BackEnd\BuildManager\LegacyThreadingData.cs (6)
91ErrorUtilities.VerifyThrow(!_legacyThreadingEventsById.ContainsKey(submissionId), "Submission {0} should not already be registered with LegacyThreadingData", submissionId);
107ErrorUtilities.VerifyThrow(_legacyThreadingEventsById.ContainsKey(submissionId), "Submission {0} should have been previously registered with LegacyThreadingData", submissionId);
130ErrorUtilities.VerifyThrow(legacyThreadingEvents != null, "We're trying to wait on the legacy thread for submission {0}, but that submission has not been registered.", submissionId);
148ErrorUtilities.VerifyThrow(legacyThreadingEvents != null, "We're trying to track when the legacy thread for submission {0} goes inactive, but that submission has not been registered.", submissionId);
171ErrorUtilities.VerifyThrow(legacyThreadingEvents != null, "We're trying to signal that the legacy thread is ready for submission {0} to execute, but that submission has not been registered", submissionId);
193ErrorUtilities.VerifyThrow(legacyThreadingEvents != null, "We're trying to signal that submission {0} is done with the legacy thread, but that submission has not been registered", submissionId);
BackEnd\Components\BuildRequestEngine\BuildRequestEngine.cs (9)
191ErrorUtilities.VerifyThrow(_status == BuildRequestEngineStatus.Uninitialized, "Engine must be in the Uninitiailzed state, but is {0}", _status);
216ErrorUtilities.VerifyThrow(_status == BuildRequestEngineStatus.Active || _status == BuildRequestEngineStatus.Idle || _status == BuildRequestEngineStatus.Waiting, "Engine must be Active, Idle or Waiting to clean up, but is {0}.", _status);
330ErrorUtilities.VerifyThrow(_status != BuildRequestEngineStatus.Shutdown && _status != BuildRequestEngineStatus.Uninitialized, "Engine loop not yet started, status is {0}.", _status);
333ErrorUtilities.VerifyThrow(!_requestsByGlobalRequestId.ContainsKey(request.GlobalRequestId), "Request {0} is already known to the engine.", request.GlobalRequestId);
400ErrorUtilities.VerifyThrow(_status != BuildRequestEngineStatus.Shutdown && _status != BuildRequestEngineStatus.Uninitialized, "Engine loop not yet started, status is {0}.", _status);
401ErrorUtilities.VerifyThrow(_requestsByGlobalRequestId.ContainsKey(unblocker.BlockedRequestId), "Request {0} is not known to the engine.", unblocker.BlockedRequestId);
501ErrorUtilities.VerifyThrow(_status != BuildRequestEngineStatus.Shutdown && _status != BuildRequestEngineStatus.Uninitialized, "Engine loop not yet started, status is {0}.", _status);
612ErrorUtilities.VerifyThrow(_status == BuildRequestEngineStatus.Uninitialized, "Cleanup wasn't called, status is {0}", _status);
625ErrorUtilities.VerifyThrow(type == BuildComponentType.RequestEngine, "Cannot create component of type {0}", type);
BackEnd\Components\RequestBuilder\TargetEntry.cs (5)
425ErrorUtilities.VerifyThrow(!_isExecuting, "Target {0} is already executing", _target.Name);
772ErrorUtilities.VerifyThrow(_state != TargetEntryState.Completed, "State must not be Completed. State is {0}.", _state);
783ErrorUtilities.VerifyThrow(_state == TargetEntryState.Completed, "State must be Completed. State is {0}.", _state);
784ErrorUtilities.VerifyThrow(_targetResult.ResultCode == TargetResultCode.Skipped, "ResultCode must be Skipped. ResultCode is {0}.", _state);
785ErrorUtilities.VerifyThrow(_targetResult.WorkUnitResult.ActionCode == WorkUnitActionCode.Continue, "ActionCode must be Continue. ActionCode is {0}.", _state);
BackEnd\Components\Scheduler\SchedulingData.cs (6)
293ErrorUtilities.VerifyThrow(_buildHierarchy.ContainsKey(parent), "Parent doesn't exist in build hierarchy for request {0}", request.BuildRequest.GlobalRequestId);
379ErrorUtilities.VerifyThrow(_configurationToRequests.ContainsKey(request.BuildRequest.ConfigurationId), "Configuration {0} never had requests assigned to it.", request.BuildRequest.ConfigurationId);
380ErrorUtilities.VerifyThrow(_configurationToRequests[request.BuildRequest.ConfigurationId].Count > 0, "Configuration {0} has no requests assigned to it.", request.BuildRequest.ConfigurationId);
392ErrorUtilities.VerifyThrow(!_executingRequestByNode.ContainsKey(request.AssignedNode) || _executingRequestByNode[request.AssignedNode] == null, "Node {0} is currently executing a request.", request.AssignedNode);
504ErrorUtilities.VerifyThrow(returnValue != null, "Global Request Id {0} has not been assigned and cannot be retrieved.", globalRequestId);
695ErrorUtilities.VerifyThrow(