| File: System\Windows\Media3D\Generated\Light.cs | Web Access |
| Project: src\wpf\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // // // This file was generated, please do not edit it directly. // // Please see MilCodeGen.html for more information. // using MS.Internal; using MS.Internal.Collections; using MS.Utility; using System.Collections; using System.ComponentModel; using System.Globalization; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media.Animation; using System.Windows.Media.Composition; namespace System.Windows.Media.Media3D { public abstract partial class Light : Model3D { //------------------------------------------------------ // // Public Methods // //------------------------------------------------------ #region Public Methods /// <summary> /// Shadows inherited Clone() with a strongly typed /// version for convenience. /// </summary> public new Light Clone() { return (Light)base.Clone(); } /// <summary> /// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// </summary> public new Light CloneCurrentValue() { return (Light)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ private static void ColorPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { Light target = ((Light) d); target.PropertyChanged(ColorProperty); } #region Public Properties /// <summary> /// Color - Color. Default value is Colors.White. /// </summary> public Color Color { get { return (Color)GetValue(ColorProperty); } set { SetValueInternal(ColorProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods #endregion ProtectedMethods //------------------------------------------------------ // // Internal Methods // //------------------------------------------------------ #region Internal Methods #endregion Internal Methods //------------------------------------------------------ // // Internal Properties // //------------------------------------------------------ #region Internal Properties // // This property finds the correct initial size for the _effectiveValues store on the // current DependencyObject as a performance optimization // // This includes: // Color // internal override int EffectiveValuesInitialSize { get { return 1; } } #endregion Internal Properties //------------------------------------------------------ // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties /// <summary> /// The DependencyProperty for the Light.Color property. /// </summary> public static readonly DependencyProperty ColorProperty; #endregion Dependency Properties //------------------------------------------------------ // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal static Color s_Color = Colors.White; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //------------------------------------------------------ static Light() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. // Initializations Type typeofThis = typeof(Light); ColorProperty = RegisterProperty("Color", typeof(Color), typeofThis, Colors.White, new PropertyChangedCallback(ColorPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } }