1 type derived from AnimationStorage
PresentationCore (1)
System\Windows\Media\Animation\IndependentAnimationStorage.cs (1)
13internal abstract class IndependentAnimationStorage : AnimationStorage, DUCE.IResource
1 instantiation of AnimationStorage
PresentationCore (1)
System\Windows\Media\Animation\AnimationStorage.cs (1)
1105newStorage = new AnimationStorage();
55 references to AnimationStorage
PresentationCore (55)
System\Windows\Generated\ContentElement.cs (8)
73if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 81&& !AnimationStorage.IsAnimationValid(dp, clock.Timeline)) 98AnimationStorage.ApplyAnimationClock(this, dp, clock, handoffBehavior); 142if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 150&& !AnimationStorage.IsAnimationValid(dp, animation)) 165AnimationStorage.BeginAnimation(this, dp, animation, handoffBehavior); 222AnimationStorage storage = AnimationStorage.GetStorage(this, dp);
System\Windows\Generated\UIElement.cs (8)
73if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 81&& !AnimationStorage.IsAnimationValid(dp, clock.Timeline)) 98AnimationStorage.ApplyAnimationClock(this, dp, clock, handoffBehavior); 142if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 150&& !AnimationStorage.IsAnimationValid(dp, animation)) 165AnimationStorage.BeginAnimation(this, dp, animation, handoffBehavior); 222AnimationStorage storage = AnimationStorage.GetStorage(this, dp);
System\Windows\Media\Animation\Animatable.cs (4)
45AnimationStorage animationStorage = AnimationStorage.GetStorage(this, dp); 66FrugalMap animatedPropertiesMap = AnimationStorage.GetAnimatedPropertiesMap(this); 91FrugalMap animatedPropertiesMap = AnimationStorage.GetAnimatedPropertiesMap(this);
System\Windows\Media\Animation\AnimationLayer.cs (3)
11private AnimationStorage _ownerStorage; 15internal AnimationLayer(AnimationStorage ownerStorage) 168AnimationStorage tmpOwnerStorage = _ownerStorage;
System\Windows\Media\Animation\AnimationStorage.cs (12)
437object animatedValue = AnimationStorage.GetCurrentPropertyValue(this, targetDO, _dependencyProperty, metadata, value); 602AnimationStorage storage = GetStorage(d, dp); 714AnimationStorage storage = GetStorage(d, dp); 787AnimationStorage storage = GetStorage(d, dp); 872internal static AnimationStorage EnsureStorage( 885return (AnimationStorage)currentStorage; 894AnimationStorage storage, 1085internal static AnimationStorage GetStorage(DependencyObject d, DependencyProperty dp) 1088|| AnimatedPropertyMapField.GetValue(d)[dp.GlobalIndex] is AnimationStorage); 1090return AnimatedPropertyMapField.GetValue(d)[dp.GlobalIndex] as AnimationStorage; 1093private static AnimationStorage CreateStorage( 1097AnimationStorage newStorage;
System\Windows\Media\Animation\Generated\Animatable.cs (8)
67if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 75&& !AnimationStorage.IsAnimationValid(dp, clock.Timeline)) 92AnimationStorage.ApplyAnimationClock(this, dp, clock, handoffBehavior); 136if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 144&& !AnimationStorage.IsAnimationValid(dp, animation)) 159AnimationStorage.BeginAnimation(this, dp, animation, handoffBehavior); 216AnimationStorage storage = AnimationStorage.GetStorage(this, dp);
System\Windows\Media\Animation\IndependentAnimationStorage.cs (1)
235IndependentAnimationStorage storage = AnimationStorage.GetStorage(d, dp) as IndependentAnimationStorage;
System\Windows\Media\DrawingGroup.cs (3)
170(null != AnimationStorage.GetStorage(this, DrawingGroup.TransformProperty))) 184(null != AnimationStorage.GetStorage(this, DrawingGroup.ClipGeometryProperty))) 198(null != AnimationStorage.GetStorage(this, DrawingGroup.OpacityProperty)))
System\Windows\Media3D\Generated\Visual3D.cs (8)
69if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 77&& !AnimationStorage.IsAnimationValid(dp, clock.Timeline)) 94AnimationStorage.ApplyAnimationClock(this, dp, clock, handoffBehavior); 138if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 146&& !AnimationStorage.IsAnimationValid(dp, animation)) 161AnimationStorage.BeginAnimation(this, dp, animation, handoffBehavior); 218AnimationStorage storage = AnimationStorage.GetStorage(this, dp);