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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Runtime.Intrinsics;
namespace System.Numerics.Tensors
{
public static partial class TensorPrimitives
{
/// <summary>Computes the element-wise addition of numbers in the specified tensors.</summary>
/// <param name="x">The first tensor, represented as a span.</param>
/// <param name="y">The second tensor, represented as a span.</param>
/// <param name="destination">The destination tensor, represented as a span.</param>
/// <exception cref="ArgumentException">Length of <paramref name="x" /> must be same as length of <paramref name="y" />.</exception>
/// <exception cref="ArgumentException">Destination is too short.</exception>
/// <exception cref="ArgumentException"><paramref name="x"/> and <paramref name="destination"/> reference overlapping memory locations and do not begin at the same location.</exception>
/// <exception cref="ArgumentException"><paramref name="y"/> and <paramref name="destination"/> reference overlapping memory locations and do not begin at the same location.</exception>
/// <remarks>
/// <para>
/// This method effectively computes <c><paramref name="destination" />[i] = <paramref name="x" />[i] + <paramref name="y" />[i]</c>.
/// </para>
/// <para>
/// If either of the element-wise input values is equal to <see cref="IFloatingPointIeee754{TSelf}.NaN"/>, the resulting element-wise value is also NaN.
/// </para>
/// </remarks>
public static void Add<T>(ReadOnlySpan<T> x, ReadOnlySpan<T> y, Span<T> destination)
where T : IAdditionOperators<T, T, T>, IAdditiveIdentity<T, T> =>
InvokeSpanSpanIntoSpan<T, AddOperator<T>>(x, y, destination);
/// <summary>Computes the element-wise addition of numbers in the specified tensors.</summary>
/// <param name="x">The first tensor, represented as a span.</param>
/// <param name="y">The second tensor, represented as a scalar.</param>
/// <param name="destination">The destination tensor, represented as a span.</param>
/// <exception cref="ArgumentException">Destination is too short.</exception>
/// <exception cref="ArgumentException"><paramref name="x"/> and <paramref name="destination"/> reference overlapping memory locations and do not begin at the same location.</exception>
/// <remarks>
/// <para>
/// This method effectively computes <c><paramref name="destination" />[i] = <paramref name="x" />[i] + <paramref name="y" /></c>.
/// </para>
/// <para>
/// If either of the element-wise input values is equal to <see cref="IFloatingPointIeee754{TSelf}.NaN"/>, the resulting element-wise value is also NaN.
/// </para>
/// </remarks>
public static void Add<T>(ReadOnlySpan<T> x, T y, Span<T> destination)
where T : IAdditionOperators<T, T, T>, IAdditiveIdentity<T, T> =>
InvokeSpanScalarIntoSpan<T, AddOperator<T>>(x, y, destination);
/// <summary>x + y</summary>
internal readonly struct AddOperator<T> : IAggregationOperator<T> where T : IAdditionOperators<T, T, T>, IAdditiveIdentity<T, T>
{
public static bool Vectorizable => true;
public static T Invoke(T x, T y) => x + y;
public static Vector128<T> Invoke(Vector128<T> x, Vector128<T> y) => x + y;
public static Vector256<T> Invoke(Vector256<T> x, Vector256<T> y) => x + y;
public static Vector512<T> Invoke(Vector512<T> x, Vector512<T> y) => x + y;
public static T Invoke(Vector128<T> x) => Vector128.Sum(x);
public static T Invoke(Vector256<T> x) => Vector256.Sum(x);
public static T Invoke(Vector512<T> x) => Vector512.Sum(x);
public static T IdentityValue => T.AdditiveIdentity;
}
}
}
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