| File: System\Windows\Media\Animation\ClockState.cs | Web Access |
| Project: src\wpf\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // namespace System.Windows.Media.Animation { /// <summary> /// This enumeration represents the different states that a clock can be in /// at any given time. /// </summary> public enum ClockState { /// <summary> /// The clock is currently active meaning that the current time of the /// clock changes relative to its parent time. /// </summary> Active, /// <summary> /// The clock is currenty in a fill state meaning that its current time /// and progress do not change relative to the parent's time, but the /// clock is not stopped. /// </summary> Filling, /// <summary> /// The clock is currently stopped which means that its current time and /// current progress property values are undefined. /// </summary> Stopped } }