116 references to Create
System.Numerics.Tensors (50)
System\Numerics\Tensors\netcore\Common\TensorPrimitives.IBinaryOperator.cs (9)
1730Vector256<T> yVec = Vector256.Create(y); 2264Vector256<T> yVec = Vector256.Create(y); 2283Vector256.Create(y)); 2440Vector256<T> yVec = Vector256.Create(y); 2459Vector256.Create(y)); 2559Vector256<T> yVec = Vector256.Create(y); 2577Vector256.Create(y)); 2653Vector256<T> yVec = Vector256.Create(y); 2671Vector256.Create(y));
System\Numerics\Tensors\netcore\Common\TensorPrimitives.ITernaryOperator.cs (27)
1890Vector256<T> zVec = Vector256.Create(z); 2486Vector256<T> zVec = Vector256.Create(z); 2508Vector256.Create(z)); 2682Vector256<T> zVec = Vector256.Create(z); 2704Vector256.Create(z)); 2813Vector256<T> zVec = Vector256.Create(z); 2834Vector256.Create(z)); 2915Vector256<T> zVec = Vector256.Create(z); 2936Vector256.Create(z)); 3371Vector256<T> yVec = Vector256.Create(y); 3372Vector256<T> zVec = Vector256.Create(z); 3957Vector256<T> yVec = Vector256.Create(y); 3958Vector256<T> zVec = Vector256.Create(z); 3979Vector256.Create(y), 3980Vector256.Create(z)); 4155Vector256<T> yVec = Vector256.Create(y); 4156Vector256<T> zVec = Vector256.Create(z); 4177Vector256.Create(y), 4178Vector256.Create(z)); 4288Vector256<T> yVec = Vector256.Create(y); 4289Vector256<T> zVec = Vector256.Create(z); 4309Vector256.Create(y), 4310Vector256.Create(z)); 4392Vector256<T> yVec = Vector256.Create(y); 4393Vector256<T> zVec = Vector256.Create(z); 4413Vector256.Create(y), 4414Vector256.Create(z));
System\Numerics\Tensors\netcore\Common\TensorPrimitives.IUnaryInputBinaryOutput.cs (5)
278Vector256.Create(TOperator.RemainderMaskValue), 282Vector256.Create(TOperator.RemainderMaskValue), 442Vector256<T> yVec = Vector256.Create(y); 463Vector256.Create(TOperator.RemainderMaskValue), 467Vector256.Create(TOperator.RemainderMaskValue),
System\Numerics\Tensors\netcore\TensorPrimitives.AcosPi.cs (1)
35public static Vector256<T> Invoke(Vector256<T> x) => AcosOperator<T>.Invoke(x) / Vector256.Create(T.Pi);
System\Numerics\Tensors\netcore\TensorPrimitives.AsinPi.cs (1)
35public static Vector256<T> Invoke(Vector256<T> x) => AsinOperator<T>.Invoke(x) / Vector256.Create(T.Pi);
System\Numerics\Tensors\netcore\TensorPrimitives.Atan2Pi.cs (1)
76public static Vector256<T> Invoke(Vector256<T> y, Vector256<T> x) => Atan2Operator<T>.Invoke(y, x) / Vector256.Create(T.Pi);
System\Numerics\Tensors\netcore\TensorPrimitives.AtanPi.cs (1)
35public static Vector256<T> Invoke(Vector256<T> x) => AtanOperator<T>.Invoke(x) / Vector256.Create(T.Pi);
System\Numerics\Tensors\netcore\TensorPrimitives.CosPi.cs (1)
66Vector256<T> xpi = x * Vector256.Create(T.Pi);
System\Numerics\Tensors\netcore\TensorPrimitives.LeadingZeroCount.cs (1)
98Vector256<byte> nibbleMask = Vector256.Create<byte>(0xF);
System\Numerics\Tensors\netcore\TensorPrimitives.Sigmoid.cs (2)
42public static Vector256<T> Invoke(Vector256<T> x) => Vector256.Create(T.One) / (Vector256.Create(T.One) + ExpOperator<T>.Invoke(-x));
System\Numerics\Tensors\netcore\TensorPrimitives.SinPi.cs (1)
66Vector256<T> xpi = x * Vector256.Create(T.Pi);
System.Private.CoreLib (66)
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (26)
94public static bool All<T>(Vector256<T> vector, T value) => vector == Create(value); 128public static bool Any<T>(Vector256<T> vector, T value) => EqualsAny(vector, Create(value)); 774public static int Count<T>(Vector256<T> vector, T value) => BitOperations.PopCount(Equals(vector, Create(value)).ExtractMostSignificantBits()); 812public static Vector256<byte> Create(byte value) => Create<byte>(value); 819public static Vector256<double> Create(double value) => Create<double>(value); 826public static Vector256<short> Create(short value) => Create<short>(value); 833public static Vector256<int> Create(int value) => Create<int>(value); 840public static Vector256<long> Create(long value) => Create<long>(value); 846public static Vector256<nint> Create(nint