10 references to _duceResource
PresentationCore (10)
System\Windows\Media3D\Generated\DiffuseMaterial.cs (10)
212
Debug.Assert(!skipOnChannelCheck ||
_duceResource
.IsOnChannel(channel));
214
if (skipOnChannelCheck ||
_duceResource
.IsOnChannel(channel))
229
data.Handle =
_duceResource
.GetHandle(channel);
244
if (
_duceResource
.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_DIFFUSEMATERIAL))
255
return
_duceResource
.GetHandle(channel);
261
Debug.Assert(
_duceResource
.IsOnChannel(channel));
263
if (
_duceResource
.ReleaseOnChannel(channel))
276
return
_duceResource
.GetHandle(channel);
281
return
_duceResource
.GetChannelCount();
286
return
_duceResource
.GetChannel(index);