1 type derived from AnimationStorage
PresentationCore (1)
System\Windows\Media\Animation\IndependentAnimationStorage.cs (1)
13internal abstract class IndependentAnimationStorage : AnimationStorage, DUCE.IResource
1 instantiation of AnimationStorage
PresentationCore (1)
System\Windows\Media\Animation\AnimationStorage.cs (1)
1101newStorage = new AnimationStorage();
55 references to AnimationStorage
PresentationCore (55)
System\Windows\Generated\ContentElement.cs (8)
70if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 76&& !AnimationStorage.IsAnimationValid(dp, clock.Timeline)) 91AnimationStorage.ApplyAnimationClock(this, dp, clock, handoffBehavior); 135if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 141&& !AnimationStorage.IsAnimationValid(dp, animation)) 156AnimationStorage.BeginAnimation(this, dp, animation, handoffBehavior); 213AnimationStorage storage = AnimationStorage.GetStorage(this, dp);
System\Windows\Generated\UIElement.cs (8)
70if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 76&& !AnimationStorage.IsAnimationValid(dp, clock.Timeline)) 91AnimationStorage.ApplyAnimationClock(this, dp, clock, handoffBehavior); 135if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 141&& !AnimationStorage.IsAnimationValid(dp, animation)) 156AnimationStorage.BeginAnimation(this, dp, animation, handoffBehavior); 213AnimationStorage storage = AnimationStorage.GetStorage(this, dp);
System\Windows\Media\Animation\Animatable.cs (4)
40AnimationStorage animationStorage = AnimationStorage.GetStorage(this, dp); 61FrugalMap animatedPropertiesMap = AnimationStorage.GetAnimatedPropertiesMap(this); 83FrugalMap animatedPropertiesMap = AnimationStorage.GetAnimatedPropertiesMap(this);
System\Windows\Media\Animation\AnimationLayer.cs (3)
11private AnimationStorage _ownerStorage; 15internal AnimationLayer(AnimationStorage ownerStorage) 168AnimationStorage tmpOwnerStorage = _ownerStorage;
System\Windows\Media\Animation\AnimationStorage.cs (12)
433object animatedValue = AnimationStorage.GetCurrentPropertyValue(this, targetDO, _dependencyProperty, metadata, value); 598AnimationStorage storage = GetStorage(d, dp); 710AnimationStorage storage = GetStorage(d, dp); 783AnimationStorage storage = GetStorage(d, dp); 868internal static AnimationStorage EnsureStorage( 881return (AnimationStorage)currentStorage; 890AnimationStorage storage, 1081internal static AnimationStorage GetStorage(DependencyObject d, DependencyProperty dp) 1084|| AnimatedPropertyMapField.GetValue(d)[dp.GlobalIndex] is AnimationStorage); 1086return AnimatedPropertyMapField.GetValue(d)[dp.GlobalIndex] as AnimationStorage; 1089private static AnimationStorage CreateStorage( 1093AnimationStorage newStorage;
System\Windows\Media\Animation\Generated\Animatable.cs (8)
69if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 75&& !AnimationStorage.IsAnimationValid(dp, clock.Timeline)) 90AnimationStorage.ApplyAnimationClock(this, dp, clock, handoffBehavior); 134if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 140&& !AnimationStorage.IsAnimationValid(dp, animation)) 155AnimationStorage.BeginAnimation(this, dp, animation, handoffBehavior); 212AnimationStorage storage = AnimationStorage.GetStorage(this, dp);
System\Windows\Media\Animation\IndependentAnimationStorage.cs (1)
235IndependentAnimationStorage storage = AnimationStorage.GetStorage(d, dp) as IndependentAnimationStorage;
System\Windows\Media\DrawingGroup.cs (3)
170(null != AnimationStorage.GetStorage(this, DrawingGroup.TransformProperty))) 184(null != AnimationStorage.GetStorage(this, DrawingGroup.ClipGeometryProperty))) 198(null != AnimationStorage.GetStorage(this, DrawingGroup.OpacityProperty)))
System\Windows\Media3D\Generated\Visual3D.cs (8)
69if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 75&& !AnimationStorage.IsAnimationValid(dp, clock.Timeline)) 90AnimationStorage.ApplyAnimationClock(this, dp, clock, handoffBehavior); 134if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 140&& !AnimationStorage.IsAnimationValid(dp, animation)) 155AnimationStorage.BeginAnimation(this, dp, animation, handoffBehavior); 212AnimationStorage storage = AnimationStorage.GetStorage(this, dp);