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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.ComponentModel;
using System.Drawing;
using System.Globalization;
using System.Reflection;
using System.Text;
using System.Windows.Forms.Analyzers.Diagnostics;
using System.Windows.Forms.VisualStyles;
using Microsoft.Office;
using Microsoft.Win32;
using Directory = System.IO.Directory;
namespace System.Windows.Forms;
/// <summary>
/// Provides <see langword="static"/> methods and properties to manage an application, such as methods
/// to run and quit an application, to process Windows messages, and properties to get information about an application.
/// This class cannot be inherited.
/// </summary>
public sealed partial class Application
{
/// <summary>
/// Hash table for our event list
/// </summary>
private static EventHandlerList? s_eventHandlers;
private static Font? s_defaultFont;
/// <summary>
/// Scaled version of non system <see cref="s_defaultFont"/>.
/// </summary>
private static Font? s_defaultFontScaled;
private static string? s_startupPath;
private static string? s_executablePath;
private static FileVersionInfo? s_appFileVersion;
private static Type? s_mainType;
private static string? s_companyName;
private static string? s_productName;
private static string? s_productVersion;
private static string? s_safeTopLevelCaptionSuffix;
private static bool s_comCtlSupportsVisualStylesInitialized;
private static bool s_comCtlSupportsVisualStyles;
private static FormCollection? s_forms;
private static readonly Lock s_internalSyncObject = new();
private static bool s_useWaitCursor;
#pragma warning disable WFO5001 // Type is for evaluation purposes only and is subject to change or removal in future updates. Suppress this diagnostic to proceed.
private static SystemColorMode? s_colorMode;
#pragma warning restore WFO5001
private const string DarkModeKeyPath = "HKEY_CURRENT_USER\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize";
private const string DarkModeKey = "AppsUseLightTheme";
private const int SystemDarkModeDisabled = 1;
/// <summary>
/// Events the user can hook into
/// </summary>
private static readonly object s_eventApplicationExit = new();
private static readonly object s_eventThreadExit = new();
// Defines a new callback delegate type
[EditorBrowsable(EditorBrowsableState.Advanced)]
public delegate bool MessageLoopCallback();
// Used to avoid recursive exit
private static bool s_exiting;
private static bool s_parkingWindowCreated;
/// <summary>
/// This class is static, there is no need to ever create it.
/// </summary>
private Application()
{
}
/// <summary>
/// Determines if the caller should be allowed to quit the application. This will return false,
/// for example, if being called from a windows forms control being hosted within a web browser. The
/// windows forms control should not attempt to quit the application.
/// </summary>
public static bool AllowQuit => ThreadContext.GetAllowQuit();
/// <summary>
/// Typically, you shouldn't need to use this directly - use RenderWithVisualStyles instead.
/// </summary>
internal static bool ComCtlSupportsVisualStyles
{
get
{
if (!s_comCtlSupportsVisualStylesInitialized)
{
s_comCtlSupportsVisualStyles = InitializeComCtlSupportsVisualStyles();
s_comCtlSupportsVisualStylesInitialized = true;
}
return s_comCtlSupportsVisualStyles;
}
}
private static unsafe bool InitializeComCtlSupportsVisualStyles()
{
if (UseVisualStyles)
{
// At this point, we may not have loaded ComCtl6 yet, but it will eventually be loaded,
// so we return true here. This works because UseVisualStyles, once set, cannot be
// turned off.
return true;
}
// To see if we are comctl6, we look for a function that is exposed only from comctl6
// we do not call DllGetVersion or any direct p/invoke, because the binding will be
// cached.
//
// GetModuleHandle returns a handle to a mapped module without incrementing its
// reference count.
var hModule = PInvoke.GetModuleHandle(Libraries.Comctl32);
fixed (byte* ptr = "ImageList_WriteEx\0"u8)
{
if (!hModule.IsNull)
{
return PInvoke.GetProcAddress(hModule, (PCSTR)ptr) != 0;
}
}
// Load comctl since GetModuleHandle failed to find it
nint ninthModule = PInvoke.LoadComctl32(StartupPath);
if (ninthModule == 0)
{
return false;
}
fixed (byte* ptr = "ImageList_WriteEx\0"u8)
{
return PInvoke.GetProcAddress(hModule, (PCSTR)ptr) != 0;
}
}
/// <summary>
/// Gets the registry key for the application data that is shared among all users.
/// </summary>
public static RegistryKey CommonAppDataRegistry
=> Registry.LocalMachine.CreateSubKey(CommonAppDataRegistryKeyName);
internal static string CommonAppDataRegistryKeyName
=> $"Software\\{CompanyName}\\{ProductName}\\{ProductVersion}";
/// <summary>
/// Gets the path for the application data that is shared among all users.
/// </summary>
/// <remarks>
/// <para>
/// Don't obsolete these. GetDataPath isn't on SystemInformation, and it provides
/// the Windows logo required adornments to the directory (Company\Product\Version).
/// </para>
/// </remarks>
public static string CommonAppDataPath
=> GetDataPath(Environment.GetFolderPath(Environment.SpecialFolder.CommonApplicationData));
/// <summary>
/// Gets the company name associated with the application.
