50 references to SynchronizedInputType
PresentationCore (46)
MS\Internal\Automation\SynchronizedInputAdaptor.cs (7)
29
void ISynchronizedInputProvider.StartListening(
SynchronizedInputType
inputType)
31
if (inputType !=
SynchronizedInputType
.KeyDown &&
32
inputType !=
SynchronizedInputType
.KeyUp &&
33
inputType !=
SynchronizedInputType
.MouseLeftButtonDown &&
34
inputType !=
SynchronizedInputType
.MouseLeftButtonUp &&
35
inputType !=
SynchronizedInputType
.MouseRightButtonDown &&
36
inputType !=
SynchronizedInputType
.MouseRightButtonUp)
MS\Internal\Automation\SynchronizedInputProviderWrapper.cs (2)
58
public void StartListening(
SynchronizedInputType
inputType)
95
_iface.StartListening((
SynchronizedInputType
)arg);
MS\Internal\SynchronizedInputHelper.cs (31)
52
internal static
SynchronizedInputType
GetPairedInputType(
SynchronizedInputType
inputType)
54
SynchronizedInputType
pairedInputType =
SynchronizedInputType
.KeyDown;
58
case
SynchronizedInputType
.KeyDown:
59
pairedInputType =
SynchronizedInputType
.KeyUp;
62
case
SynchronizedInputType
.KeyUp:
63
pairedInputType =
SynchronizedInputType
.KeyDown;
66
case
SynchronizedInputType
.MouseLeftButtonDown:
67
pairedInputType =
SynchronizedInputType
.MouseLeftButtonUp;
70
case
SynchronizedInputType
.MouseLeftButtonUp:
71
pairedInputType =
SynchronizedInputType
.MouseLeftButtonDown;
74
case
SynchronizedInputType
.MouseRightButtonDown:
75
pairedInputType =
SynchronizedInputType
.MouseRightButtonUp;
78
case
SynchronizedInputType
.MouseRightButtonUp:
79
pairedInputType =
SynchronizedInputType
.MouseRightButtonDown;
189
if (InputManager.SynchronizeInputType ==
SynchronizedInputType
.MouseLeftButtonDown ||
190
InputManager.SynchronizeInputType ==
SynchronizedInputType
.MouseLeftButtonUp)
196
if (InputManager.SynchronizeInputType ==
SynchronizedInputType
.MouseRightButtonDown ||
197
InputManager.SynchronizeInputType ==
SynchronizedInputType
.MouseRightButtonUp)
239
if (InputManager.SynchronizeInputType ==
SynchronizedInputType
.MouseLeftButtonDown ||
240
InputManager.SynchronizeInputType ==
SynchronizedInputType
.MouseLeftButtonUp)
246
if (InputManager.SynchronizeInputType ==
SynchronizedInputType
.MouseRightButtonDown ||
247
InputManager.SynchronizeInputType ==
SynchronizedInputType
.MouseRightButtonUp)
263
internal static RoutedEvent[] MapInputTypeToRoutedEvents(
SynchronizedInputType
inputType)
268
case
SynchronizedInputType
.KeyUp:
271
case
SynchronizedInputType
.KeyDown:
274
case
SynchronizedInputType
.MouseLeftButtonDown:
275
case
SynchronizedInputType
.MouseRightButtonDown:
278
case
SynchronizedInputType
.MouseLeftButtonUp:
279
case
SynchronizedInputType
.MouseRightButtonUp:
System\Windows\ContentElement.cs (1)
208
internal bool StartListeningSynchronizedInput(
SynchronizedInputType
inputType)
System\Windows\Input\InputManager.cs (3)
88
internal static
SynchronizedInputType
SynchronizeInputType
597
internal static bool StartListeningSynchronizedInput(DependencyObject d,
SynchronizedInputType
inputType)
968
private static
SynchronizedInputType
_synchronizedInputType;
System\Windows\UIElement.cs (1)
1852
internal bool StartListeningSynchronizedInput(
SynchronizedInputType
inputType)
System\Windows\UIElement3D.cs (1)
1277
internal bool StartListeningSynchronizedInput(
SynchronizedInputType
inputType)
UIAutomationClient (3)
MS\Internal\Automation\UiaCoreApi.cs (2)
835
internal static void SynchronizedInputPattern_StartListening(SafePatternHandle hobj,
SynchronizedInputType
inputType)
1353
private static extern int RawSynchronizedInputPattern_StartListening(SafePatternHandle hobj,
SynchronizedInputType
inputType);
System\Windows\Automation\SynchronizedInputPattern.cs (1)
81
public void StartListening(
SynchronizedInputType
inputType)
UIAutomationProvider (1)
System\Windows\Automation\Provider\ISynchronizedInputProvider.cs (1)
37
void StartListening(
SynchronizedInputType
inputType);