BackEnd\Components\Communications\NodeProviderOutOfProcBase.cs (12)
282MSBuildEventSource.Log.NodeReuseScanStart();
284MSBuildEventSource.Log.NodeReuseScanStop(possibleRunningNodesList.Count);
300MSBuildEventSource.Log.NodeConnectStart(nodeId);
349MSBuildEventSource.Log.NodePipeConnectStart(nodeId, nodeToReuse.Id);
351MSBuildEventSource.Log.NodePipeConnectStop(nodeId, nodeToReuse.Id, succeeded: nodeStream != null);
363MSBuildEventSource.Log.NodeConnectStop(nodeId, nodeToReuse.Id, isReused: true);
405MSBuildEventSource.Log.NodeLaunchStart(nodeId);
407MSBuildEventSource.Log.NodeLaunchStop(nodeId, msbuildProcess.Id);
416MSBuildEventSource.Log.NodePipeConnectStart(nodeId, msbuildProcess.Id);
418MSBuildEventSource.Log.NodePipeConnectStop(nodeId, msbuildProcess.Id, succeeded: nodeStream != null);
425MSBuildEventSource.Log.NodeConnectStop(nodeId, msbuildProcess.Id, isReused: false);
1341MSBuildEventSource.Log.PacketReadSize(_currentPacketLength);
BackEnd\Components\ProjectCache\ProjectCacheService.cs (11)
230MSBuildEventSource.Log.ProjectCacheCreatePluginInstanceStart(pluginAssemblyPath);
249MSBuildEventSource.Log.ProjectCacheCreatePluginInstanceStop(pluginAssemblyPath, pluginTypeName);
261MSBuildEventSource.Log.ProjectCacheBeginBuildStart(pluginTypeName);
366MSBuildEventSource.Log.ProjectCacheBeginBuildStop(pluginTypeName);
625MSBuildEventSource.Log.ProjectCacheGetCacheResultStart(plugin.Name, buildRequest.ProjectFullPath, targetNames ?? MSBuildConstants.DefaultTargetsMarker);
659if (MSBuildEventSource.Log.IsEnabled())
662MSBuildEventSource.Log.ProjectCacheGetCacheResultStop(plugin.Name, buildRequest.ProjectFullPath, targetNames ?? "<default>", cacheResultType);
903MSBuildEventSource.Log.ProjectCacheHandleBuildResultStart(plugin.Name, fileAccessContext.ProjectFullPath, targetNames);
923MSBuildEventSource.Log.ProjectCacheHandleBuildResultStop(plugin.Name, fileAccessContext.ProjectFullPath, targetNames);
986MSBuildEventSource.Log.ProjectCacheEndBuildStart(plugin.Name);
1008MSBuildEventSource.Log.ProjectCacheEndBuildStop(plugin.Name);