/// </summary>
public static string? CompanyName
{
get
{
lock (s_internalSyncObject)
{
if (s_companyName is null)
{
// Custom attribute
Assembly? entryAssembly = Assembly.GetEntryAssembly();
if (entryAssembly is not null)
{
object[] attrs = entryAssembly.GetCustomAttributes(typeof(AssemblyCompanyAttribute), false);
if (attrs is not null && attrs.Length > 0)
{
s_companyName = ((AssemblyCompanyAttribute)attrs[0]).Company;
}
}
// Win32 version
if (s_companyName is null || s_companyName.Length == 0)
{
s_companyName = GetAppFileVersionInfo().CompanyName;
if (s_companyName is not null)
{
s_companyName = s_companyName.Trim();
}
}
// fake it with a namespace
// won't work with MC++ see GetAppMainType.
if (s_companyName is null || s_companyName.Length == 0)
{
Type? type = GetAppMainType();
if (type is not null)
{
string? ns = type.Namespace;
if (!string.IsNullOrEmpty(ns))
{
int firstDot = ns.IndexOf('.');
s_companyName = firstDot != -1 ? ns[..firstDot] : ns;
}
else
{
// last ditch... no namespace, use product name...
s_companyName = ProductName;
}
}
}
}
}
return s_companyName;
}
}
/// <summary>
/// Gets or sets the locale information for the current thread.
/// </summary>
public static CultureInfo CurrentCulture
{
get => Thread.CurrentThread.CurrentCulture;
set => Thread.CurrentThread.CurrentCulture = value;
}
/// <summary>
/// Gets or sets the current input language for the current thread.
/// </summary>
public static InputLanguage CurrentInputLanguage
{
get => InputLanguage.CurrentInputLanguage;
set => InputLanguage.CurrentInputLanguage = value;
}
internal static bool CustomThreadExceptionHandlerAttached
=> ThreadContext.FromCurrent().CustomThreadExceptionHandlerAttached;
/// <summary>
/// Gets the default color mode (dark mode) for the application.
/// </summary>
/// <remarks>
/// <para>
/// This is the <see cref="SystemColorMode"/> which either has been set by <see cref="SetColorMode(SystemColorMode)"/>
/// or its default value <see cref="SystemColorMode.Classic"/>. If it has been set to <see cref="SystemColorMode.System"/>,
/// then the actual color mode is determined by the system settings (which can be retrieved by the
/// static (shared in VB) <see cref="SystemColorMode"/> property.
/// </para>
/// </remarks>
[Experimental(DiagnosticIDs.ExperimentalDarkMode, UrlFormat = DiagnosticIDs.UrlFormat)]
public static SystemColorMode ColorMode => s_colorMode ?? SystemColorMode.Classic;
/// <summary>
/// True if the <see cref="ColorMode"/> has been set at least once.
/// </summary>
internal static bool ColorModeSet => s_colorMode is not null;
/// <summary>
/// Sets the default color mode (dark mode) for the application.
/// </summary>
/// <param name="systemColorMode">The application's default color mode (dark mode) to set.</param>
/// <remarks>
/// <para>
/// You should use this method to set the default color mode (dark mode) for the application. Set it,
/// before creating any UI elements, to ensure that the correct color mode is used. You can set it to
/// dark mode (<see cref="SystemColorMode.Dark"/>), light mode (<see cref="SystemColorMode.Classic"/>)
/// or to the system setting (<see cref="SystemColorMode.System"/>).
/// </para>
/// <para>
/// If you set it to <see cref="SystemColorMode.System"/>, the actual color mode is determined by the
/// Windows system settings. If the system setting is changed, the application will not automatically
/// adapt to the new setting.
/// </para>
/// <para>
/// Note that the dark color mode is only available from Windows 11 on or later versions. If the system
/// is set to a high contrast mode, the dark mode is not available.
/// </para>
/// <para>
/// <b>Note for Visual Basic:</b> If you are using the Visual Basic Application Framework, you should set the
/// color mode by handling the Application Events (see "WindowsFormsApplicationBase.ApplyApplicationDefaults").
/// </para>
/// </remarks>
[Experimental(DiagnosticIDs.ExperimentalDarkMode, UrlFormat = DiagnosticIDs.UrlFormat)]
public static void SetColorMode(SystemColorMode systemColorMode)
{
try
{
// Can't use the Generator here, since it cannot deal with [Experimental].
_ = systemColorMode switch
{
SystemColorMode.Classic => systemColorMode,
SystemColorMode.System => systemColorMode,
SystemColorMode.Dark => systemColorMode,
_ => throw new ArgumentOutOfRangeException(nameof(systemColorMode))
};
if (systemColorMode == s_colorMode)
{
return;
}
s_colorMode = systemColorMode;
}
finally
{
bool useAlternateColorSet = SystemColors.UseAlternativeColorSet;
bool darkModeEnabled = IsDarkModeEnabled;
if (useAlternateColorSet != darkModeEnabled)
{
SystemColors.UseAlternativeColorSet = darkModeEnabled;
NotifySystemEventsOfColorChange();
}
}
static void NotifySystemEventsOfColorChange()
{
string s_systemTrackerWindow = $".NET-BroadcastEventWindow.{AppDomain.CurrentDomain.GetHashCode():x}.0";
HWND hwnd = PInvoke.FindWindow(s_systemTrackerWindow, s_systemTrackerWindow);
if (hwnd.IsNull)
{
// Haven't created the window yet, so no need to notify.
return;
}
bool complete = false;
bool success = PInvoke.SendMessageCallback(hwnd, PInvokeCore.WM_SYSCOLORCHANGE + MessageId.WM_REFLECT, () => complete = true);
Debug.Assert(success);
if (!success)
{
return;
}
while (!complete)
{
DoEvents();
Thread.Yield();
}
}
}
internal static Font DefaultFont => s_defaultFontScaled ?? s_defaultFont!;
/// <summary>
/// Gets the system color mode setting of the OS system environment.
