1 write to _cachedOffsetZValue
PresentationCore (1)
System\Windows\Media3D\Generated\TranslateTransform3D.cs (1)
102target._cachedOffsetZValue = (double)e.NewValue;
2 references to _cachedOffsetZValue
PresentationCore (2)
System\Windows\Media3D\Generated\TranslateTransform3D.cs (1)
151return _cachedOffsetZValue;
System\Windows\Media3D\TranslateTransform3D.cs (1)
98matrix.Translate(new Vector3D(_cachedOffsetXValue, _cachedOffsetYValue, _cachedOffsetZValue));