119 references to Default
Microsoft.Build.Tasks.Core (118)
AddToWin32Manifest.cs (1)
93
if (string.IsNullOrEmpty(ApplicationManifest.ItemSpec) || !FileSystems.
Default
.FileExists(ApplicationManifest?.ItemSpec))
AssemblyDependency\AssemblyFoldersFromConfig\AssemblyFoldersFromConfigResolver.cs (1)
130
ErrorUtilities.VerifyThrow(FileSystems.
Default
.FileExists(_assemblyFolderConfigFile),
AssemblyDependency\AssemblyInformation.cs (1)
972
if (!FileSystems.
Default
.FileExists(path))
AssemblyDependency\GenerateBindingRedirects.cs (1)
108
var outputExists = FileSystems.
Default
.FileExists(OutputAppConfigFile.ItemSpec);
AssemblyDependency\ResolveAssemblyReference.cs (1)
3296
(p, searchPattern) => FileSystems.
Default
.EnumerateDirectories(p, searchPattern).ToArray(),
BootstrapperUtil\BootstrapperBuilder.cs (13)
363
if (!FileSystems.
Default
.FileExists(setupSourceFile))
531
if (FileSystems.
Default
.DirectoryExists(startDirectory))
537
if (FileSystems.
Default
.FileExists(resourceFilePath))
601
if (FileSystems.
Default
.DirectoryExists(packagePath))
810
bool fileExists = FileSystems.
Default
.FileExists(filePath);
811
bool schemaExists = FileSystems.
Default
.FileExists(schemaPath);
938
if (FileSystems.
Default
.FileExists(strLangManifestFilename))
1453
if (!FileSystems.
Default
.FileExists(packageFileSource.Value))
1471
if (!FileSystems.
Default
.FileExists(packageFileSource.Value))
1524
if (FileSystems.
Default
.FileExists(eulaAttribute.Value))
1582
if (!FileSystems.
Default
.DirectoryExists(strFolderPath))
2093
if (FileSystems.
Default
.FileExists(fileSource))
2162
if (FileSystems.
Default
.FileExists(fileSource))
BuildEnvironmentHelper.cs (6)
213
if (FileSystems.
Default
.FileExists(msBuildExe))
217
else if (FileSystems.
Default
.FileExists(msBuildDll))
273
vsVersion != CurrentVisualStudioVersion || !FileSystems.
Default
.DirectoryExists(vsInstallDir))
298
.Where(i => i.Version.Major == v.Major && FileSystems.
Default
.DirectoryExists(i.Path))
341
if (!string.IsNullOrEmpty(msBuildExePath) && FileSystems.
Default
.FileExists(msBuildExePath))
611
var existsCheck = mode == BuildEnvironmentMode.VisualStudio ? new Func<string, bool>(_ => true) : FileSystems.
Default
.FileExists;
Copy.cs (2)
287
if (!FileSystems.
Default
.DirectoryExists(destinationFolder))
1009
if (DestinationFolder != null && FileSystems.
Default
.FileExists(DestinationFolder.ItemSpec))
CreateManifestResourceName.cs (1)
193
if (FileSystems.
Default
.FileExists(Path.Combine(Path.GetDirectoryName(fileName), conventionDependentUpon)))
DebugUtils.cs (1)
116
while (FileSystems.
Default
.FileExists(fullPath))
Delete.cs (1)
122
if (FileSystems.
Default
.FileExists(file.ItemSpec))
DependencyFile.cs (1)
66
if (FileSystems.
Default
.FileExists(FileName))
ExceptionHandling.cs (3)
412
IEnumerable<string> files = FileSystems.
Default
.EnumerateFiles(DebugDumpPath, "MSBuild*failure.txt");
416
if (FileSystems.
Default
.GetLastWriteTimeUtc(file) >= fromTimeUtc)
422
builder.Append(FileSystems.
Default
.ReadFileAllText(file));
Exec.cs (2)
506
if (!FileSystems.
Default
.FileExists(systemCmd))
531
if (!FileSystems.
Default
.DirectoryExists(_workingDirectory))
FileIO\GetFileHash.cs (1)
88
if (!FileSystems.
Default
.FileExists(file.ItemSpec))
FileIO\ReadLinesFromFile.cs (1)
41
if (FileSystems.
Default
.FileExists(File.ItemSpec))
FileIO\VerifyFileHash.cs (1)
42
if (!FileSystems.
