File: System\Windows\Forms\Controls\Buttons\ButtonInternal\ButtonBaseAdapter.cs
Web Access
Project: src\src\System.Windows.Forms\src\System.Windows.Forms.csproj (System.Windows.Forms)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
 
using System.Drawing;
using System.Runtime.CompilerServices;
using System.Windows.Forms.Layout;
 
namespace System.Windows.Forms.ButtonInternal;
 
/// <summary>
///  This class is used for more than just <see cref="Button"/>. It is used for things that derive from
///  <see cref="ButtonBase"/>, parts of <see cref="ToolStripItem"/>, and parts of <see cref="DataGridView"/>.
/// </summary>
internal abstract partial class ButtonBaseAdapter
{
    // SystemInformation.Border3DSize + 2 pixels for focus rect
    protected const int ButtonBorderSize = 4;
 
    internal ButtonBaseAdapter(ButtonBase control) => Control = control.OrThrowIfNull();
 
    protected ButtonBase Control { get; }
 
    /// <summary>
    ///  Returns a darkened color according to the required color contrast ratio.
    /// </summary>
    private protected static Color GetContrastingBorderColor(Color buttonBorderShadowColor) => Color.FromArgb(
        buttonBorderShadowColor.A,
        (int)(buttonBorderShadowColor.R * 0.8f),
        (int)(buttonBorderShadowColor.G * 0.8f),
        (int)(buttonBorderShadowColor.B * 0.8f));
 
    internal void Paint(PaintEventArgs e)
    {
        if (Control.MouseIsDown)
        {
            PaintDown(e, CheckState.Unchecked);
        }
        else if (Control.MouseIsOver)
        {
            PaintOver(e, CheckState.Unchecked);
        }
        else
        {
            PaintUp(e, CheckState.Unchecked);
        }
    }
 
    internal virtual Size GetPreferredSizeCore(Size proposedSize)
    {
        LayoutOptions? options = default;
        using (var screen = GdiCache.GetScreenHdc())
        using (PaintEventArgs e = new(screen, default))
        {
            options = Layout(e);
        }
 
        return options.GetPreferredSizeCore(proposedSize);
    }
 
    protected abstract LayoutOptions Layout(PaintEventArgs e);
 
    internal abstract void PaintUp(PaintEventArgs e, CheckState state);
 
    internal abstract void PaintDown(PaintEventArgs e, CheckState state);
 
    internal abstract void PaintOver(PaintEventArgs e, CheckState state);
 
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    protected bool IsHighContrastHighlighted() => SystemInformation.HighContrast
        && Application.RenderWithVisualStyles
        && (Control.Focused || Control.MouseIsOver || (Control.IsDefault && Control.Enabled));
 
    internal static Brush CreateDitherBrush(Color color1, Color color2)
    {
        using Bitmap bitmap = new(2, 2);
 
        bitmap.SetPixel(0, 0, color1);
        bitmap.SetPixel(0, 1, color2);
        bitmap.SetPixel(1, 1, color1);
        bitmap.SetPixel(1, 0, color2);
 
        return new TextureBrush(bitmap);
    }
 
    /// <summary>
    ///  Get <see cref="StringFormat"/> object for rendering text using GDI+ (<see cref="Graphics"/>).
    /// </summary>
    internal virtual StringFormat CreateStringFormat()
        => ControlPaint.CreateStringFormat(Control, Control.TextAlign, Control.ShowToolTip, Control.UseMnemonic);
 
    /// <summary>
    ///  Get <see cref="TextFormatFlags"/> for rendering text using GDI (<see cref="TextRenderer"/>).
    /// </summary>
    internal virtual TextFormatFlags CreateTextFormatFlags()
        => ControlPaint.CreateTextFormatFlags(Control, Control.TextAlign, Control.ShowToolTip, Control.UseMnemonic);
 
    internal static void DrawDitheredFill(Graphics g, Color color1, Color color2, Rectangle bounds)
    {
        using Brush brush = CreateDitherBrush(color1, color2);
        g.FillRectangle(brush, bounds);
    }
 
