| File: System\Numerics\Tensors\netcore\TensorPrimitives.Add.cs | Web Access |
| Project: src\runtime\src\libraries\System.Numerics.Tensors\src\System.Numerics.Tensors.csproj (System.Numerics.Tensors) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Runtime.Intrinsics; namespace System.Numerics.Tensors { public static partial class TensorPrimitives { /// <summary>Computes the element-wise addition of numbers in the specified tensors.</summary> /// <param name="x">The first tensor, represented as a span.</param> /// <param name="y">The second tensor, represented as a span.</param> /// <param name="destination">The destination tensor, represented as a span.</param> /// <exception cref="ArgumentException">Length of <paramref name="x" /> must be same as length of <paramref name="y" />.</exception> /// <exception cref="ArgumentException">Destination is too short.</exception> /// <exception cref="ArgumentException"><paramref name="x"/> and <paramref name="destination"/> reference overlapping memory locations and do not begin at the same location.</exception> /// <exception cref="ArgumentException"><paramref name="y"/> and <paramref name="destination"/> reference overlapping memory locations and do not begin at the same location.</exception> /// <remarks> /// <para> /// This method effectively computes <c><paramref name="destination" />[i] = <paramref name="x" />[i] + <paramref name="y" />[i]</c>. /// </para> /// <para> /// If either of the element-wise input values is equal to <see cref="IFloatingPointIeee754{TSelf}.NaN"/>, the resulting element-wise value is also NaN. /// </para> /// </remarks> public static void Add<T>(ReadOnlySpan<T> x, ReadOnlySpan<T> y, Span<T> destination) where T : IAdditionOperators<T, T, T>, IAdditiveIdentity<T, T> { if (typeof(T) == typeof(Half) && TryAggregateInvokeHalfAsInt16<T, AddOperator<float>>(x, y, destination)) { return; } InvokeSpanSpanIntoSpan<T, AddOperator<T>>(x, y, destination); } /// <summary>Computes the element-wise addition of numbers in the specified tensors.</summary> /// <param name="x">The first tensor, represented as a span.</param> /// <param name="y">The second tensor, represented as a scalar.</param> /// <param name="destination">The destination tensor, represented as a span.</param> /// <exception cref="ArgumentException">Destination is too short.</exception> /// <exception cref="ArgumentException"><paramref name="x"/> and <paramref name="destination"/> reference overlapping memory locations and do not begin at the same location.</exception> /// <remarks> /// <para> /// This method effectively computes <c><paramref name="destination" />[i] = <paramref name="x" />[i] + <paramref name="y" /></c>. /// </para> /// <para> /// If either of the element-wise input values is equal to <see cref="IFloatingPointIeee754{TSelf}.NaN"/>, the resulting element-wise value is also NaN. /// </para> /// </remarks> public static void Add<T>(ReadOnlySpan<T> x, T y, Span<T> destination) where T : IAdditionOperators<T, T, T>, IAdditiveIdentity<T, T> { if (typeof(T) == typeof(Half) && TryAggregateInvokeHalfAsInt16<T, AddOperator<float>>(x, y, destination)) { return; } InvokeSpanScalarIntoSpan<T, AddOperator<T>>(x, y, destination); } /// <summary>x + y</summary> internal readonly struct AddOperator<T> : IAggregationOperator<T> where T : IAdditionOperators<T, T, T>, IAdditiveIdentity<T, T> { public static bool Vectorizable => true; public static T Invoke(T x, T y) => x + y; public static Vector128<T> Invoke(Vector128<T> x, Vector128<T> y) => x + y; public static Vector256<T> Invoke(Vector256<T> x, Vector256<T> y) => x + y; public static Vector512<T> Invoke(Vector512<T> x, Vector512<T> y) => x + y; public static T Invoke(Vector128<T> x) => Vector128.Sum(x); public static T Invoke(Vector256<T> x) => Vector256.Sum(x); public static T Invoke(Vector512<T> x) => Vector512.Sum(x); public static T IdentityValue => T.AdditiveIdentity; } } }