Default
.FileExists(File))
FileIO\WriteLinesToFile.cs (1)
114
string existingContents = FileSystems.
Default
.ReadFileAllText(File.ItemSpec);
FileMatcher.cs (1)
90
public static FileMatcher Default = new FileMatcher(FileSystems.
Default
, null);
FileUtilities.cs (3)
81
return !FileSystems.
Default
.FileExists(lowerCased);
135
private static readonly IFileSystem DefaultFileSystem = FileSystems.
Default
;
751
foreach (string dir in FileSystems.
Default
.EnumerateDirectories(directory))
GenerateResource.cs (7)
1407
if (!FileSystems.
Default
.FileExists(Sources[i].ItemSpec))
1432
if (nothingOutOfDate && FileSystems.
Default
.FileExists(Sources[0].ItemSpec))
2524
if (assemblyFile.ItemSpec != null && FileSystems.
Default
.FileExists(assemblyFile.ItemSpec))
2675
if (!FileSystems.
Default
.DirectoryExists(currentOutputDirectory))
2739
if (FileSystems.
Default
.FileExists(outFileOrDir)
2761
if (FileSystems.
Default
.FileExists(currentOutputFile))
2849
if (!FileSystems.
Default
.DirectoryExists(shorterPath))
GetSDKReferenceFiles.cs (4)
927
string cacheFile = FileSystems.
Default
.EnumerateFiles(_cacheFileDirectory, GetCacheFileName(sdkIdentity, sdkRoot, "*")).FirstOrDefault();
1088
DateTime referencesCacheFileLastWriteTimeUtc = FileSystems.
Default
.GetLastWriteTimeUtc(referencesCacheFile);
1099
DateTime currentCodeLastWriteTime = FileSystems.
Default
.GetLastWriteTimeUtc(codeBase.LocalPath);
1100
if (FileSystems.
Default
.FileExists(referencesCacheFile) && currentCodeLastWriteTime < referencesCacheFileLastWriteTimeUtc)
ManifestUtil\AssemblyIdentity.cs (6)
199
if (!FileSystems.
Default
.FileExists(path))
273
if (!FileSystems.
Default
.FileExists(path))
307
if (!FileSystems.
Default
.FileExists(path))
333
if (!FileSystems.
Default
.FileExists(path))
535
if (FileSystems.
Default
.FileExists(path) && IsEqual(this, FromFile(path), specificVersion))
542
if (FileSystems.
Default
.FileExists(path) && IsEqual(this, FromManifest(path), specificVersion))
ManifestUtil\DeployManifest.cs (2)
150
if (FileSystems.
Default
.FileExists(redistListFilePath))
583
if (FileSystems.
Default
.FileExists(manifestPath))
ManifestUtil\LauncherBuilder.cs (2)
83
if (!FileSystems.
Default
.FileExists(LauncherPath))
106
if (!FileSystems.
Default
.DirectoryExists(strFolderPath))
ManifestUtil\Manifest.cs (2)
314
if (FileSystems.
Default
.FileExists(path))
331
if (FileSystems.
Default
.FileExists(resolvedPath))
ManifestUtil\SecurityUtil.cs (6)
661
if (!FileSystems.
Default
.FileExists(path))
856
if (toolPath == null || !FileSystems.
Default
.FileExists(toolPath))
861
if (toolPath == null || !FileSystems.
Default
.FileExists(toolPath))
869
if (NativeMethodsShared.IsWindows && (toolPath == null || !FileSystems.
Default
.FileExists(toolPath)))
873
if (toolPath == null || !FileSystems.
Default
.FileExists(toolPath))
877
if (!FileSystems.
Default
.FileExists(toolPath))
ManifestUtil\TrustInfo.cs (1)
653
if (FileSystems.
Default
.FileExists(path))
ManifestUtil\Util.cs (1)
269
if (!FileSystems.
Default
.DirectoryExists(logPath))
Modifiers.cs (2)
329
if (FileSystems.
Default
.FileExists(unescapedItemSpec))
345
if (FileSystems.
Default
.FileExists(unescapedItemSpec))
Move.cs (6)
206
if (FileSystems.
Default
.DirectoryExists(destinationFile))
212
if (FileSystems.
Default
.DirectoryExists(sourceFile))
222
if (!FileSystems.