    protected void Draw3DBorder(IDeviceContext deviceContext, Rectangle bounds, ColorData colors, bool raised)
    {
        if (Control.BackColor != SystemColors.Control && SystemInformation.HighContrast)
        {
            if (raised)
            {
                Draw3DBorderHighContrastRaised(deviceContext, ref bounds, colors);
            }
            else
            {
                ControlPaint.DrawBorderSimple(deviceContext, bounds, ControlPaint.Dark(Control.BackColor));
            }
        }
        else
        {
            if (raised)
            {
                Draw3DBorderRaised(deviceContext, ref bounds, colors);
            }
            else
            {
                Draw3DBorderNormal(deviceContext, ref bounds, colors);
            }
        }
    }
 
    private void Draw3DBorderHighContrastRaised(IDeviceContext deviceContext, ref Rectangle bounds, ColorData colors)
    {
        bool stockColor = colors.ButtonFace.ToKnownColor() == SystemColors.Control.ToKnownColor();
        bool disabledHighContrast = (!Control.Enabled) && SystemInformation.HighContrast;
 
        using DeviceContextHdcScope hdc = deviceContext.ToHdcScope();
 
        // Draw counter-clock-wise
        Point p1 = new(bounds.X + bounds.Width - 1, bounds.Y);                        // Upper inner right
        Point p2 = new(bounds.X, bounds.Y);                                           // Upper left
        Point p3 = new(bounds.X, bounds.Y + bounds.Height - 1);                       // Bottom inner left
        Point p4 = new(bounds.X + bounds.Width - 1, bounds.Y + bounds.Height - 1);    // Inner bottom right
 
        // Top + left
        using CreatePenScope penTopLeft = new(
            disabledHighContrast
            ? colors.WindowDisabled
            : stockColor ? SystemColors.ControlLightLight : colors.Highlight);
 
        hdc.DrawLine(penTopLeft, p1, p2);           // Top  (right-left)
        hdc.DrawLine(penTopLeft, p2, p3);           // Left (up-down)
 
        // Bottom + right
        using CreatePenScope penBottomRight = new(
            disabledHighContrast
                ? colors.WindowDisabled
                : stockColor ? SystemColors.ControlDarkDark : colors.ButtonShadowDark);
 
        p1.Offset(0, -1);                           // Need to paint last pixel too.
        hdc.DrawLine(penBottomRight, p3, p4);       // Bottom (left-right)
        hdc.DrawLine(penBottomRight, p4, p1);       // Right  (bottom-up)
 
        // Draw inset using the background color to make the top and left lines thinner
        using CreatePenScope insetPen = new(
            stockColor
                ? SystemInformation.HighContrast ? SystemColors.ControlLight : SystemColors.Control
                : SystemInformation.HighContrast ? colors.Highlight : colors.ButtonFace);
 
        p1.Offset(-1, 2);
        p2.Offset(1, 1);
        p3.Offset(1, -1);
        p4.Offset(-1, -1);
 
        // Top + left inset
        hdc.DrawLine(insetPen, p1, p2);             // Top  (right-left)
        hdc.DrawLine(insetPen, p2, p3);             // Left (up-down)
 
        // Bottom + right inset
        using CreatePenScope bottomRightInsetPen = new(
            disabledHighContrast
            ? colors.WindowDisabled
            : stockColor ? SystemColors.ControlDark : colors.ButtonShadow);
 
        p1.Offset(0, -1);                           // Need to paint last pixel too.
        hdc.DrawLine(bottomRightInsetPen, p3, p4);  // Bottom (left-right)
        hdc.DrawLine(bottomRightInsetPen, p4, p1);  // Right  (bottom-up)
    }
 
    private static void Draw3DBorderNormal(IDeviceContext deviceContext, ref Rectangle bounds, ColorData colors)
    {
        using DeviceContextHdcScope hdc = deviceContext.ToHdcScope();
 
        // Draw counter-clock-wise
        Point p1 = new(bounds.X + bounds.Width - 1, bounds.Y);                        // Upper inner right
        Point p2 = new(bounds.X, bounds.Y);                                           // Upper left
        Point p3 = new(bounds.X, bounds.Y + bounds.Height - 1);                       // Bottom inner left
        Point p4 = new(bounds.X + bounds.Width - 1, bounds.Y + bounds.Height - 1);    // Inner bottom right
 
        // Top + left
        using CreatePenScope shadowPen = new(colors.ButtonShadowDark);
        hdc.DrawLine(shadowPen, p1, p2);                                                    // Top (right-left)
        hdc.DrawLine(shadowPen, p2, p3);                                                    // Left(up-down)
 
