36 references to Create
System.Numerics.Tensors (32)
System\Numerics\Tensors\netcore\TensorPrimitives.Cbrt.cs (1)
55
return ExpOperator<double>.Invoke(LogOperator<double>.Invoke(x.AsDouble()) / Vector256.
Create
(3d)).As<double, T>();
System\Numerics\Tensors\netcore\TensorPrimitives.Cosh.cs (3)
110
Vector256<double> z = ExpOperator<double>.Invoke(y - Vector256.
Create
(Double_LOGV));
111
return (Vector256.
Create
(Double_HALFV) * (z + (Vector256.
Create
(Double_INVV2) / z))).As<double, T>();
System\Numerics\Tensors\netcore\TensorPrimitives.RootN.cs (1)
57
return ExpOperator<double>.Invoke(LogOperator<double>.Invoke(x.AsDouble()) / Vector256.
Create
((double)_n)).As<double, T>();
System\Numerics\Tensors\netcore\TensorPrimitives.Round.cs (1)
276
return TruncateOperator<double>.Invoke(x.AsDouble() + CopySignOperator<double>.Invoke(Vector256.
Create
(0.49999999999999994), x.AsDouble())).As<double, T>();
System\Numerics\Tensors\netcore\TensorPrimitives.Sinh.cs (3)
98
Vector256<double> z = ExpOperator<double>.Invoke(y - Vector256.
Create
(Double_LOGV));
99
Vector256<double> result = Vector256.
Create
(Double_HALFV) * (z - (Vector256.
Create
(Double_INVV2) / z));
System\Numerics\Tensors\netcore\TensorPrimitives.Tan.cs (21)
310
Vector256<double> dn = MultiplyAddEstimateOperator<double>.Invoke(uxMasked, Vector256.
Create
(2 / double.Pi), Vector256.
Create
(AlmHuge));
312
dn -= Vector256.
Create
(AlmHuge);
316
f = MultiplyAddEstimateOperator<double>.Invoke(dn, Vector256.
Create
(-double.Pi / 2), f);
317
f = MultiplyAddEstimateOperator<double>.Invoke(dn, Vector256.
Create
(-HalfPi2), f);
318
f = MultiplyAddEstimateOperator<double>.Invoke(dn, Vector256.
Create
(-HalfPi3), f);
329
Vector256<double> a1 = MultiplyAddEstimateOperator<double>.Invoke(Vector256.
Create
(C3), g, Vector256.
Create
(C1));
330
Vector256<double> a2 = MultiplyAddEstimateOperator<double>.Invoke(Vector256.
Create
(C7), g, Vector256.
Create
(C5));
331
Vector256<double> a3 = MultiplyAddEstimateOperator<double>.Invoke(Vector256.
Create
(C11), g, Vector256.
Create
(C9));
332
Vector256<double> a4 = MultiplyAddEstimateOperator<double>.Invoke(Vector256.
Create
(C15), g, Vector256.
Create
(C13));
333
Vector256<double> a5 = MultiplyAddEstimateOperator<double>.Invoke(Vector256.
Create
(C19), g, Vector256.
Create
(C17));
334
Vector256<double> a6 = MultiplyAddEstimateOperator<double>.Invoke(Vector256.
Create
(C23), g, Vector256.
Create
(C21));
335
Vector256<double> a7 = MultiplyAddEstimateOperator<double>.Invoke(Vector256.
Create
(C27), g, Vector256.
Create
(C25));
345
Vector256.
Create
(-1.0) / result);
System\Numerics\Tensors\netcore\TensorPrimitives.Tanh.cs (2)
101
Vector256<double> z = ExpM1Operator<double>.Invoke(Vector256.
Create
(-2d) * y);
103
return (sign ^ (-z / (z + Vector256.
Create
(2d))).AsUInt64()).As<ulong, T>();
System.Private.CoreLib (4)
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (2)
2062
return Equals(vector,
Create
(double.NegativeInfinity).As<double, T>());
2137
return Equals(vector,
Create
(double.PositiveInfinity).As<double, T>());
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256_1.cs (1)
347
return vector ^ Vector256.
Create
(-0.0).As<double, T>();
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\VectorMath.cs (1)
2533
result = (TVector)(object)Vector256.
Create
(value);