23 references to IsNegative
System.Numerics.Tensors (21)
System\Numerics\Tensors\netcore\TensorPrimitives.BitDecrement.cs (3)
102
Vector256.
IsNegative
(xFloat).AsUInt32(),
124
Vector256.
IsNegative
(xDouble).AsUInt64(),
241
Vector256<ushort> isNegative = Vector256.
IsNegative
(x).AsUInt16();
System\Numerics\Tensors\netcore\TensorPrimitives.BitIncrement.cs (3)
102
Vector256.
IsNegative
(xFloat).AsUInt32(),
124
Vector256.
IsNegative
(xDouble).AsUInt64(),
241
Vector256<ushort> isNegative = Vector256.
IsNegative
(x).AsUInt16();
System\Numerics\Tensors\netcore\TensorPrimitives.ConvertToInteger.cs (2)
61
return Vector256.
IsNegative
(Vector256<TTo>.AllBitsSet) != Vector256<TTo>.Zero ?
68
return Vector256.
IsNegative
(Vector256<TTo>.AllBitsSet) != Vector256<TTo>.Zero ?
System\Numerics\Tensors\netcore\TensorPrimitives.ConvertToIntegerNative.cs (2)
60
return Vector256.
IsNegative
(Vector256<TTo>.AllBitsSet) != Vector256<TTo>.Zero ?
67
return Vector256.
IsNegative
(Vector256<TTo>.AllBitsSet) != Vector256<TTo>.Zero ?
System\Numerics\Tensors\netcore\TensorPrimitives.IndexOfMax.cs (1)
68
Vector256<T> equalResult = Vector256.IsPositive(x) & Vector256.
IsNegative
(y);
System\Numerics\Tensors\netcore\TensorPrimitives.IndexOfMaxMagnitude.cs (4)
91
Vector256<T> equalResult = Vector256.IsPositive(x) & Vector256.
IsNegative
(y);
101
Vector256<T> equalResult = Vector256.IsPositive(x) & Vector256.
IsNegative
(y);
103
return Vector256.AndNot(nonOverflowResult | Vector256.
IsNegative
(xMag), Vector256.
IsNegative
(yMag));
System\Numerics\Tensors\netcore\TensorPrimitives.IndexOfMin.cs (1)
67
Vector256<T> equalResult = Vector256.
IsNegative
(x) & Vector256.IsPositive(y);
System\Numerics\Tensors\netcore\TensorPrimitives.IndexOfMinMagnitude.cs (4)
91
Vector256<T> equalResult = Vector256.
IsNegative
(x) & Vector256.IsPositive(y);
101
Vector256<T> equalResult = Vector256.
IsNegative
(x) & Vector256.IsPositive(y);
103
return Vector256.AndNot(nonOverflowResult | Vector256.
IsNegative
(yMag), Vector256.
IsNegative
(xMag));
System\Numerics\Tensors\netcore\TensorPrimitives.IsNegative.cs (1)
73
public static Vector256<T> Invoke(Vector256<T> x) => Vector256.
IsNegative
<T>(x);
System.Private.CoreLib (2)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256_1.cs (1)
653
static Vector256<T> ISimdVector<Vector256<T>, T>.IsNegative(Vector256<T> vector) => Vector256.
IsNegative
(vector);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (1)
2347
/// <inheritdoc cref="Vector256.
IsNegative
{T}(Vector256{T})" />