        // Bottom + right
        using CreatePenScope highlightPen = new(colors.Highlight);
        p1.Offset(0, -1);                       // Need to paint last pixel too.
        hdc.DrawLine(highlightPen, p3, p4);     // Bottom (left-right)
        hdc.DrawLine(highlightPen, p4, p1);     // Right  (bottom-up)
 
        // Draw inset
 
        using CreatePenScope facePen = new(colors.ButtonFace);
 
        p1.Offset(-1, 2);
        p2.Offset(1, 1);
        p3.Offset(1, -1);
        p4.Offset(-1, -1);
 
        // Top + left inset
        hdc.DrawLine(facePen, p1, p2);          // Top  (right-left)
        hdc.DrawLine(facePen, p2, p3);          // Left (up-down)
 
        // Bottom + right inset
        using CreatePenScope insetPen = new(
            colors.ButtonFace.ToKnownColor() == SystemColors.Control.ToKnownColor()
                ? SystemColors.ControlLight
                : colors.ButtonFace);
 
        p1.Offset(0, -1);                       // Need to paint last pixel too.
        hdc.DrawLine(insetPen, p3, p4);         // Bottom (left-right)
        hdc.DrawLine(insetPen, p4, p1);         // Right  (bottom-up)
    }
 
    private void Draw3DBorderRaised(IDeviceContext deviceContext, ref Rectangle bounds, ColorData colors)
    {
        bool stockColor = colors.ButtonFace.ToKnownColor() == SystemColors.Control.ToKnownColor();
        bool disabledHighContrast = (!Control.Enabled) && SystemInformation.HighContrast;
 
        using DeviceContextHdcScope hdc = deviceContext.ToHdcScope();
 
        // Draw counter-clock-wise.
        Point p1 = new(bounds.X + bounds.Width - 1, bounds.Y);                        // Upper inner right
        Point p2 = new(bounds.X, bounds.Y);                                           // Upper left
        Point p3 = new(bounds.X, bounds.Y + bounds.Height - 1);                       // Bottom inner left
        Point p4 = new(bounds.X + bounds.Width - 1, bounds.Y + bounds.Height - 1);    // Inner bottom right
 
        // Top + left
        using CreatePenScope topLeftPen = new(
            disabledHighContrast
                ? colors.WindowDisabled
                : stockColor ? SystemColors.ControlLightLight : colors.Highlight);
 
        hdc.DrawLine(topLeftPen, p1, p2);           // Top  (right-left)
        hdc.DrawLine(topLeftPen, p2, p3);           // Left (up-down)
 
        // Bottom + right
        using CreatePenScope bottomRightPen = new(
            disabledHighContrast
            ? colors.WindowDisabled
            : stockColor ? SystemColors.ControlDarkDark : colors.ButtonShadowDark);
 
        p1.Offset(0, -1);                           // Need to paint last pixel too.
        hdc.DrawLine(bottomRightPen, p3, p4);       // Bottom (left-right)
        hdc.DrawLine(bottomRightPen, p4, p1);       // Right  (bottom-up)
 
        // Draw inset - use the back ground color here to have a thinner border.
        p1.Offset(-1, 2);
        p2.Offset(1, 1);
        p3.Offset(1, -1);
        p4.Offset(-1, -1);
 
        using CreatePenScope topLeftInsetPen = new(
            !stockColor
                ? colors.ButtonFace
                : SystemInformation.HighContrast ? SystemColors.ControlLight : SystemColors.Control);
 
        // Top + left inset
        hdc.DrawLine(topLeftInsetPen, p1, p2);      // Top  (right-left)
        hdc.DrawLine(topLeftInsetPen, p2, p3);      // Left (up-down)
 
        // Bottom + right inset
 
        using CreatePenScope bottomRightInsetPen = new(
            disabledHighContrast
            ? colors.WindowDisabled
            : stockColor ? SystemColors.ControlDark : colors.ButtonShadow);
 
        p1.Offset(0, -1);                           // Need to paint last pixel too.
        hdc.DrawLine(bottomRightInsetPen, p3, p4);  // Bottom (left-right)
        hdc.DrawLine(bottomRightInsetPen, p4, p1);  // Right  (bottom-up)
    }
 
