsoft.AspNetCore.Components.Web (1)
HtmlRendering\StaticHtmlRenderer.HtmlWriting.cs (1)
40RenderFrames(componentId, output, frames, 0, frames.Count);