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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
// Description: UIElementParaClient class is responsible for handling display
// related data of BlockUIContainers.
//
using System; // IntPtr
using System.Collections.Generic; // List<T>
using System.Collections.ObjectModel; // ReadOnlyCollection<T>
using System.Security; // SecurityCritical
using System.Windows; // FrameworkElement
using System.Windows.Media; // Visual
using System.Windows.Documents; // BlockUIContainer
using MS.Internal.Documents; // ParagraphResult, UIElementIsland
using MS.Internal.Text; // TextDpi
using MS.Internal.PtsHost.UnsafeNativeMethods; // PTS
namespace MS.Internal.PtsHost
{
/// <summary>
/// FloaterParaClient class is responsible for handling display related
/// data of paragraphs associated with nested floaters.
/// </summary>
internal sealed class UIElementParaClient : FloaterBaseParaClient
{
//-------------------------------------------------------------------
//
// Constructors
//
//-------------------------------------------------------------------
#region Constructors
/// <summary>
/// Constructor.
/// </summary>
/// <param name="paragraph"></param>
internal UIElementParaClient(FloaterBaseParagraph paragraph)
: base(paragraph)
{
}
#endregion Constructors
//-------------------------------------------------------------------
//
// Internal Methods
//
//-------------------------------------------------------------------
#region Internal Methods
/// <summary>
/// Arrange paragraph.
/// </summary>
protected override void OnArrange()
{
base.OnArrange();
PTS.FSFLOATERDETAILS floaterDetails;
PTS.Validate(PTS.FsQueryFloaterDetails(PtsContext.Context, _paraHandle, out floaterDetails));
// Get paragraph's rectangle.
_rect = floaterDetails.fsrcFloater;
MbpInfo mbp = MbpInfo.FromElement(Paragraph.Element, Paragraph.StructuralCache.TextFormatterHost.PixelsPerDip);
if(ParentFlowDirection != PageFlowDirection)
{
mbp.MirrorMargin();
PTS.FSRECT pageRect = _pageContext.PageRect;
PTS.Validate(PTS.FsTransformRectangle(PTS.FlowDirectionToFswdir(ParentFlowDirection), ref pageRect, ref _rect, PTS.FlowDirectionToFswdir(PageFlowDirection), out _rect));
}
_rect.u += mbp.MarginLeft;
_rect.du -= mbp.MarginLeft + mbp.MarginRight;
_rect.du = Math.Max(TextDpi.ToTextDpi(TextDpi.MinWidth), _rect.du);
_rect.dv = Math.Max(TextDpi.ToTextDpi(TextDpi.MinWidth), _rect.dv);
}
/// <summary>
/// Returns collection of rectangles for the BlockUIContainer element.
/// If the element is not the paragraph's owner, empty collection is returned.
/// </summary>
internal override List<Rect> GetRectangles(ContentElement e, int start, int length)
{
List<Rect> rectangles = new List<Rect>();
if (Paragraph.Element == e)
{
// We have found the element. Return rectangles for this paragraph.
GetRectanglesForParagraphElement(out rectangles);
}
return rectangles;
}
/// <summary>
/// Validates visual node associated with paragraph.
/// </summary>
internal override void ValidateVisual(PTS.FSKUPDATE fskupdInherited)
{
// Obtain all mbd info
MbpInfo mbp = MbpInfo.FromElement(Paragraph.Element, Paragraph.StructuralCache.TextFormatterHost.PixelsPerDip);
// MIRROR entire element to interface with underlying layout tree.
// Border/Padding does not need to be mirrored, as it'll be mirrored with the content.
PtsHelper.UpdateMirroringTransform(PageFlowDirection, ThisFlowDirection, _visual, TextDpi.FromTextDpi(2 * _rect.u + _rect.du));
// Add UIElementIsland to visual tree and set appropiate offset.
UIElementIsland uiElementIsland = ((UIElementParagraph)Paragraph).UIElementIsland;
if (uiElementIsland != null)
{
if (_visual.Children.Count != 1 || _visual.Children[0] != uiElementIsland)
{
// Disconnect UIElementIsland from its old parent.
Visual currentParent = VisualTreeHelper.GetParent(uiElementIsland) as Visual;
if (currentParent != null)
{
ContainerVisual parent = currentParent as ContainerVisual;
Invariant.Assert(parent != null, "Parent should always derives from ContainerVisual.");
parent.Children.Remove(uiElementIsland);
}
_visual.Children.Clear();
_visual.Children.Add(uiElementIsland);
}
uiElementIsland.Offset = new PTS.FSVECTOR(_rect.u + mbp.BPLeft, _rect.v + mbp.BPTop).FromTextDpi();
}
else
{
_visual.Children.Clear();
}
// Draw background and borders.
Brush backgroundBrush = (Brush)Paragraph.Element.GetValue(TextElement.BackgroundProperty);
_visual.DrawBackgroundAndBorder(backgroundBrush, mbp.BorderBrush, mbp.Border, _rect.FromTextDpi(), IsFirstChunk, IsLastChunk);
}
/// <summary>
/// Returns tight bounding path geometry.
/// </summary>
internal Geometry GetTightBoundingGeometryFromTextPositions(ITextPointer startPosition, ITextPointer endPosition)
{
if (startPosition.CompareTo(((BlockUIContainer)Paragraph.Element).ContentEnd) < 0 &&
endPosition.CompareTo(((BlockUIContainer)Paragraph.Element).ContentStart) > 0)
{
return new RectangleGeometry(_rect.FromTextDpi());
}
return null;
}
/// <summary>
/// Creates paragraph result representing this paragraph.
/// </summary>
/// <returns></returns>
internal override ParagraphResult CreateParagraphResult()
{
return new UIElementParagraphResult(this);
}
/// <summary>
/// Hit tests to the correct IInputElement within the paragraph that
/// the mouse is over.
/// </summary>
internal override IInputElement InputHitTest(PTS.FSPOINT pt)
{
if (_rect.Contains(pt))
{
return Paragraph.Element as IInputElement;
}
return null;
}
/// <summary>
/// Returns TextContentRange for the content of the paragraph.
/// </summary>
internal override TextContentRange GetTextContentRange()
{
BlockUIContainer elementOwner = (BlockUIContainer)Paragraph.Element;
return TextContainerHelper.GetTextContentRangeForTextElement(elementOwner);
}
#endregion Internal Methods
}
}
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