    /// <summary>
    ///  Draws a border for the in the 3D style of the popup button.
    /// </summary>
    protected internal static void Draw3DLiteBorder(IDeviceContext deviceContext, Rectangle r, ColorData colors, bool up)
    {
        using DeviceContextHdcScope hdc = deviceContext.ToHdcScope();
 
        // Draw counter-clock-wise.
        Point p1 = new(r.Right - 1, r.Top);           // Upper inner right
        Point p2 = new(r.Left, r.Top);                // Upper left
        Point p3 = new(r.Left, r.Bottom - 1);         // Bottom inner left
        Point p4 = new(r.Right - 1, r.Bottom - 1);    // Inner bottom right
        Color color = GetContrastingBorderColor(colors.ButtonShadow);
 
        // Top, left
        using CreatePenScope topLeftPen = new(up ? colors.Highlight : color);
 
        hdc.DrawLine(topLeftPen, p1, p2);                   // top  (right-left)
        hdc.DrawLine(topLeftPen, p2, p3);                   // left (top-down)
 
        // Bottom, right
        using CreatePenScope bottomRightPen = new(up ? color : colors.Highlight);
 
        p1.Offset(0, -1);                                   // Need to paint last pixel too.
        hdc.DrawLine(bottomRightPen, p3, p4);               // Bottom (left-right)
        hdc.DrawLine(bottomRightPen, p4, p1);               // Right  (bottom-up)
    }
 
    /// <summary>
    ///  Draws a flat border with specified border size.
    /// </summary>
    internal static void DrawFlatBorderWithSize(
        PaintEventArgs e,
        Rectangle bounds,
        Color color,
        int size)
    {
        // This function gets called only for FlatStyle == FlatStyle.Flat.
 
        size = Math.Min(size, Math.Min(bounds.Width, bounds.Height));
 
        Rectangle left = new(bounds.X, bounds.Y, size, bounds.Height);
        Rectangle right = new(bounds.X + bounds.Width - size, bounds.Y, size, bounds.Height);
        Rectangle top = new(bounds.X + size, bounds.Y, bounds.Width - size * 2, size);
        Rectangle bottom = new(bounds.X + size, bounds.Y + bounds.Height - size, bounds.Width - size * 2, size);
 
        if (color.HasTransparency())
        {
            Graphics g = e.GraphicsInternal;
            using var brush = color.GetCachedSolidBrushScope();
            g.FillRectangle(brush, left);
            g.FillRectangle(brush, right);
            g.FillRectangle(brush, top);
            g.FillRectangle(brush, bottom);
            return;
        }
 
        using DeviceContextHdcScope hdc = new(e);
        using CreateBrushScope hbrush = new(color);
        hdc.FillRectangle(left, hbrush);
        hdc.FillRectangle(right, hbrush);
        hdc.FillRectangle(top, hbrush);
        hdc.FillRectangle(bottom, hbrush);
    }
 
    internal static void DrawFlatFocus(IDeviceContext deviceContext, Rectangle r, Color color)
    {
        using DeviceContextHdcScope hdc = deviceContext.ToHdcScope();
        using CreatePenScope focusPen = new(color);
        hdc.DrawRectangle(r, focusPen);
    }
 
    /// <summary>
    ///  Draws a focus rectangle if the control has focus.
    /// </summary>
    private void DrawFocus(Graphics g, Rectangle r)
    {
        if (Control.Focused && Control.ShowFocusCues)
        {
            ControlPaint.DrawFocusRectangle(g, r, Control.ForeColor, Control.BackColor);
        }
    }
 
    internal virtual void DrawImageCore(Graphics graphics, Image image, Rectangle imageBounds, Point imageStart, LayoutData layout)
    {
        Region oldClip = graphics.Clip;
 
        if (!layout.Options.DotNetOneButtonCompat)
        {
            Rectangle bounds = new(
                ButtonBorderSize,
                ButtonBorderSize,
                Control.Width - (2 * ButtonBorderSize),
                Control.Height - (2 * ButtonBorderSize));
 
            Region newClip = oldClip.Clone();
            newClip.Intersect(bounds);
 