/// </summary>
/// <remarks>
/// <para>
/// The color setting is determined based on the operating system version and its system settings.
/// It returns <see cref="SystemColorMode.Dark"/> if the dark mode is enabled in the system settings,
/// <see cref="SystemColorMode.Classic"/> if the color mode equals the light, standard color setting.
/// </para>
/// <para>
/// SystemColorMode is supported on Windows 11 or later versions.
/// </para>
/// <para>
/// SystemColorModes is not supported, if the Windows OS <c>High Contrast Mode</c> has been enabled in the system settings.
/// </para>
/// </remarks>
[Experimental(DiagnosticIDs.ExperimentalDarkMode, UrlFormat = DiagnosticIDs.UrlFormat)]
public static SystemColorMode SystemColorMode =>
GetSystemColorModeInternal() == 0
? SystemColorMode.Dark
: SystemColorMode.Classic;
// Returns 0 if dark mode is enabled in the system, otherwise -1 (SystemDarkModeDisabled)
private static int GetSystemColorModeInternal()
{
if (!IsSystemDarkModeAvailable)
{
return SystemDarkModeDisabled;
}
int systemColorMode = SystemDarkModeDisabled;
try
{
// 0 for dark mode and |1| for light mode.
systemColorMode = Math.Abs((Registry.GetValue(
keyName: DarkModeKeyPath,
valueName: DarkModeKey,
defaultValue: SystemDarkModeDisabled) as int?) ?? systemColorMode);
}
catch (Exception ex) when (!ex.IsCriticalException())
{
}
return systemColorMode;
}
private static bool IsSystemDarkModeAvailable =>
!SystemInformation.HighContrast && OsVersion.IsWindows11_OrGreater();
/// <summary>
/// Gets a value indicating whether the application is running in a dark system color context.
/// Note: In a high contrast mode, this will always return <see langword="false"/>.
/// </summary>
[Experimental(DiagnosticIDs.ExperimentalDarkMode, UrlFormat = DiagnosticIDs.UrlFormat)]
public static bool IsDarkModeEnabled =>
!SystemInformation.HighContrast
&& (ColorMode == SystemColorMode.Dark
|| (ColorMode == SystemColorMode.System && SystemColorMode == SystemColorMode.Dark));
/// <summary>
/// Gets the path for the executable file that started the application.
/// </summary>
public static string ExecutablePath =>
s_executablePath ??= PInvoke.GetModuleFileNameLongPath(HINSTANCE.Null);
/// <summary>
/// Gets the current <see cref="HighDpiMode"/> mode for the process.
/// </summary>
/// <value>One of the enumeration values that indicates the high DPI mode.</value>
public static HighDpiMode HighDpiMode => ScaleHelper.GetThreadHighDpiMode();
/// <summary>
/// Gets the path for the application data specific to a local, non-roaming user.
/// </summary>
/// <remarks>
/// <para>Don't obsolete these. GetDataPath isn't on SystemInformation, and it provides
/// the Windows logo required adornments to the directory (Company\Product\Version)</para>
/// </remarks>
public static string LocalUserAppDataPath
=> GetDataPath(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData));
/// <summary>
/// Determines if a message loop exists on this thread.
/// </summary>
public static bool MessageLoop
=> ThreadContext.FromCurrent().GetMessageLoop();
/// <summary>
/// Gets the forms collection associated with this application.
/// </summary>
public static FormCollection OpenForms => s_forms ??= [];
/// <summary>
/// Gets
/// the product name associated with this application.
/// </summary>
public static string? ProductName
{
get
{
if (!string.IsNullOrEmpty(s_productName))
{
return s_productName;
}
lock (s_internalSyncObject)
{
if (s_productName is not null)
{
return s_productName;
}
// Custom attribute
if (Assembly.GetEntryAssembly() is { } entryAssembly)
{
object[] attrs = entryAssembly.GetCustomAttributes(typeof(AssemblyProductAttribute), inherit: false);
if (attrs is not null && attrs.Length > 0)
{
s_productName = ((AssemblyProductAttribute)attrs[0]).Product;
}
}
// Win32 version info
if (string.IsNullOrEmpty(s_productName) && GetAppFileVersionInfo().ProductName is { } productName)
{
s_productName = productName.Trim();
}
// Try using the namespace
if (string.IsNullOrEmpty(s_productName) && GetAppMainType() is { } type)
{
string? ns = type.Namespace;
if (!string.IsNullOrEmpty(ns))
{
int lastDot = ns.LastIndexOf('.');
s_productName = lastDot != -1 && lastDot < ns.Length - 1 ? ns[(lastDot + 1)..] : ns;
}
else
{
// Final fallback, use the main type.
s_productName = type.Name;
}
}
return s_productName;
}
}
}
/// <summary>
/// Gets the product version associated with this application.
