File: System\Windows\Forms\NotifyIcon.NotifyIconNativeWindow.cs
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Project: src\src\System.Windows.Forms\src\System.Windows.Forms.csproj (System.Windows.Forms)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
 
using System.Runtime.InteropServices;
 
namespace System.Windows.Forms;
 
public sealed partial class NotifyIcon
{
    /// <summary>
    ///  Defines a placeholder window that the NotifyIcon is attached to.
    /// </summary>
    private class NotifyIconNativeWindow : NativeWindow
    {
        internal NotifyIcon _reference;
        private GCHandle _rootRef;   // We will root the control when we do not want to be eligible for garbage collection.
 
        /// <summary>
        ///  Create a new NotifyIcon, and bind the window to the NotifyIcon component.
        /// </summary>
        internal NotifyIconNativeWindow(NotifyIcon component)
        {
            _reference = component;
        }
 
        ~NotifyIconNativeWindow()
        {
            // This same post is done in Control's Dispose method, so if you change it, change it there too.
            if (Handle != 0)
            {
                PInvokeCore.PostMessage(this, PInvokeCore.WM_CLOSE);
            }
 
            // This releases the handle from our window proc, re-routing it back to the system.
        }
 
        public void LockReference(bool locked)
        {
            if (locked)
            {
                if (!_rootRef.IsAllocated)
                {
                    _rootRef = GCHandle.Alloc(_reference, GCHandleType.Normal);
                }
            }
            else
            {
                if (_rootRef.IsAllocated)
                {
                    _rootRef.Free();
                }
            }
        }
 
        protected override void OnThreadException(Exception e)
        {
            Application.OnThreadException(e);
        }
 
        /// <summary>
        ///  Pass messages on to the NotifyIcon object's wndproc handler.
        /// </summary>
        protected override void WndProc(ref Message m)
        {
            Debug.Assert(_reference is not null, "NotifyIcon was garbage collected while it was still visible.  How did we let that happen?");
            _reference.WndProc(ref m);
        }
    }
}