16 references to Abs
PresentationCore (11)
MS\Internal\AnimatedTypeHelpers.cs (5)
388
return Math.
Abs
(to.ScA - from.ScA)
389
+ Math.
Abs
(to.ScR - from.ScR)
390
+ Math.
Abs
(to.ScG - from.ScG)
391
+ Math.
Abs
(to.ScB - from.ScB);
476
return Math.
Abs
(to - from);
src\Microsoft.DotNet.Wpf\src\Shared\MS\Internal\FloatUtil.cs (6)
38
float eps = ((float)Math.
Abs
(a) + (float)Math.
Abs
(b) + 10.0f) * FLT_EPSILON;
48
return (float)Math.
Abs
(a-1.0f) < 10.0f * FLT_EPSILON;
56
return (float)Math.
Abs
(a) < 10.0f * FLT_EPSILON;
65
return Math.
Abs
(denominator) <= Math.
Abs
(numerator) * INVERSE_FLT_MAX_PRECISION;
System.Private.CoreLib (2)
src\libraries\System.Private.CoreLib\src\System\MathF.cs (1)
49
return Math.
Abs
(x);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Scalar.cs (1)
194
return (T)(object)Math.
Abs
((float)(object)value);
System.Windows.Input.Manipulations (3)
System\Windows\Input\Manipulations\ManipulationSequence.cs (3)
1172
float delta = Math.
Abs
(baseValue - value);
1173
if (Math.
Abs
(baseValue - value2) < delta)
1177
else if (Math.
Abs
(baseValue - value3) < delta)