/// </summary>
public static string ProductVersion
{
get
{
lock (s_internalSyncObject)
{
if (s_productVersion is null)
{
// Custom attribute
Assembly? entryAssembly = Assembly.GetEntryAssembly();
if (entryAssembly is not null)
{
object[] attrs = entryAssembly.GetCustomAttributes(typeof(AssemblyInformationalVersionAttribute), false);
if (attrs is not null && attrs.Length > 0)
{
s_productVersion = ((AssemblyInformationalVersionAttribute)attrs[0]).InformationalVersion;
}
}
// Win32 version info
if (s_productVersion is null || s_productVersion.Length == 0)
{
s_productVersion = GetAppFileVersionInfo().ProductVersion;
if (s_productVersion is not null)
{
s_productVersion = s_productVersion.Trim();
}
}
// fake it
if (s_productVersion is null || s_productVersion.Length == 0)
{
s_productVersion = "1.0.0.0";
}
}
}
return s_productVersion;
}
}
// Allows the hosting environment to register a callback
[EditorBrowsable(EditorBrowsableState.Advanced)]
public static void RegisterMessageLoop(MessageLoopCallback? callback)
=> ThreadContext.FromCurrent().RegisterMessageLoop(callback);
/// <summary>
/// Magic property that answers a simple question - are my controls currently going to render with
/// visual styles? If you are doing visual styles rendering, use this to be consistent with the rest
/// of the controls in your app.
/// </summary>
public static bool RenderWithVisualStyles
=> ComCtlSupportsVisualStyles && VisualStyleRenderer.IsSupported;
/// <summary>
/// Gets or sets the format string to apply to top level window captions
/// when they are displayed with a warning banner.
/// </summary>
public static string SafeTopLevelCaptionFormat
{
get
{
s_safeTopLevelCaptionSuffix ??= SR.SafeTopLevelCaptionFormat; // 0 - original, 1 - zone, 2 - site
return s_safeTopLevelCaptionSuffix;
}
set
{
value ??= string.Empty;
s_safeTopLevelCaptionSuffix = value;
}
}
/// <summary>
/// Gets the path for the executable file that started the application.
/// </summary>
public static string StartupPath
{
get
{
// StringBuilder sb = UnsafeNativeMethods.GetModuleFileNameLongPath(NativeMethods.NullHandleRef);
// startupPath = Path.GetDirectoryName(sb.ToString());
s_startupPath ??= AppContext.BaseDirectory;
return s_startupPath;
}
}
// Allows the hosting environment to unregister a callback
[EditorBrowsable(EditorBrowsableState.Advanced)]
public static void UnregisterMessageLoop()
=> ThreadContext.FromCurrent().RegisterMessageLoop(null);
/// <summary>
/// Gets or sets whether the wait cursor is used for all open forms of the application.
/// </summary>
public static bool UseWaitCursor
{
get => s_useWaitCursor;
set
{
lock (FormCollection.CollectionSyncRoot)
{
s_useWaitCursor = value;
// Set the WaitCursor of all forms.
foreach (Form f in OpenForms)
{
f.UseWaitCursor = s_useWaitCursor;
}
}
}
}
/// <summary>
/// Gets the path for the application data specific to the roaming user.
/// </summary>
/// <remarks>
/// <para>Don't obsolete these. GetDataPath isn't on SystemInformation, and it provides
/// the Windows logo required adornments to the directory (Company\Product\Version)</para>
/// </remarks>
public static string UserAppDataPath
=> GetDataPath(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData));
/// <summary>
/// Gets the registry key of
/// the application data specific to the roaming user.
/// </summary>
public static RegistryKey UserAppDataRegistry
=> Registry.CurrentUser.CreateSubKey($"Software\\{CompanyName}\\{ProductName}\\{ProductVersion}");
/// <summary>
/// Gets a value that indicates whether visual styles are enabled for the application.
/// </summary>
/// <value><see langword="true" /> if visual styles are enabled; otherwise, <see langword="false" />.</value>
/// <remarks>
/// <para>
/// The visual styles can be enabled by calling <see cref="EnableVisualStyles"/>.
/// The visual styles will not be enabled if the OS does not support them, or theming is disabled at the OS level.
/// </para>
/// </remarks>
public static bool UseVisualStyles { get; private set; }
/// <remarks>
/// <para>
/// Don't never ever change this name, since the window class and partner teams
/// dependent on this. Changing this will introduce breaking changes.
/// If there is some reason need to change this, notify any partner teams affected.
/// </para>
/// </remarks>
internal static string WindowsFormsVersion => "WindowsForms10";
internal static string WindowMessagesVersion => "WindowsForms12";
/// <summary>
/// Use this property to determine how visual styles will be applied to this application.
/// This property is meaningful only if visual styles are supported on the current
/// platform (VisualStyleInformation.SupportedByOS is true).
///
/// This property can be set only to one of the S.W.F.VisualStyles.VisualStyleState enum values.
/// </summary>
public static VisualStyleState VisualStyleState
{
get
{
if (!VisualStyleInformation.IsSupportedByOS)
{
return VisualStyleState.NoneEnabled;
}
VisualStyleState vState = (VisualStyleState)PInvoke.GetThemeAppProperties();
return vState;
}
set
{
if (VisualStyleInformation.IsSupportedByOS)
{
PInvoke.SetThemeAppProperties((SET_THEME_APP_PROPERTIES_FLAGS)value);
// 248887 we need to send a WM_THEMECHANGED to the top level windows of this application.
// We do it this way to ensure that we get all top level windows -- whether we created them or not.
PInvokeCore.EnumWindows(SendThemeChanged);
}
}
}
/// <summary>
/// This helper broadcasts out a WM_THEMECHANGED to appropriate top level windows of this app.
