| File: System\Windows\Media\TileBrush.cs | Web Access |
| Project: src\wpf\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // // // // Description: This file contains the implementation of TileBrush. // The TileBrush is an abstract class of Brushes which describes // a way to fill a region by tiling. The contents of the tiles // are described by classes derived from TileBrush. // // using System.Windows.Media.Composition; namespace System.Windows.Media { /// <summary> /// TileBrush /// The TileBrush is an abstract class of Brushes which describes /// a way to fill a region by tiling. The contents of the tiles /// are described by classes derived from TileBrush. /// </summary> public abstract partial class TileBrush : Brush { #region Constructors /// <summary> /// Protected constructor for TileBrush. /// Sets all values to their defaults. /// To set property values, use the constructor which accepts paramters /// </summary> protected TileBrush() { } #endregion Constructors /// <summary> /// Obtains the current bounds of the brush's content /// </summary> /// <param name="contentBounds"> Output bounds of content </param> protected abstract void GetContentBounds(out Rect contentBounds); /// <summary> /// Obtains a matrix that maps the TileBrush's content to the coordinate /// space of the shape it is filling. /// </summary> /// <param name="shapeFillBounds"> /// Fill-bounds of the shape this brush is stroking/filling /// </param> /// <param name="tileBrushMapping"> /// Output matrix that maps the TileBrush's content to the coordinate /// space of the shape it is filling /// </param> internal void GetTileBrushMapping( Rect shapeFillBounds, out Matrix tileBrushMapping ) { Rect contentBounds = Rect.Empty; BrushMappingMode viewboxUnits = ViewboxUnits; bool brushIsEmpty = false; // Initialize out-param tileBrushMapping = Matrix.Identity; // Obtain content bounds for RelativeToBoundingBox ViewboxUnits // // If ViewboxUnits is RelativeToBoundingBox, then the tile-brush // transform is also dependent on the bounds of the content. if (viewboxUnits == BrushMappingMode.RelativeToBoundingBox) { GetContentBounds(out contentBounds); // If contentBounds is Rect.Empty then this brush renders nothing. // Set the empty flag & early-out. if (contentBounds == Rect.Empty) { brushIsEmpty = true; } } // // Pass the properties to MilUtility_GetTileBrushMapping to calculate // the mapping, unless the brush is already determined to be empty // if (!brushIsEmpty) { // // Obtain properties that must be set into local variables // Rect viewport = Viewport; Rect viewbox = Viewbox; Matrix transformValue; Matrix relativeTransformValue; Transform.GetTransformValue( Transform, out transformValue ); Transform.GetTransformValue( RelativeTransform, out relativeTransformValue ); unsafe { D3DMATRIX d3dTransform; D3DMATRIX d3dRelativeTransform; D3DMATRIX d3dContentToShape; int brushIsEmptyBOOL; // Call MilUtility_GetTileBrushMapping, converting Matrix's to // D3DMATRIX's when needed. MILUtilities.ConvertToD3DMATRIX(&transformValue, &d3dTransform); MILUtilities.ConvertToD3DMATRIX(&relativeTransformValue, &d3dRelativeTransform); MS.Win32.PresentationCore.UnsafeNativeMethods.MilCoreApi.MilUtility_GetTileBrushMapping( &d3dTransform, &d3dRelativeTransform, Stretch, AlignmentX, AlignmentY, ViewportUnits, viewboxUnits, &shapeFillBounds, &contentBounds, ref viewport, ref viewbox, out d3dContentToShape, out brushIsEmptyBOOL ); // Convert the brushIsEmpty flag from BOOL to a bool. brushIsEmpty = (brushIsEmptyBOOL != 0); // Set output matrix if the brush isn't empty. Otherwise, the // output of MilUtility_GetTileBrushMapping must be ignored. if (!brushIsEmpty) { Matrix contentToShape; MILUtilities.ConvertFromD3DMATRIX(&d3dContentToShape, &contentToShape); // Set the out-param to the computed tile brush mapping tileBrushMapping = contentToShape; } } } } } }