16 references to Abs
PresentationCore (11)
MS\Internal\AnimatedTypeHelpers.cs (5)
388return Math.Abs(to.ScA - from.ScA) 389+ Math.Abs(to.ScR - from.ScR) 390+ Math.Abs(to.ScG - from.ScG) 391+ Math.Abs(to.ScB - from.ScB); 476return Math.Abs(to - from);
src\Microsoft.DotNet.Wpf\src\Shared\MS\Internal\FloatUtil.cs (6)
38float eps = ((float)Math.Abs(a) + (float)Math.Abs(b) + 10.0f) * FLT_EPSILON; 48return (float)Math.Abs(a-1.0f) < 10.0f * FLT_EPSILON; 56return (float)Math.Abs(a) < 10.0f * FLT_EPSILON; 65return Math.Abs(denominator) <= Math.Abs(numerator) * INVERSE_FLT_MAX_PRECISION;
System.Private.CoreLib (2)
src\libraries\System.Private.CoreLib\src\System\MathF.cs (1)
49return Math.Abs(x);
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Scalar.cs (1)
194return (T)(object)Math.Abs((float)(object)value);
System.Windows.Input.Manipulations (3)
System\Windows\Input\Manipulations\ManipulationSequence.cs (3)
1172float delta = Math.Abs(baseValue - value); 1173if (Math.Abs(baseValue - value2) < delta) 1177else if (Math.Abs(baseValue - value3) < delta)