/// </summary>
private static unsafe BOOL SendThemeChanged(HWND hwnd)
{
uint processId;
PInvoke.GetWindowThreadProcessId(hwnd, &processId);
if (processId == PInvoke.GetCurrentProcessId() && PInvoke.IsWindowVisible(hwnd))
{
SendThemeChangedRecursive(hwnd);
PInvoke.RedrawWindow(
hwnd,
lprcUpdate: (RECT*)null,
HRGN.Null,
REDRAW_WINDOW_FLAGS.RDW_INVALIDATE
| REDRAW_WINDOW_FLAGS.RDW_FRAME
| REDRAW_WINDOW_FLAGS.RDW_ERASE
| REDRAW_WINDOW_FLAGS.RDW_ALLCHILDREN);
}
return true;
}
/// <summary>
/// This helper broadcasts out a WM_THEMECHANGED this window and all children.
/// It is assumed at this point that the handle belongs to the current process
/// and has a visible top level window.
/// </summary>
private static BOOL SendThemeChangedRecursive(HWND handle)
{
// First send to all children.
PInvokeCore.EnumChildWindows(handle, SendThemeChangedRecursive);
// Then send to ourself.
PInvokeCore.SendMessage(handle, PInvokeCore.WM_THEMECHANGED);
return true;
}
/// <summary>
/// Occurs when the application is about to shut down.
/// </summary>
public static event EventHandler? ApplicationExit
{
add => AddEventHandler(s_eventApplicationExit, value);
remove => RemoveEventHandler(s_eventApplicationExit, value);
}
private static void AddEventHandler(object key, Delegate? value)
{
lock (s_internalSyncObject)
{
s_eventHandlers ??= new EventHandlerList();
s_eventHandlers.AddHandler(key, value);
}
}
private static void RemoveEventHandler(object key, Delegate? value)
{
lock (s_internalSyncObject)
{
if (s_eventHandlers is null)
{
return;
}
s_eventHandlers.RemoveHandler(key, value);
}
}
/// <summary>
/// Adds a message filter to monitor Windows messages as they are routed to their
/// destinations.
/// </summary>
public static void AddMessageFilter(IMessageFilter? value)
=> ThreadContext.FromCurrent().AddMessageFilter(value);
/// <summary>
/// Processes all message filters for given message
/// </summary>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public static bool FilterMessage(ref Message message)
{
// Create copy of MSG structure
MSG msg = message.ToMSG();
bool processed = ThreadContext.FromCurrent().ProcessFilters(ref msg, out bool modified);
if (modified)
{
message.HWnd = msg.hwnd;
message.MsgInternal = (MessageId)msg.message;
message.WParamInternal = msg.wParam;
message.LParamInternal = msg.lParam;
}
return processed;
}
/// <summary>
/// Occurs when the application has finished processing and is about to enter the
/// idle state.
/// </summary>
public static event EventHandler? Idle
{
add
{
ThreadContext current = ThreadContext.FromCurrent();
lock (current)
{
current._idleHandler += value;
current.EnsureReadyForIdle();
}
}
remove
{
ThreadContext current = ThreadContext.FromCurrent();
lock (current)
{
current._idleHandler -= value;
}
}
}
/// <summary>
/// Occurs when the application is about to enter a modal state
/// </summary>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public static event EventHandler? EnterThreadModal
{
add
{
ThreadContext current = ThreadContext.FromCurrent();
lock (current)
{
current._enterModalHandler += value;
}
}
remove
{
ThreadContext current = ThreadContext.FromCurrent();
lock (current)
{
current._enterModalHandler -= value;
}
}
}
/// <summary>
/// Occurs when the application is about to leave a modal state
/// </summary>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public static event EventHandler? LeaveThreadModal
{
add
{
ThreadContext current = ThreadContext.FromCurrent();
lock (current)
{
current._leaveModalHandler += value;
}
}
remove
{
ThreadContext current = ThreadContext.FromCurrent();
lock (current)
{
current._leaveModalHandler -= value;
}
}
}
/// <summary>
/// Occurs when an un-trapped thread exception is thrown.
/// </summary>
public static event ThreadExceptionEventHandler? ThreadException
{
add
{
ThreadContext current = ThreadContext.FromCurrent();
lock (current)
{
current._threadExceptionHandler = value;
}
}
remove
{
ThreadContext current = ThreadContext.FromCurrent();
lock (current)
{
current._threadExceptionHandler -= value;
}
}
}
/// <summary>
/// Occurs when a thread is about to shut down. When the main thread for an
/// application is about to be shut down, this event will be raised first,
/// followed by an <see cref="ApplicationExit"/> event.
/// </summary>
public static event EventHandler? ThreadExit
{
add => AddEventHandler(s_eventThreadExit, value);
remove => RemoveEventHandler(s_eventThreadExit, value);
}
/// <summary>
/// Called immediately before we begin pumping messages for a modal message loop.
/// Does not actually start a message pump; that's the caller's responsibility.
/// </summary>
internal static void BeginModalMessageLoop()
=> ThreadContext.FromCurrent().BeginModalMessageLoop(null);
/// <summary>
/// Processes all Windows messages currently in the message queue.
/// </summary>
public static void DoEvents()
=> ThreadContext.FromCurrent().RunMessageLoop(msoloop.DoEvents, null);
internal static void DoEventsModal()
=> ThreadContext.FromCurrent().RunMessageLoop(msoloop.DoEventsModal, null);
/// <summary>
/// Enables visual styles for all subsequent <see cref="Run()"/> and <see cref="Control.CreateHandle"/> calls.
/// Uses the default theming manifest file shipped with the redist.
/// </summary>
[UnconditionalSuppressMessage("SingleFile", "IL3002", Justification = "Single-file case is handled")]
public static void EnableVisualStyles()
{
// Pull manifest from our resources
Module module = typeof(Application).Module;
var moduleHandle = PInvoke.GetModuleHandle(module.Name);
if (moduleHandle != 0)
{
// We have a native module, point to our native embedded manifest resource.
