1 write to X
PresentationCore (1)
MS\Internal\Media3D\M3DUtil.cs (1)
50
bounds.
X
= point.X;
30 references to X
PresentationCore (30)
MS\Internal\Media3D\LineUtil.cs (2)
505
double[] rgfMin = new double[] { box.
X
, box.Y, box.Z };
506
double[] rgfMax = new double[] { box.
X
+ box.SizeX, box.Y + box.SizeY, box.Z + box.SizeZ };
MS\Internal\Media3D\M3DUtil.cs (10)
47
if (point.X < bounds.
X
)
49
bounds.SizeX += (bounds.
X
- point.X);
52
else if (point.X > (bounds.
X
+ bounds.SizeX))
54
bounds.SizeX = point.X - bounds.
X
;
175
double oldMaxX = originalBox.
X
+ originalBox.SizeX;
184
double a = matrix.M11 * originalBox.
X
;
231
double a = matrix.M12 * originalBox.
X
;
278
double a = matrix.M13 * originalBox.
X
;
328
double x1 = originalBox.
X
;
331
double x2 = originalBox.
X
+ originalBox.SizeX;
System\Windows\Media\MILUtilities.cs (1)
128
X = (float)rect.
X
;
System\Windows\Media3D\Generated\Rect3D.cs (5)
70
return rect1.
X
== rect2.
X
&&
113
return rect1.
X
.Equals(rect2.
X
) &&
174
return
X
.GetHashCode() ^
System\Windows\Media3D\MeshGeometry3D.cs (4)
570
!(_cachedBounds.
X
< actualBounds.
X
|| _cachedBounds.
X
> actualBounds.
X
) &&
System\Windows\Media3D\Viewport3DVisual.cs (4)
634
!(cachedBounds.
X
< currentBounds.
X
|| cachedBounds.
X
> currentBounds.
X
) &&
System\Windows\Media3D\Visual3D.cs (4)
1059
!(bounds1.
X
< bounds2.
X
|| bounds1.
X
> bounds2.
X
) &&