1 type derived from AnimationStorage
PresentationCore (1)
System\Windows\Media\Animation\IndependentAnimationStorage.cs (1)
13internal abstract class IndependentAnimationStorage : AnimationStorage, DUCE.IResource
1 instantiation of AnimationStorage
PresentationCore (1)
System\Windows\Media\Animation\AnimationStorage.cs (1)
1107newStorage = new AnimationStorage();
55 references to AnimationStorage
PresentationCore (55)
System\Windows\Generated\ContentElement.cs (8)
71if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 77&& !AnimationStorage.IsAnimationValid(dp, clock.Timeline)) 92AnimationStorage.ApplyAnimationClock(this, dp, clock, handoffBehavior); 136if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 142&& !AnimationStorage.IsAnimationValid(dp, animation)) 157AnimationStorage.BeginAnimation(this, dp, animation, handoffBehavior); 214AnimationStorage storage = AnimationStorage.GetStorage(this, dp);
System\Windows\Generated\UIElement.cs (8)
71if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 77&& !AnimationStorage.IsAnimationValid(dp, clock.Timeline)) 92AnimationStorage.ApplyAnimationClock(this, dp, clock, handoffBehavior); 136if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 142&& !AnimationStorage.IsAnimationValid(dp, animation)) 157AnimationStorage.BeginAnimation(this, dp, animation, handoffBehavior); 214AnimationStorage storage = AnimationStorage.GetStorage(this, dp);
System\Windows\Media\Animation\Animatable.cs (4)
40AnimationStorage animationStorage = AnimationStorage.GetStorage(this, dp); 61FrugalMap animatedPropertiesMap = AnimationStorage.GetAnimatedPropertiesMap(this); 86FrugalMap animatedPropertiesMap = AnimationStorage.GetAnimatedPropertiesMap(this);
System\Windows\Media\Animation\AnimationLayer.cs (3)
11private AnimationStorage _ownerStorage; 15internal AnimationLayer(AnimationStorage ownerStorage) 168AnimationStorage tmpOwnerStorage = _ownerStorage;
System\Windows\Media\Animation\AnimationStorage.cs (12)
439object animatedValue = AnimationStorage.GetCurrentPropertyValue(this, targetDO, _dependencyProperty, metadata, value); 604AnimationStorage storage = GetStorage(d, dp); 716AnimationStorage storage = GetStorage(d, dp); 789AnimationStorage storage = GetStorage(d, dp); 874internal static AnimationStorage EnsureStorage( 887return (AnimationStorage)currentStorage; 896AnimationStorage storage, 1087internal static AnimationStorage GetStorage(DependencyObject d, DependencyProperty dp) 1090|| AnimatedPropertyMapField.GetValue(d)[dp.GlobalIndex] is AnimationStorage); 1092return AnimatedPropertyMapField.GetValue(d)[dp.GlobalIndex] as AnimationStorage; 1095private static AnimationStorage CreateStorage( 1099AnimationStorage newStorage;
System\Windows\Media\Animation\Generated\Animatable.cs (8)
64if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 70&& !AnimationStorage.IsAnimationValid(dp, clock.Timeline)) 85AnimationStorage.ApplyAnimationClock(this, dp, clock, handoffBehavior); 129if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 135&& !AnimationStorage.IsAnimationValid(dp, animation)) 150AnimationStorage.BeginAnimation(this, dp, animation, handoffBehavior); 207AnimationStorage storage = AnimationStorage.GetStorage(this, dp);
System\Windows\Media\Animation\IndependentAnimationStorage.cs (1)
235IndependentAnimationStorage storage = AnimationStorage.GetStorage(d, dp) as IndependentAnimationStorage;
System\Windows\Media\DrawingGroup.cs (3)
170(null != AnimationStorage.GetStorage(this, DrawingGroup.TransformProperty))) 184(null != AnimationStorage.GetStorage(this, DrawingGroup.ClipGeometryProperty))) 198(null != AnimationStorage.GetStorage(this, DrawingGroup.OpacityProperty)))
System\Windows\Media3D\Generated\Visual3D.cs (8)
66if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 72&& !AnimationStorage.IsAnimationValid(dp, clock.Timeline)) 87AnimationStorage.ApplyAnimationClock(this, dp, clock, handoffBehavior); 131if (!AnimationStorage.IsPropertyAnimatable(this, dp)) 137&& !AnimationStorage.IsAnimationValid(dp, animation)) 152AnimationStorage.BeginAnimation(this, dp, animation, handoffBehavior); 209AnimationStorage storage = AnimationStorage.GetStorage(this, dp);