// CSC embeds DLL manifests as native resource ID 2
UseVisualStyles = ThemingScope.CreateActivationContext(moduleHandle, nativeResourceManifestID: 2);
}
else
{
// We couldn't grab the module handle, likely we're running from a single file package.
// Extract the manifest from managed resources.
using Stream? stream = module.Assembly.GetManifestResourceStream(
"System.Windows.Forms.XPThemes.manifest");
if (stream is not null)
{
UseVisualStyles = ThemingScope.CreateActivationContext(stream);
}
}
Debug.Assert(UseVisualStyles, "Enable Visual Styles failed");
s_comCtlSupportsVisualStylesInitialized = false;
}
/// <summary>
/// Called immediately after we stop pumping messages for a modal message loop.
/// Does not actually end the message pump itself.
/// </summary>
internal static void EndModalMessageLoop()
=> ThreadContext.FromCurrent().EndModalMessageLoop(null);
/// <summary>
/// Overload of <see cref="Exit(CancelEventArgs)"/> that does not care about e.Cancel.
/// </summary>
public static void Exit() => Exit(null);
/// <summary>
/// Informs all message pumps that they are to terminate and then closes all
/// application windows after the messages have been processed. e.Cancel indicates
/// whether any of the open forms canceled the exit call.
/// </summary>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public static void Exit(CancelEventArgs? e)
{
lock (s_internalSyncObject)
{
if (s_exiting)
{
// Recursive call to Exit
if (e is not null)
{
e.Cancel = false;
}
return;
}
s_exiting = true;
try
{
// Raise the FormClosing and FormClosed events for each open form
if (s_forms?.Count > 0)
{
HashSet<Form> processedForms = new(s_forms.Count);
int version = s_forms.AddVersion;
// We need to iterate in backward order to not violate MDI closing events rules
for (int i = s_forms.Count - 1; i > -1; i--)
{
Form? form = s_forms[i];
if (form is null || processedForms.Contains(form))
{
continue;
}
processedForms.Add(form);
// Here user can remove existing forms or add new
if (form.RaiseFormClosingOnAppExit())
{
// A form refused to close
if (e is not null)
{
e.Cancel = true;
}
processedForms.Clear();
return;
}
if (version != s_forms.AddVersion) // A new form was added, we need to iterate again
{
version = s_forms.AddVersion;
i = s_forms.Count;
}
else
{
i = Math.Min(i, s_forms.Count); // Form can be removed from the collection, we need to check it
}
}
processedForms.Clear();
while (s_forms.Count > 0)
{
// We need to iterate in backward order to not violate MDI closing events rules
Form? form = s_forms[^1];
if (form is not null)
{
// OnFormClosed removes the form from the FormCollection
form.RaiseFormClosedOnAppExit();
}
else
{
s_forms.RemoveAt(s_forms.Count - 1);
}
}
}
ThreadContext.ExitApplication();
if (e is not null)
{
e.Cancel = false;
}
}
finally
{
s_exiting = false;
}
}
}
/// <summary>
/// Exits the message loop on the current thread and closes all windows on the thread.
/// </summary>
public static void ExitThread()
{
ThreadContext context = ThreadContext.FromCurrent();
if (context.ApplicationContext is not null)
{
context.ApplicationContext.ExitThread();
}
else
{
context.Dispose(true);
}
}
// When a Form receives a WM_ACTIVATE message, it calls this method so we can do the
// appropriate MsoComponentManager activation magic
internal static void FormActivated(bool modal, bool activated)
{
if (modal)
{
return;
}
ThreadContext.FromCurrent().FormActivated(activated);
}
/// <summary>
/// Retrieves the FileVersionInfo associated with the main module for
/// the application.
/// </summary>
[UnconditionalSuppressMessage("SingleFile", "IL3002", Justification = "Single-file case is handled")]
private static FileVersionInfo GetAppFileVersionInfo()
{
if (s_appFileVersion is { } fileVersion)
{
return fileVersion;
}
lock (s_internalSyncObject)
{
if (s_appFileVersion is null)
{
Type? type = GetAppMainType();
s_appFileVersion = type is not null && type.Assembly.Location.Length > 0
? FileVersionInfo.GetVersionInfo(type.Module.FullyQualifiedName)
: FileVersionInfo.GetVersionInfo(ExecutablePath);
}
}
return s_appFileVersion;
}
/// <summary>
/// Retrieves the Type that contains the "Main" method.
/// </summary>
private static Type? GetAppMainType()
{
lock (s_internalSyncObject)
{
if (s_mainType is null)
{
Assembly? exe = Assembly.GetEntryAssembly();
// Get Main type...This doesn't work in MC++ because Main is a global function and not
// a class static method (it doesn't belong to a Type).
if (exe is not null)
{
s_mainType = exe.EntryPoint?.ReflectedType;
}
}
}
return s_mainType;
}
/// <summary>
/// Locates a thread context given a window handle.
/// </summary>
internal static unsafe ThreadContext GetContextForHandle<T>(T handle) where T : IHandle<HWND>
{
ThreadContext? threadContext = ThreadContext.FromId(PInvoke.GetWindowThreadProcessId(handle.Handle, null));
Debug.Assert(
threadContext is not null,
"No thread context for handle. This is expected if you saw a previous assert about the handle being invalid.");
GC.KeepAlive(handle);
return threadContext;
}
/// <summary>
/// Returns a string that is the combination of the basePath + CompanyName + ProductName + ProductVersion. This
/// will also create the directory if it doesn't exist.