value) => Create<nint>(value); 853public static Vector256<nuint> Create(nuint value) => Create<nuint>(value); 861public static Vector256<sbyte> Create(sbyte value) => Create<sbyte>(value); 868public static Vector256<float> Create(float value) => Create<float>(value); 876public static Vector256<ushort> Create(ushort value) => Create<ushort>(value); 884public static Vector256<uint> Create(uint value) => Create<uint>(value); 892public static Vector256<ulong> Create(ulong value) => Create<ulong>(value); 1531public static Vector256<T> CreateSequence<T>(T start, T step) => (Vector256<T>.Indices * step) + Create(start); 1933int result = BitOperations.TrailingZeroCount(Equals(vector, Create(value)).ExtractMostSignificantBits()); 1979return ~IsZero(AndNot(Create<uint>(float.PositiveInfinityBits), vector.AsUInt32())).As<uint, T>(); 1983return ~IsZero(AndNot(Create<ulong>(double.PositiveInfinityBits), vector.AsUInt64())).As<ulong, T>(); 2074return LessThan(Abs(vector).AsUInt32() - Create<uint>(float.SmallestNormalBits), Create<uint>(float.PositiveInfinityBits - float.SmallestNormalBits)).As<uint, T>(); 2078return LessThan(Abs(vector).AsUInt64() - Create<ulong>(double.SmallestNormalBits), Create<ulong>(double.PositiveInfinityBits - double.SmallestNormalBits)).As<ulong, T>(); 2149return LessThan(Abs(vector).AsUInt32() - Vector256<uint>.One, Create<uint>(float.MaxTrailingSignificand)).As<uint, T>(); 2153return LessThan(Abs(vector).AsUInt64() - Vector256<ulong>.One, Create<ulong>(double.MaxTrailingSignificand)).As<ulong, T>(); 2166public static int LastIndexOf<T>(Vector256<T> vector, T value) => 31 - BitOperations.LeadingZeroCount(Equals(vector, Create(value)).ExtractMostSignificantBits());
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256_1.cs (2)
41get => Vector256.Create(Scalar<T>.AllBitsSet); 104get => Vector256.Create(Scalar<T>.One);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (1)
707Vector256<T> vector = Vector256.Create(value);
src\libraries\System.Private.CoreLib\src\System\SpanHelpers.T.cs (37)
1420Vector256<T> equals, values = Vector256.Create(value); 1611Vector256<TValue> equals, values = Vector256.Create(value); 1837Vector256<TValue> equals, current, values0 = Vector256.Create(value0), values1 = Vector256.Create(value1); 2044Vector256<TValue> equals, current, values0 = Vector256.Create(value0), values1 = Vector256.Create(value1), values2 = Vector256.Create(value2); 2202Vector256<TValue> equals, current, values0 = Vector256.Create(value0), values1 = Vector256.Create(value1), values2 = Vector256.Create(value2), values3 = Vector256.Create(value3); 2366Vector256<TValue> equals, current, values0 = Vector256.Create(value0), values1 = Vector256.Create(value1), 2367values2 = Vector256.Create(value2), values3 = Vector256.Create(value3), values4 = Vector256.Create(value4); 2682Vector256<TValue> equals, current, values0 = Vector256.Create(value0), values1 = Vector256.Create(value1); 2867Vector256<TValue> equals, current, values0 = Vector256.Create(value0), values1 = Vector256.Create(value1), values2 = Vector256.Create(value2); 3017Vector256<TValue> equals, current, values0 = Vector256.Create(value0), values1 = Vector256.Create(value1), values2 = Vector256.Create(value2), values3 = Vector256.Create(value3); 3148Vector256<T> oldValues = Vector256.Create(oldValue); 3149Vector256<T> newValues = Vector256.Create(newValue); 3277Vector256<TValue> equals, current, values0 = Vector256.Create(value0), values1 = Vector256.Create(value1), 3278values2 = Vector256.Create(value2), values3 = Vector256.Create(value3), values4 = Vector256.Create(value4); 3563Vector256<T> lowVector = Vector256.Create(lowInclusive); 3564Vector256<T> rangeVector = Vector256.Create(highInclusive - lowInclusive); 3708Vector256<T> lowVector = Vector256.Create(lowInclusive); 3709Vector256<T> rangeVector = Vector256.Create(highInclusive - lowInclusive); 3821Vector256<T> targetVector = Vector256.Create(value);