10 references to _duceResource
PresentationCore (10)
System\Windows\Media3D\Generated\DiffuseMaterial.cs (10)
209
Debug.Assert(!skipOnChannelCheck ||
_duceResource
.IsOnChannel(channel));
211
if (skipOnChannelCheck ||
_duceResource
.IsOnChannel(channel))
226
data.Handle =
_duceResource
.GetHandle(channel);
241
if (
_duceResource
.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_DIFFUSEMATERIAL))
252
return
_duceResource
.GetHandle(channel);
258
Debug.Assert(
_duceResource
.IsOnChannel(channel));
260
if (
_duceResource
.ReleaseOnChannel(channel))
273
return
_duceResource
.GetHandle(channel);
278
return
_duceResource
.GetChannelCount();
283
return
_duceResource
.GetChannel(index);