/// </summary>
private static string GetDataPath(string basePath)
{
string path = Path.Join(basePath, CompanyName, ProductName, ProductVersion);
lock (s_internalSyncObject)
{
if (!Directory.Exists(path))
{
Directory.CreateDirectory(path);
}
}
return path;
}
/// <summary>
/// Called by the last thread context before it shuts down.
/// </summary>
private static void RaiseExit()
{
if (s_eventHandlers is not null)
{
Delegate? exit = s_eventHandlers[s_eventApplicationExit];
if (exit is not null)
{
((EventHandler)exit)(null, EventArgs.Empty);
}
}
}
/// <summary>
/// Called by the each thread context before it shuts down.
/// </summary>
private static void RaiseThreadExit()
{
if (s_eventHandlers is not null)
{
Delegate? exit = s_eventHandlers[s_eventThreadExit];
if (exit is not null)
{
((EventHandler)exit)(null, EventArgs.Empty);
}
}
}
/// <summary>
/// "Parks" the given HWND to a temporary HWND. This allows WS_CHILD windows to be parked.
/// </summary>
internal static void ParkHandle(HandleRef<HWND> handle, DPI_AWARENESS_CONTEXT dpiAwarenessContext)
{
Debug.Assert(PInvoke.IsWindow(handle), "Handle being parked is not a valid window handle");
Debug.Assert(
((WINDOW_STYLE)PInvokeCore.GetWindowLong(handle.Handle, WINDOW_LONG_PTR_INDEX.GWL_STYLE)).HasFlag(WINDOW_STYLE.WS_CHILD),
"Only WS_CHILD windows should be parked.");
GetContextForHandle(handle)?.GetParkingWindow(dpiAwarenessContext).ParkHandle(handle);
GC.KeepAlive(handle);
}
/// <summary>
/// Park control handle on a parking window that has matching DpiAwareness.
/// </summary>
/// <param name="cp">Create params for control handle.</param>
/// <param name="dpiAwarenessContext">DPI awareness.</param>
internal static void ParkHandle(CreateParams cp, DPI_AWARENESS_CONTEXT dpiAwarenessContext)
{
ThreadContext threadContext = ThreadContext.FromCurrent();
if (threadContext is not null)
{
cp.Parent = threadContext.GetParkingWindow(dpiAwarenessContext).Handle;
}
}
/// <summary>
/// Initializes OLE on the current thread.
/// </summary>
public static ApartmentState OleRequired()
=> ThreadContext.FromCurrent().OleRequired();
/// <summary>
/// Raises the <see cref="ThreadException"/> event.
/// </summary>
public static void OnThreadException(Exception t)
=> ThreadContext.FromCurrent().OnThreadException(t);
/// <summary>
/// "Unparks" the given HWND to a temporary HWND. This allows WS_CHILD windows to
/// be parked.
/// </summary>
internal static void UnparkHandle(IHandle<HWND> handle, DPI_AWARENESS_CONTEXT context)
{
ThreadContext threadContext = GetContextForHandle(handle);
threadContext?.GetParkingWindow(context).UnparkHandle(handle);
}
/// <summary>
/// Raises the Idle event.
/// </summary>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public static void RaiseIdle(EventArgs e)
=> ThreadContext.FromCurrent()._idleHandler?.Invoke(Thread.CurrentThread, e);
/// <summary>
/// Removes a message filter from the application's message pump.
/// </summary>
public static void RemoveMessageFilter(IMessageFilter value)
=> ThreadContext.FromCurrent().RemoveMessageFilter(value);
/// <summary>
/// Restarts the application.
/// </summary>
public static void Restart()
{
if (Assembly.GetEntryAssembly() is null)
{
throw new NotSupportedException(SR.RestartNotSupported);
}
bool hrefExeCase = false;
Process process = Process.GetCurrentProcess();
Debug.Assert(process is not null);
if (!hrefExeCase)
{
// Regular app case
string[] arguments = Environment.GetCommandLineArgs();
Debug.Assert(arguments is not null && arguments.Length > 0);
ProcessStartInfo currentStartInfo = new()
{
FileName = ExecutablePath
};
if (arguments.Length >= 2)
{
StringBuilder sb = new((arguments.Length - 1) * 16);
for (int argumentIndex = 1; argumentIndex < arguments.Length; argumentIndex++)
{
sb.Append($"\"{arguments[argumentIndex]}\" ");
}
currentStartInfo.Arguments = sb.ToString(0, sb.Length - 1);
}
Exit();
Process.Start(currentStartInfo);
}
}
/// <summary>
/// Begins running a standard application message loop on the current thread,
/// without a form.
/// </summary>
public static void Run()
=> ThreadContext.FromCurrent().RunMessageLoop(msoloop.Main, new ApplicationContext());
/// <summary>
/// Begins running a standard application message loop on the current
/// thread, and makes the specified form visible.
/// </summary>
public static void Run(Form mainForm)
=> ThreadContext.FromCurrent().RunMessageLoop(msoloop.Main, new ApplicationContext(mainForm));
/// <summary>
/// Begins running a standard application message loop on the current thread,
/// without a form.
/// </summary>
public static void Run(ApplicationContext context)
=> ThreadContext.FromCurrent().RunMessageLoop(msoloop.Main, context);
/// <summary>
/// Runs a modal dialog. This starts a special type of message loop that runs until
/// the dialog has a valid DialogResult. This is called internally by a form
/// when an application calls System.Windows.Forms.Form.ShowDialog().