            // If we don't do this, DrawImageUnscaled will happily draw the entire image, even though imageBounds
            // is smaller than the image size.
            newClip.Intersect(imageBounds);
            graphics.Clip = newClip;
        }
        else
        {
            imageBounds.Width++;
            imageBounds.Height++;
            imageBounds.X = imageStart.X + 1;
            imageBounds.Y = imageStart.Y + 1;
        }
 
        try
        {
            if (!Control.Enabled)
            {
                // Need to specify width and height
                ControlPaint.DrawImageDisabled(graphics, image, imageBounds, unscaledImage: true);
            }
            else
            {
                graphics.DrawImage(image, imageBounds.X, imageBounds.Y, image.Width, image.Height);
            }
        }
        finally
        {
            if (!layout.Options.DotNetOneButtonCompat)
            {
                graphics.Clip = oldClip;
            }
        }
    }
 
    internal static void DrawDefaultBorder(IDeviceContext deviceContext, Rectangle r, Color color, bool isDefault)
    {
        if (!isDefault)
        {
            return;
        }
 
        r.Inflate(1, 1);
 
        if (color.HasTransparency())
        {
            Graphics? graphics = deviceContext.TryGetGraphics(create: true);
            if (graphics is not null)
            {
                using var pen = color.GetCachedPenScope();
                graphics.DrawRectangle(pen, r.X, r.Y, r.Width - 1, r.Height - 1);
                return;
            }
        }
 
        using CreatePenScope hpen = new(color);
        using DeviceContextHdcScope hdc = deviceContext.ToHdcScope();
        hdc.DrawRectangle(r, hpen);
    }
 
    /// <summary>
    ///  Draws the button's text. <paramref name="color"/> is the foreground color set with enabled/disabled state in mind.
    /// </summary>
    private void DrawText(PaintEventArgs e, LayoutData layout, Color color, ColorData colors)
    {
        Rectangle r = layout.TextBounds;
        bool disabledText3D = layout.Options.ShadowedText;
 
        if (Control.UseCompatibleTextRendering)
        {
            Graphics g = e.GraphicsInternal;
 
            // Draw text using GDI+
            using StringFormat stringFormat = CreateStringFormat();
 
            // DrawString doesn't seem to draw where it says it does
            if ((Control.TextAlign & LayoutUtils.AnyCenter) == 0)
            {
                r.X -= 1;
            }
 
            r.Width += 1;
            if (disabledText3D && !Control.Enabled && !colors.Options.HighContrast)
            {
                using var highlightBrush = colors.Highlight.GetCachedSolidBrushScope();
                r.Offset(1, 1);
                g.DrawString(Control.Text, Control.Font, highlightBrush, r, stringFormat);
 
                r.Offset(-1, -1);
                using var shadowBrush = colors.ButtonShadow.GetCachedSolidBrushScope();
                g.DrawString(Control.Text, Control.Font, shadowBrush, r, stringFormat);
            }
            else
            {
                using var brush = color.GetCachedSolidBrushScope();
 
                g.DrawString(Control.Text, Control.Font, brush, r, stringFormat);
            }
        }
        else
        {
            // Draw text using GDI (.NET Framework 2.0+ feature).
            TextFormatFlags formatFlags = CreateTextFormatFlags();
            if (disabledText3D && !Control.Enabled && !colors.Options.HighContrast)
            {
                if (Application.RenderWithVisualStyles)
                {
                    // don't draw chiseled text if themed as win32 app does.
                    TextRenderer.DrawTextInternal(e, Control.Text, Control.Font, r, colors.ButtonShadow, formatFlags);
                }
                else
                {
                    r.Offset(1, 1);
                    TextRenderer.DrawTextInternal(e, Control.Text, Control.Font, r, colors.Highlight, formatFlags);
 
                    r.Offset(-1, -1);
                    TextRenderer.DrawTextInternal(e, Control.Text, Control.Font, r, colors.ButtonShadow, formatFlags);
                }
            }
            else
            {
                TextRenderer.DrawTextInternal(e, Control.Text, Control.Font, r, color, formatFlags);
            }
        }
    }
 
    internal void PaintButtonBackground(PaintEventArgs e, Rectangle bounds, Brush? background)
    {
        if (background is null)
        {
            Control.PaintBackground(e, bounds);
        }
        else
        {
            e.GraphicsInternal.FillRectangle(background, bounds);
        }
    }
 
    internal void PaintField(
        PaintEventArgs e,
        LayoutData layout,
        ColorData colors,
        Color foreColor,
        bool drawFocus)
    {
        Rectangle maxFocus = layout.Focus;
 
