1 write to _cachedOffsetYValue
PresentationCore (1)
System\Windows\Media3D\Generated\TranslateTransform3D.cs (1)
93
target.
_cachedOffsetYValue
= (double)e.NewValue;
2 references to _cachedOffsetYValue
PresentationCore (2)
System\Windows\Media3D\Generated\TranslateTransform3D.cs (1)
135
return
_cachedOffsetYValue
;
System\Windows\Media3D\TranslateTransform3D.cs (1)
98
matrix.Translate(new Vector3D(_cachedOffsetXValue,
_cachedOffsetYValue
, _cachedOffsetZValue));