10 references to _duceResource
PresentationCore (10)
System\Windows\Media3D\Generated\DiffuseMaterial.cs (10)
221
Debug.Assert(!skipOnChannelCheck ||
_duceResource
.IsOnChannel(channel));
223
if (skipOnChannelCheck ||
_duceResource
.IsOnChannel(channel))
238
data.Handle =
_duceResource
.GetHandle(channel);
252
if (
_duceResource
.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_DIFFUSEMATERIAL))
263
return
_duceResource
.GetHandle(channel);
267
Debug.Assert(
_duceResource
.IsOnChannel(channel));
269
if (
_duceResource
.ReleaseOnChannel(channel))
280
return
_duceResource
.GetHandle(channel);
285
return
_duceResource
.GetChannelCount();
290
return
_duceResource
.GetChannel(index);