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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
//
//
// Description: Synchronized Input pattern adaptor
//
using System;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Automation.Provider;
using MS.Internal;
using SR = MS.Internal.PresentationCore.SR;
namespace MS.Internal.Automation
{
/// <summary>
/// Represents a synchronized input provider that supports the synchronized input pattern across
/// UIElements, ContentElements and UIElement3D.
/// </summary>
internal class SynchronizedInputAdaptor : ISynchronizedInputProvider
{
/// <summary>
/// Constructor
/// </summary>
/// <param name="owner">UIElement or ContentElement or UIElement3D this adaptor is associated with.</param>
internal SynchronizedInputAdaptor(DependencyObject owner)
{
Invariant.Assert(owner != null);
_owner = owner;
}
/// <summary>
/// This method is called by automation framework to trigger synchronized input processing.
/// </summary>
/// <param name="inputType"> Synchronized input type</param>
void ISynchronizedInputProvider.StartListening(SynchronizedInputType inputType)
{
if (inputType != SynchronizedInputType.KeyDown &&
inputType != SynchronizedInputType.KeyUp &&
inputType != SynchronizedInputType.MouseLeftButtonDown &&
inputType != SynchronizedInputType.MouseLeftButtonUp &&
inputType != SynchronizedInputType.MouseRightButtonDown &&
inputType != SynchronizedInputType.MouseRightButtonUp)
{
throw new ArgumentException(SR.Format(SR.Automation_InvalidSynchronizedInputType, inputType));
}
UIElement e = _owner as UIElement;
if (e != null)
{
if (!e.StartListeningSynchronizedInput(inputType))
{
throw new InvalidOperationException(SR.Automation_RecursivePublicCall);
}
}
else
{
ContentElement ce = _owner as ContentElement;
if (ce != null)
{
if (!ce.StartListeningSynchronizedInput(inputType))
{
throw new InvalidOperationException(SR.Automation_RecursivePublicCall);
}
}
else
{
UIElement3D e3D = (UIElement3D)_owner;
if (!e3D.StartListeningSynchronizedInput(inputType))
{
throw new InvalidOperationException(SR.Automation_RecursivePublicCall);
}
}
}
}
////<summary>
/// Cancel synchronized input processing.
///</summary>
void ISynchronizedInputProvider.Cancel()
{
UIElement e = _owner as UIElement;
if (e != null)
{
e.CancelSynchronizedInput();
}
else
{
ContentElement ce = _owner as ContentElement;
if (ce != null)
{
ce.CancelSynchronizedInput();
}
else
{
UIElement3D e3D = (UIElement3D)_owner;
e3D.CancelSynchronizedInput();
}
}
}
private readonly DependencyObject _owner;
}
}
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