18 writes to InternalNextTickNeededTime
PresentationCore (18)
System\Windows\Media\Animation\Clock.cs (15)
677
InternalNextTickNeededTime
= _parent.InternalNextTickNeededTime;
1927
InternalNextTickNeededTime
= GetNextDesiredFrameTime(nextDesiredTick);
2127
InternalNextTickNeededTime
= TimeSpan.Zero;
2164
InternalNextTickNeededTime
= proposedNextTickTime;
2297
InternalNextTickNeededTime
= TimeSpan.Zero; // We need ticks immediately
2381
InternalNextTickNeededTime
= TimeSpan.Zero;
2405
InternalNextTickNeededTime
= TimeSpan.Zero;
2736
InternalNextTickNeededTime
= null;
3008
InternalNextTickNeededTime
= IsInteractivelyPaused ? TimeSpan.Zero : (TimeSpan?)null;
3057
InternalNextTickNeededTime
= CurrentGlobalTime + timeUntilNextBoundary;
3062
InternalNextTickNeededTime
= null;
3089
InternalNextTickNeededTime
= TimeSpan.Zero; // When TimeManager wakes up, we will need an update
3142
InternalNextTickNeededTime
= null;
3690
subtree.Current.
InternalNextTickNeededTime
= TimeSpan.Zero;
3696
current.
InternalNextTickNeededTime
= TimeSpan.Zero;
System\Windows\Media\Animation\ClockGroup.cs (3)
251
InternalNextTickNeededTime
= null; // Reset the root's next tick needed time
273
InternalNextTickNeededTime
= enumerator.Current.InternalNextTickNeededTime;
317
InternalNextTickNeededTime
= _children[c].InternalNextTickNeededTime;
26 references to InternalNextTickNeededTime
PresentationCore (26)
System\Windows\Media\Animation\Clock.cs (11)
674
(!
InternalNextTickNeededTime
.HasValue ||
675
(_parent.
InternalNextTickNeededTime
.HasValue && _parent.
InternalNextTickNeededTime
.Value <
InternalNextTickNeededTime
.Value)))
677
InternalNextTickNeededTime = _parent.
InternalNextTickNeededTime
;
1916
if (HasDesiredFrameRate &&
InternalNextTickNeededTime
.HasValue)
1923
TimeSpan nextDesiredTick =
InternalNextTickNeededTime
== TimeSpan.Zero ? _rootData.CurrentAdjustedGlobalTime
1924
:
InternalNextTickNeededTime
.Value;
2162
if (!
InternalNextTickNeededTime
.HasValue || proposedNextTickTime <
InternalNextTickNeededTime
.Value)
3694
while (current != null && current.
InternalNextTickNeededTime
!= TimeSpan.Zero)
System\Windows\Media\Animation\ClockGroup.cs (14)
225
if (CurrentGlobalTime >= current.
InternalNextTickNeededTime
)
250
TimeSpan? previousTickNeededTime =
InternalNextTickNeededTime
;
269
if(!
InternalNextTickNeededTime
.HasValue ||
270
(enumerator.Current.
InternalNextTickNeededTime
.HasValue &&
271
enumerator.Current.
InternalNextTickNeededTime
<
InternalNextTickNeededTime
))
273
InternalNextTickNeededTime = enumerator.Current.
InternalNextTickNeededTime
;
277
if (
InternalNextTickNeededTime
.HasValue &&
278
(!previousTickNeededTime.HasValue || previousTickNeededTime >
InternalNextTickNeededTime
))
314
if (!
InternalNextTickNeededTime
.HasValue ||
315
(_children[c].
InternalNextTickNeededTime
.HasValue && _children[c].
InternalNextTickNeededTime
<
InternalNextTickNeededTime
))
317
InternalNextTickNeededTime = _children[c].
InternalNextTickNeededTime
;
System\Windows\Media\Animation\TimeManager.cs (1)
762
TimeSpan? nextTickNeededTime = _timeManagerClock.
InternalNextTickNeededTime
;