| File: System\Numerics\Tensors\netcore\TensorPrimitives.Sum.cs | Web Access |
| Project: src\runtime\src\libraries\System.Numerics.Tensors\src\System.Numerics.Tensors.csproj (System.Numerics.Tensors) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Runtime.Intrinsics; namespace System.Numerics.Tensors { public static partial class TensorPrimitives { /// <summary>Computes the sum of all elements in the specified tensor of numbers.</summary> /// <param name="x">The tensor, represented as a span.</param> /// <returns>The result of adding all elements in <paramref name="x"/>, or zero if <paramref name="x"/> is empty.</returns> /// <remarks> /// <para> /// If any of the values in the input is equal to <see cref="IFloatingPointIeee754{TSelf}.NaN"/>, the result is also NaN. /// </para> /// <para> /// This method may call into the underlying C runtime or employ instructions specific to the current architecture. Exact results may differ between different /// operating systems or architectures. /// </para> /// </remarks> public static T Sum<T>(ReadOnlySpan<T> x) where T : IAdditionOperators<T, T, T>, IAdditiveIdentity<T, T> => Aggregate<T, IdentityOperator<T>, AddOperator<T>>(x); /// <summary>Computes the sum of the absolute values of every element in the specified tensor of numbers.</summary> /// <param name="x">The tensor, represented as a span.</param> /// <returns>The result of adding the absolute value of every element in <paramref name="x"/>, or zero if <paramref name="x"/> is empty.</returns> /// <exception cref="OverflowException"><typeparamref name="T"/> is a signed integer type and <paramref name="x"/> contained a value equal to <typeparamref name="T"/>'s minimum value.</exception> /// <remarks> /// <para> /// This method effectively computes: /// <c> /// Span<T> absoluteValues = ...; /// TensorPrimitives.Abs(x, absoluteValues); /// T result = TensorPrimitives.Sum(absoluteValues); /// </c> /// but without requiring intermediate storage for the absolute values. It corresponds to the <c>asum</c> method defined by <c>BLAS1</c>. /// </para> /// <para> /// This method may call into the underlying C runtime or employ instructions specific to the current architecture. Exact results may differ between different /// operating systems or architectures. /// </para> /// </remarks> public static T SumOfMagnitudes<T>(ReadOnlySpan<T> x) where T : INumberBase<T> => Aggregate<T, AbsoluteOperator<T>, AddOperator<T>>(x); /// <summary>Computes the sum of the square of every element in the specified tensor of numbers.</summary> /// <param name="x">The tensor, represented as a span.</param> /// <returns>The result of adding the square of every element in <paramref name="x"/>, or zero if <paramref name="x"/> is empty.</returns> /// <remarks> /// <para> /// This method effectively computes: /// <c> /// Span<T> squaredValues = ...; /// TensorPrimitives.Multiply(x, x, squaredValues); /// T result = TensorPrimitives.Sum(squaredValues); /// </c> /// but without requiring intermediate storage for the squared values. /// </para> /// <para> /// This method may call into the underlying C runtime or employ instructions specific to the current architecture. Exact results may differ between different /// operating systems or architectures. /// </para> /// </remarks> public static T SumOfSquares<T>(ReadOnlySpan<T> x) where T : IAdditionOperators<T, T, T>, IAdditiveIdentity<T, T>, IMultiplyOperators<T, T, T> => Aggregate<T, SquaredOperator<T>, AddOperator<T>>(x); /// <summary>x * x</summary> internal readonly struct SquaredOperator<T> : IUnaryOperator<T, T> where T : IMultiplyOperators<T, T, T> { public static bool Vectorizable => true; public static T Invoke(T x) => x * x; public static Vector128<T> Invoke(Vector128<T> x) => x * x; public static Vector256<T> Invoke(Vector256<T> x) => x * x; public static Vector512<T> Invoke(Vector512<T> x) => x * x; } } }