4 instantiations of BufferScope
System.Private.Windows.Core (4)
System\Drawing\ImageCodecInfoHelper.cs (1)
46using BufferScope<byte> buffer = new((int)size);
Windows\Win32\Graphics\Gdi\ArgbBuffer.cs (1)
26_bufferScope = new BufferScope<ARGB>(new Span<ARGB>(s, StackSpace), length);
Windows\Win32\Graphics\Gdi\HRGN.cs (1)
16using BufferScope<byte> buffer = new((int)regionDataSize);
Windows\Win32\System\Com\ComManagedStream.cs (1)
75using BufferScope<byte> buffer = new(4096);
9 references to BufferScope
System.Private.Windows.Core (9)
System\BufferScope.cs (5)
30/// Create the <see cref="BufferScope{T}"/> with an initial buffer. Useful for creating with an initial stack 40/// Create the <see cref="BufferScope{T}"/> with an initial buffer. Useful for creating with an initial stack 77/// Consider if creating new <see cref="BufferScope{T}"/> instances is possible and cleaner than using 116public static implicit operator Span<T>(BufferScope<T> scope) => scope._span; 118public static implicit operator ReadOnlySpan<T>(BufferScope<T> scope) => scope._span;
System\Drawing\ImageCodecInfoHelper.cs (1)
46using BufferScope<byte> buffer = new((int)size);
Windows\Win32\Graphics\Gdi\ArgbBuffer.cs (1)
20private BufferScope<ARGB> _bufferScope;
Windows\Win32\Graphics\Gdi\HRGN.cs (1)
16using BufferScope<byte> buffer = new((int)regionDataSize);
Windows\Win32\System\Com\ComManagedStream.cs (1)
75using BufferScope<byte> buffer = new(4096);