13 references to IsNegative
System.Numerics.Tensors (11)
System\Numerics\Tensors\netcore\TensorPrimitives.BitDecrement.cs (3)
102Vector256.IsNegative(xFloat).AsUInt32(), 124Vector256.IsNegative(xDouble).AsUInt64(), 241Vector256<ushort> isNegative = Vector256.IsNegative(x).AsUInt16();
System\Numerics\Tensors\netcore\TensorPrimitives.BitIncrement.cs (3)
102Vector256.IsNegative(xFloat).AsUInt32(), 124Vector256.IsNegative(xDouble).AsUInt64(), 241Vector256<ushort> isNegative = Vector256.IsNegative(x).AsUInt16();
System\Numerics\Tensors\netcore\TensorPrimitives.ConvertToInteger.cs (2)
61return Vector256.IsNegative(Vector256<TTo>.AllBitsSet) != Vector256<TTo>.Zero ? 68return Vector256.IsNegative(Vector256<TTo>.AllBitsSet) != Vector256<TTo>.Zero ?
System\Numerics\Tensors\netcore\TensorPrimitives.ConvertToIntegerNative.cs (2)
60return Vector256.IsNegative(Vector256<TTo>.AllBitsSet) != Vector256<TTo>.Zero ? 67return Vector256.IsNegative(Vector256<TTo>.AllBitsSet) != Vector256<TTo>.Zero ?
System\Numerics\Tensors\netcore\TensorPrimitives.Max.cs (1)
196return Vector256.IsNegative(vector);
System.Private.CoreLib (2)
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256_1.cs (1)
653static Vector256<T> ISimdVector<Vector256<T>, T>.IsNegative(Vector256<T> vector) => Vector256.IsNegative(vector);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (1)
2136/// <inheritdoc cref="Vector256.IsNegative{T}(Vector256{T})" />