Default
.FileExists(sourceFile))
229
if (OverwriteReadOnlyFiles && FileSystems.
Default
.FileExists(destinationFile))
236
if (!string.IsNullOrEmpty(destinationFolder) && !FileSystems.
Default
.DirectoryExists(destinationFolder))
271
if (FileSystems.
Default
.FileExists(destinationFile))
MSBuild.cs (1)
311
if (FileSystems.
Default
.FileExists(projectPath) || (skipNonExistProjects == SkipNonExistentProjectsBehavior.Build))
NativeMethods.cs (5)
845
if (!FileSystems.
Default
.FileExists(existingFileName))
850
var targetExists = FileSystems.
Default
.FileExists(newFileName);
1330
if (FileSystems.
Default
.DirectoryExists(s_gacPath))
1462
if (FileSystems.
Default
.DirectoryExists(path))
1479
if (FileSystems.
Default
.FileExists(path))
RedistList.cs (2)
307
if (FileSystems.
Default
.DirectoryExists(redistDirectory))
1091
if (FileSystems.
Default
.FileExists(subsetFilePath))
RemoveDir.cs (1)
64
if (FileSystems.
Default
.DirectoryExists(directory.ItemSpec))
ResGenDependencies.cs (1)
232
if (FileSystems.
Default
.FileExists(FileName))
ResolveCodeAnalysisRuleSet.cs (4)
87
if (FileSystems.
Default
.FileExists(fullName))
99
if (FileSystems.
Default
.FileExists(fullName))
112
if (FileSystems.
Default
.FileExists(fullName))
118
else if (FileSystems.
Default
.FileExists(CodeAnalysisRuleSet))
ResourceHandling\MSBuildResXReader.cs (2)
269
byte[] byteArray = FileSystems.
Default
.ReadFileAllBytes(fileName);
278
byte[] byteArray = FileSystems.
Default
.ReadFileAllBytes(fileName);
RoslynCodeTaskFactory\RoslynCodeTaskFactory.cs (5)
456
taskInfo.SourceCode = FileSystems.
Default
.ReadFileAllText(sourceAttribute.Value.Trim());
562
if (FileSystems.
Default
.FileExists(reference))
580
.FirstOrDefault(p => FileSystems.
Default
.FileExists(Path.Combine(p, assemblyFileName)));
806
if (deleteSourceCodeFile && sourceCodePath is not null && FileSystems.
Default
.FileExists(sourceCodePath))
812
if (!_compileForOutOfProcess && !string.IsNullOrEmpty(_assemblyPath) && FileSystems.
Default
.FileExists(_assemblyPath))
RoslynCodeTaskFactory\RoslynCodeTaskFactoryCompilers.cs (1)
47
return possibleLocations.Select(possibleLocation => possibleLocation()).FirstOrDefault(FileSystems.
Default
.FileExists);
StateFileBase.cs (3)
45
if (FileSystems.
Default
.FileExists(stateFile))
83
if (!string.IsNullOrEmpty(stateFile) && FileSystems.
Default
.FileExists(stateFile))
140
if (FileSystems.
Default
.FileExists(stateFile))
TaskFactoryUtilities.cs (8)
157
if (!string.IsNullOrEmpty(assemblyPath) && FileSystems.
Default
.FileExists(assemblyPath))
183
Assembly assembly = Assembly.Load(FileSystems.
Default
.ReadFileAllBytes(assemblyPath));
207
if (!FileSystems.
Default
.FileExists(manifestPath))
275
if (FileSystems.
Default
.DirectoryExists(processSpecificInlineTaskDir))
297
if (FileSystems.
Default
.FileExists(path))
299
return Assembly.Load(FileSystems.
Default
.ReadFileAllBytes(path));
305
if (FileSystems.
Default
.FileExists(path))
307
return Assembly.Load(FileSystems.
Default
.ReadFileAllBytes(path));
TempFileUtilities.cs (2)
188
ErrorUtilities.VerifyThrow(!FileSystems.
Default
.FileExists(file), "Guid should be unique");
234
if (FileSystems.
Default
.DirectoryExists(Path))
Unzip.cs (1)
109
if (!FileSystems.
Default
.FileExists(sourceFile.ItemSpec))
Microsoft.Build.Tasks.UnitTests (1)
TestAssemblyInfo.cs (1)
122
if (FileSystems.
Default
.FileExists(potentialVersionsPropsPath))