System\Windows\Media\Animation\AnimationStorage.cs (20)
76AnimationClock animationClock,
104AnimationClock animationClock,
366DetachAnimationClock((AnimationClock)sender, _removeRequestedHandler);
491(AnimationClock)sender,
498((AnimationClock)sender).Timeline.GetType().FullName),
510AnimationClock animationClock = (AnimationClock)sender;
548((AnimationClock)sender).CurrentStateInvalidated -= new EventHandler(OnCurrentStateInvalidated);
573AnimationClock animationClock,
583ApplyAnimationClocks(d, dp, new AnimationClock[] { animationClock }, handoffBehavior);
590IList<AnimationClock> animationClocks,
650storage._animationClocks = new FrugalObjectList<AnimationClock>(animationClocks.Count);
666FrugalObjectList<AnimationClock> newClockCollection = new FrugalObjectList<AnimationClock>(storage._animationClocks.Count + animationClocks.Count);
696IList<AnimationClock> animationClocks,
816AnimationClock animationClock;
819ApplyAnimationClocks(d, dp, new AnimationClock[] { animationClock }, handoffBehavior);
959FrugalObjectList<AnimationClock> clocks = storage._animationClocks;
1054AnimationClock animation)
1161protected FrugalObjectList<AnimationClock> _animationClocks;