/// </summary>
internal static void RunDialog(Form form)
=> ThreadContext.FromCurrent().RunMessageLoop(msoloop.ModalForm, new ModalApplicationContext(form));
/// <summary>
/// Sets the static UseCompatibleTextRenderingDefault field on Control to the value passed in.
/// This switch determines the default text rendering engine to use by some controls that support
/// switching rendering engine.
/// </summary>
public static void SetCompatibleTextRenderingDefault(bool defaultValue)
{
if (NativeWindow.AnyHandleCreated)
{
throw new InvalidOperationException(string.Format(SR.Win32WindowAlreadyCreated, nameof(SetCompatibleTextRenderingDefault)));
}
Control.UseCompatibleTextRenderingDefault = defaultValue;
}
/// <summary>
/// Sets the default <see cref="Font"/> for process.
/// </summary>
/// <param name="font">The font to be used as a default across the application.</param>
/// <exception cref="ArgumentNullException"><paramref name="font"/> is <see langword="null"/>.</exception>
/// <exception cref="InvalidOperationException">
/// You can only call this method before the first window is created by your Windows Forms application.
/// </exception>
/// <remarks>
/// <para>
/// The system text scale factor will be applied to the font, i.e. if the default font is set to "Calibri, 11f"
/// and the text scale factor is set to 150% the resulting default font will be set to "Calibri, 16.5f".
/// </para>
/// <para>
/// Users can adjust text scale with the Make text bigger slider on the Settings -> Ease of Access -> Vision/Display screen.
/// </para>
/// </remarks>
/// <seealso href="https://docs.microsoft.com/windows/uwp/design/input/text-scaling">Windows Text scaling</seealso>
public static void SetDefaultFont(Font font)
{
ArgumentNullException.ThrowIfNull(font);
if (NativeWindow.AnyHandleCreated)
throw new InvalidOperationException(string.Format(SR.Win32WindowAlreadyCreated, nameof(SetDefaultFont)));
s_defaultFont = font;
ScaleDefaultFont();
}
/// <summary>
/// Scale <see cref="s_defaultFont"/> or <see cref="s_defaultFontScaled"/> if needed.
/// </summary>
internal static void ScaleDefaultFont()
{
if (s_defaultFont is null)
{
return;
}
if (s_defaultFont.IsSystemFont)
{
s_defaultFontScaled?.Dispose();
s_defaultFontScaled = null;
// Recreating the SystemFont will have it scaled to the right size for the current setting. This could be
// done more efficiently by querying the OS to see if this is necessary for the specific font.
//
// This should never return null.
Font newSystemFont = SystemFonts.GetFontByName(s_defaultFont.SystemFontName)!;
if (s_defaultFont.Equals(newSystemFont))
{
// No point in keeping an identical one, free the resource.
newSystemFont.Dispose();
}
else
{
s_defaultFont = newSystemFont;
}
}
else // non system Font
{
Font? font = ScaleHelper.ScaleToSystemTextSize(s_defaultFont);
if (font is null || !font.Equals(s_defaultFontScaled)) // change s_defaultFontScaled only if needed
{
s_defaultFontScaled?.Dispose();
s_defaultFontScaled = font;
}
else
{
font.Dispose();
}
}
}
/// <summary>
/// Sets the <see cref="HighDpiMode"/> mode for process.
/// </summary>
/// <param name="highDpiMode">One of the enumeration values that specifies the high DPI mode to set.</param>
/// <returns><see langword="true" /> if the high DPI mode was set; otherwise, <see langword="false" />.</returns>
public static bool SetHighDpiMode(HighDpiMode highDpiMode)
{
SourceGenerated.EnumValidator.Validate(highDpiMode, nameof(highDpiMode));
return !s_parkingWindowCreated && ScaleHelper.SetProcessHighDpiMode(highDpiMode);
}
/// <summary>
/// Sets the suspend/hibernate state of the machine.
/// Returns true if the call succeeded, else false.
/// </summary>
public static bool SetSuspendState(PowerState state, bool force, bool disableWakeEvent)
=> PInvoke.SetSuspendState((state == PowerState.Hibernate), force, disableWakeEvent);
/// <summary>
/// Overload version of SetUnhandledExceptionMode that sets the UnhandledExceptionMode
/// mode at the current thread level.
/// </summary>
public static void SetUnhandledExceptionMode(UnhandledExceptionMode mode)
=> SetUnhandledExceptionMode(mode, true /*threadScope*/);
/// <summary>
/// This method can be used to modify the exception handling behavior of
/// NativeWindow. By default, NativeWindow will detect if an application
/// is running under a debugger, or is running on a machine with a debugger
/// installed. In this case, an unhandled exception in the NativeWindow's
/// WndProc method will remain unhandled so the debugger can trap it. If
/// there is no debugger installed NativeWindow will trap the exception
/// and route it to the Application class's unhandled exception filter.
///
/// You can control this behavior via a config file, or directly through
/// code using this method. Setting the unhandled exception mode does
/// not change the behavior of any NativeWindow objects that are currently
/// connected to window handles; it only affects new handle connections.
///
/// The parameter threadScope defines the scope of the setting: either
/// the current thread or the application.
/// When a thread exception mode isn't UnhandledExceptionMode.Automatic, it takes
/// precedence over the application exception mode.
/// </summary>
public static void SetUnhandledExceptionMode(UnhandledExceptionMode mode, bool threadScope)
=> NativeWindow.SetUnhandledExceptionModeInternal(mode, threadScope);
}
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