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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
//
// This file was generated, please do not edit it directly.
//
// Please see MilCodeGen.html for more information.
//
using MS.Internal;
using MS.Internal.KnownBoxes;
using MS.Internal.Collections;
using MS.Internal.PresentationCore;
using MS.Utility;
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Runtime.InteropServices;
using System.ComponentModel.Design.Serialization;
using System.Text;
using System.Windows;
using System.Windows.Media;
using System.Windows.Media.Effects;
using System.Windows.Media.Media3D;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Windows.Media.Imaging;
using System.Windows.Markup;
using System.Windows.Media.Converters;
using System.Security;
using SR=MS.Internal.PresentationCore.SR;
// These types are aliased to match the unamanaged names used in interop
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single;
namespace System.Windows.Media
{
sealed partial class TextEffect : Animatable
{
//------------------------------------------------------
//
// Public Methods
//
//------------------------------------------------------
#region Public Methods
/// <summary>
/// Shadows inherited Clone() with a strongly typed
/// version for convenience.
/// </summary>
public new TextEffect Clone()
{
return (TextEffect)base.Clone();
}
/// <summary>
/// Shadows inherited CloneCurrentValue() with a strongly typed
/// version for convenience.
/// </summary>
public new TextEffect CloneCurrentValue()
{
return (TextEffect)base.CloneCurrentValue();
}
#endregion Public Methods
//------------------------------------------------------
//
// Public Properties
//
//------------------------------------------------------
private static bool ValidatePositionStartValue(object value)
{
// This resource needs to be notified on new values being set.
if (!OnPositionStartChanging((int) value))
{
return false;
}
return true;
}
private static bool ValidatePositionCountValue(object value)
{
// This resource needs to be notified on new values being set.
if (!OnPositionCountChanging((int) value))
{
return false;
}
return true;
}
#region Public Properties
/// <summary>
/// Transform - Transform. Default value is null.
/// Transform on the text with this effect
/// </summary>
public Transform Transform
{
get
{
return (Transform) GetValue(TransformProperty);
}
set
{
SetValueInternal(TransformProperty, value);
}
}
/// <summary>
/// Clip - Geometry. Default value is null.
/// Clip on the text with this effect
/// </summary>
public Geometry Clip
{
get
{
return (Geometry) GetValue(ClipProperty);
}
set
{
SetValueInternal(ClipProperty, value);
}
}
/// <summary>
/// Foreground - Brush. Default value is null.
/// Foreground for the text with this effect
/// </summary>
public Brush Foreground
{
get
{
return (Brush) GetValue(ForegroundProperty);
}
set
{
SetValueInternal(ForegroundProperty, value);
}
}
/// <summary>
/// PositionStart - int. Default value is 0.
/// The codepoint index of the start of the text effect
/// </summary>
public int PositionStart
{
get
{
return (int) GetValue(PositionStartProperty);
}
set
{
SetValueInternal(PositionStartProperty, value);
}
}
/// <summary>
/// PositionCount - int. Default value is 0.
/// The glyph or codepoint count, based on the graunularity
/// </summary>
public int PositionCount
{
get
{
return (int) GetValue(PositionCountProperty);
}
set
{
SetValueInternal(PositionCountProperty, value);
}
}
#endregion Public Properties
//------------------------------------------------------
//
// Protected Methods
//
//------------------------------------------------------
#region Protected Methods
/// <summary>
/// Implementation of <see cref="System.Windows.Freezable.CreateInstanceCore">Freezable.CreateInstanceCore</see>.
/// </summary>
/// <returns>The new Freezable.</returns>
protected override Freezable CreateInstanceCore()
{
return new TextEffect();
}
#endregion ProtectedMethods
//------------------------------------------------------
//
// Internal Methods
//
//------------------------------------------------------
#region Internal Methods
#endregion Internal Methods
//------------------------------------------------------
//
// Internal Properties
//
//------------------------------------------------------
#region Internal Properties
#endregion Internal Properties
//------------------------------------------------------
//
// Dependency Properties
//
//------------------------------------------------------
#region Dependency Properties
/// <summary>
/// The DependencyProperty for the TextEffect.Transform property.
/// </summary>
public static readonly DependencyProperty TransformProperty;
/// <summary>
/// The DependencyProperty for the TextEffect.Clip property.
/// </summary>
public static readonly DependencyProperty ClipProperty;
/// <summary>
/// The DependencyProperty for the TextEffect.Foreground property.
/// </summary>
public static readonly DependencyProperty ForegroundProperty;
/// <summary>
/// The DependencyProperty for the TextEffect.PositionStart property.
/// </summary>
public static readonly DependencyProperty PositionStartProperty;
/// <summary>
/// The DependencyProperty for the TextEffect.PositionCount property.
/// </summary>
public static readonly DependencyProperty PositionCountProperty;
#endregion Dependency Properties
//------------------------------------------------------
//
// Internal Fields
//
//------------------------------------------------------
#region Internal Fields
internal const int c_PositionStart = 0;
internal const int c_PositionCount = 0;
#endregion Internal Fields
#region Constructors
//------------------------------------------------------
//
// Constructors
//
//------------------------------------------------------
static TextEffect()
{
// We check our static default fields which are of type Freezable
// to make sure that they are not mutable, otherwise we will throw
// if these get touched by more than one thread in the lifetime
// of your app.
// Initializations
Type typeofThis = typeof(TextEffect);
TransformProperty =
RegisterProperty("Transform",
typeof(Transform),
typeofThis,
null,
null,
null,
/* isIndependentlyAnimated = */ false,
/* coerceValueCallback */ null);
ClipProperty =
RegisterProperty("Clip",
typeof(Geometry),
typeofThis,
null,
null,
null,
/* isIndependentlyAnimated = */ false,
/* coerceValueCallback */ null);
ForegroundProperty =
RegisterProperty("Foreground",
typeof(Brush),
typeofThis,
null,
null,
null,
/* isIndependentlyAnimated = */ false,
/* coerceValueCallback */ null);
PositionStartProperty =
RegisterProperty("PositionStart",
typeof(int),
typeofThis,
0,
null,
new ValidateValueCallback(ValidatePositionStartValue),
/* isIndependentlyAnimated = */ false,
/* coerceValueCallback */ null);
PositionCountProperty =
RegisterProperty("PositionCount",
typeof(int),
typeofThis,
0,
null,
new ValidateValueCallback(ValidatePositionCountValue),
/* isIndependentlyAnimated = */ false,
/* coerceValueCallback */ null);
}
#endregion Constructors
}
}
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