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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
//
//
// Contents: TextEffect class
//
//
using System.Windows.Media.Animation;
namespace System.Windows.Media
{
/// <summary>
/// The class definition for TextEffect
/// </summary>
[Localizability(LocalizationCategory.None, Readability=Readability.Unreadable)]
public partial class TextEffect : Animatable
{
//----------------------------------------
// constructor
//----------------------------------------
/// <summary>
/// Constructor to TextEffect
/// </summary>
/// <param name="transform">transform of the text effect</param>
/// <param name="foreground">foreground of the text effect</param>
/// <param name="clip">clip of the text effect</param>
/// <param name="positionStart">starting character index of the text effect</param>
/// <param name="positionCount">number of code points</param>
public TextEffect(
Transform transform,
Brush foreground,
Geometry clip,
int positionStart,
int positionCount
)
{
ArgumentOutOfRangeException.ThrowIfNegative(positionCount);
Transform = transform;
Foreground = foreground;
Clip = clip;
PositionStart = positionStart;
PositionCount = positionCount;
}
/// <summary>
/// constructor
/// </summary>
public TextEffect()
{
}
//-------------------------------
// Private method
//-------------------------------
private static bool OnPositionStartChanging(int value)
{
return (value >= 0);
}
private static bool OnPositionCountChanging(int value)
{
return (value >= 0);
}
}
}
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