        DrawText(e, layout, foreColor, colors);
 
        if (drawFocus)
        {
            DrawFocus(e.GraphicsInternal, maxFocus);
        }
    }
 
    /// <summary>
    ///  Draws the button's image.
    /// </summary>
    internal void PaintImage(PaintEventArgs e, LayoutData layout)
    {
        if (Control.Image is not null)
        {
            // Setup new clip region & draw
            DrawImageCore(e.GraphicsInternal, Control.Image, layout.ImageBounds, layout.ImageStart, layout);
        }
    }
 
    internal static LayoutOptions CommonLayout(
        Rectangle clientRectangle,
        Padding padding,
        bool isDefault,
        Font font,
        string text,
        bool enabled,
        ContentAlignment textAlign,
        RightToLeft rtl) => new()
        {
            Client = LayoutUtils.DeflateRect(clientRectangle, padding),
            Padding = padding,
            GrowBorderBy1PxWhenDefault = true,
            IsDefault = isDefault,
            BorderSize = 2,
            PaddingSize = 0,
            MaxFocus = true,
            FocusOddEvenFixup = false,
            Font = font,
            Text = text,
            ImageSize = Size.Empty,
            CheckSize = 0,
            CheckPaddingSize = 0,
            CheckAlign = ContentAlignment.TopLeft,
            ImageAlign = ContentAlignment.MiddleCenter,
            TextAlign = textAlign,
            HintTextUp = false,
            ShadowedText = !enabled,
            LayoutRTL = rtl == RightToLeft.Yes,
            TextImageRelation = TextImageRelation.Overlay,
            UseCompatibleTextRendering = false
        };
 
    internal virtual LayoutOptions CommonLayout()
    {
        LayoutOptions layout = new()
        {
            Client = LayoutUtils.DeflateRect(Control.ClientRectangle, Control.Padding),
            Padding = Control.Padding,
            GrowBorderBy1PxWhenDefault = true,
            IsDefault = Control.IsDefault,
            BorderSize = 2,
            PaddingSize = 0,
            MaxFocus = true,
            FocusOddEvenFixup = false,
            Font = Control.Font,
            Text = Control.Text,
            ImageSize = (Control.Image is null) ? Size.Empty : Control.Image.Size,
            CheckSize = 0,
            CheckPaddingSize = 0,
            CheckAlign = ContentAlignment.TopLeft,
            ImageAlign = Control.ImageAlign,
            TextAlign = Control.TextAlign,
            HintTextUp = false,
            ShadowedText = !Control.Enabled,
            LayoutRTL = Control.RightToLeft == RightToLeft.Yes,
            TextImageRelation = Control.TextImageRelation,
            UseCompatibleTextRendering = Control.UseCompatibleTextRendering
        };
 
        if (Control.FlatStyle != FlatStyle.System)
        {
            if (layout.UseCompatibleTextRendering)
            {
                using StringFormat format = Control.CreateStringFormat();
                layout.StringFormat = format;
            }
            else
            {
                layout.GdiTextFormatFlags = Control.CreateTextFormatFlags();
            }
        }
 
        return layout;
    }
 
    private static ColorOptions CommonRender(
        IDeviceContext deviceContext,
        Color foreColor,
        Color backColor,
        bool enabled) => new(deviceContext, foreColor, backColor)
        {
            Enabled = enabled
        };
 
    private ColorOptions CommonRender(IDeviceContext deviceContext) =>
        new(deviceContext, Control.ForeColor, Control.BackColor)
        {
            Enabled = Control.Enabled
        };
 
    protected ColorOptions PaintRender(IDeviceContext deviceContext) => CommonRender(deviceContext);
 
    internal static ColorOptions PaintFlatRender(Graphics g, Color foreColor, Color backColor, bool enabled) =>
        CommonRender(g, foreColor, backColor, enabled);
 
    protected ColorOptions PaintFlatRender(IDeviceContext deviceContext) => CommonRender(deviceContext);
 
    internal static ColorOptions PaintPopupRender(Graphics g, Color foreColor, Color backColor, bool enabled) =>
        CommonRender(g, foreColor, backColor, enabled);
 
    protected ColorOptions PaintPopupRender(IDeviceContext deviceContext) => CommonRender(deviceContext);
}