29 references to Automatic
PresentationCore (29)
System\Windows\Duration.cs (2)
89return Duration.Automatic; 123return Duration.Automatic;
System\Windows\DurationConverter.cs (2)
75return Duration.Automatic; 129Debug.Assert(durationValue == Duration.Automatic); // Only other legal duration type
System\Windows\InterOp\D3DImage.cs (2)
248if (timeout == Duration.Automatic) 594Debug.Assert(timeout != Duration.Automatic);
System\Windows\Media\Animation\Clock.cs (12)
105if (_resolvedDuration == Duration.Automatic) 759get { return Duration.Automatic; } 1245return Duration.Automatic; 1409Debug.Assert(_resolvedDuration != Duration.Automatic, "_resolvedDuration should never be set to Automatic."); 1957Debug.Assert(_currentDuration != Duration.Automatic, "_currentDuration should never be Automatic."); 2354Debug.Assert(_currentDuration != Duration.Automatic, "_currentDuration should never be Automatic."); 2449if (duration != Duration.Automatic) 2464if (_currentDuration == Duration.Automatic) 2490Debug.Assert(_resolvedDuration != Duration.Automatic, "_resolvedDuration should never be Automatic."); 2491Debug.Assert(_currentDuration != Duration.Automatic, "_currentDuration should never be Automatic."); 3236Debug.Assert(syncClockDuration == Duration.Automatic); 4100private Duration _syncClockResolvedDuration = Duration.Automatic; // Duration -- *local* coordinates
System\Windows\Media\Animation\ClockGroup.cs (3)
339if (manualDuration != Duration.Automatic) 367else if (childEndOfActivePeriod == Duration.Automatic) 396return Duration.Automatic;
System\Windows\Media\Animation\ParallelTimeline.cs (2)
116else if (childEndOfActivePeriod == Duration.Automatic) 135return Duration.Automatic;
System\Windows\Media\Animation\Timeline.cs (3)
417Duration.Automatic, 712return Duration.Automatic; 1107if (Duration != Duration.Automatic)
System\Windows\Media\Imaging\WriteableBitmap.cs (1)
246if (timeout == Duration.Automatic)
System\Windows\Media\MediaPlayerState.cs (1)
414return Duration.Automatic;
System\Windows\Media\MediaTimeline.cs (1)
244return Duration.Automatic;