26 references to Create
System.Numerics.Tensors (25)
System\Numerics\Tensors\netcore\TensorPrimitives.ConvertHelpers.cs (12)
456
Vector256<uint> sign = value & Vector256.
Create
(SingleSignMask);
462
Vector256<uint> offsetExponent = bitValueInProcess & Vector256.
Create
(HalfExponentMask);
468
Vector256<uint> infinityOrNaNMask = Vector256.Equals(offsetExponent, Vector256.
Create
(HalfExponentMask));
471
Vector256<uint> maskedExponentLowerBound = subnormalMask & Vector256.
Create
(ExponentLowerBound);
474
Vector256<uint> offsetMaskedExponentLowerBound = Vector256.
Create
(ExponentOffset) | maskedExponentLowerBound;
485
bitValueInProcess &= Vector256.
Create
(HalfToSingleBitsMask);
650
Vector256<uint> sign = Vector256.ShiftRightLogical(bitValue & Vector256.
Create
(SingleSignMask), 16);
662
Vector256<uint> exponentOffset0 = Vector256.Max(value, Vector256.
Create
(MinExp).AsSingle()).AsUInt32();
665
exponentOffset0 &= Vector256.
Create
(SingleBiasedExponentMask);
668
exponentOffset0 += Vector256.
Create
(Exponent13);
675
Vector256<uint> maskedHalfExponentForNaN = ~realMask & Vector256.
Create
(ExponentMask);
678
bitValue -= Vector256.
Create
(Exponent126);
System\Numerics\Tensors\netcore\TensorPrimitives.CosPi.cs (2)
70
if (Vector256.GreaterThanAny(xpi.AsUInt32() & Vector256.
Create
(CosOperatorSingle.SignMask), Vector256.
Create
(CosOperatorSingle.MaxVectorizedValue)))
System\Numerics\Tensors\netcore\TensorPrimitives.LeadingZeroCount.cs (1)
111
Vector256<uint> lowHalf = Vector256.
Create
((uint)0x0000FFFF);
System\Numerics\Tensors\netcore\TensorPrimitives.PopCount.cs (4)
170
Vector256<uint> c1 = Vector256.
Create
(0x55555555u);
171
Vector256<uint> c2 = Vector256.
Create
(0x33333333u);
172
Vector256<uint> c3 = Vector256.
Create
(0x0F0F0F0Fu);
173
Vector256<uint> c4 = Vector256.
Create
(0x01010101u);
System\Numerics\Tensors\netcore\TensorPrimitives.Sinh.cs (1)
89
Vector256<uint> sign = x.AsUInt32() & Vector256.
Create
(~(uint)int.MaxValue);
System\Numerics\Tensors\netcore\TensorPrimitives.SinPi.cs (2)
70
if (Vector256.GreaterThanAny(xpi.AsUInt32() & Vector256.
Create
(SinOperatorSingle.SignMask), Vector256.
Create
(SinOperatorSingle.MaxVectorizedValue)))
System\Numerics\Tensors\netcore\TensorPrimitives.Tan.cs (2)
159
if (Vector256.GreaterThanAny(uxMasked.AsUInt32(), Vector256.
Create
(MaxVectorizedValue)))
185
Vector256<float> result = (poly.AsUInt32() ^ (x.AsUInt32() & Vector256.
Create
(~SignMask))).AsSingle();
System\Numerics\Tensors\netcore\TensorPrimitives.Tanh.cs (1)
93
Vector256<uint> sign = x.AsUInt32() & Vector256.
Create
(~(uint)int.MaxValue);
System.Private.CoreLib (1)
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (1)
552
Vector256<int> lowerBits = Avx2.And(vector,
Create
(0x0000FFFFU)).AsInt32();