1 write to Z
PresentationCore (1)
MS\Internal\Media3D\M3DUtil.cs (1)
70bounds.Z = point.Z;
31 references to Z
PresentationCore (31)
MS\Internal\Media3D\LineUtil.cs (2)
505double[] rgfMin = new double[] { box.X, box.Y, box.Z }; 506double[] rgfMax = new double[] { box.X + box.SizeX, box.Y + box.SizeY, box.Z + box.SizeZ };
MS\Internal\Media3D\M3DUtil.cs (10)
67if (point.Z < bounds.Z) 69bounds.SizeZ += (bounds.Z - point.Z); 72else if (point.Z > (bounds.Z + bounds.SizeZ)) 74bounds.SizeZ = point.Z - bounds.Z; 177double oldMaxZ = originalBox.Z + originalBox.SizeZ; 212a = matrix.M31 * originalBox.Z; 259a = matrix.M32 * originalBox.Z; 306a = matrix.M33 * originalBox.Z; 330double z1 = originalBox.Z; 333double z2 = originalBox.Z + originalBox.SizeZ;
System\Windows\Media\MILUtilities.cs (1)
130Z = (float)rect.Z;
System\Windows\Media3D\Generated\Rect3D.cs (5)
72rect1.Z == rect2.Z && 115rect1.Z.Equals(rect2.Z) && 176Z.GetHashCode() ^
System\Windows\Media3D\MeshGeometry3D.cs (4)
572!(_cachedBounds.Z < actualBounds.Z || _cachedBounds.Z > actualBounds.Z) &&
System\Windows\Media3D\OrthographicCamera.cs (1)
154double zn2 = - AddEpsilon(transformedBoundingBox.Z+transformedBoundingBox.SizeZ);
System\Windows\Media3D\Viewport3DVisual.cs (4)
636!(cachedBounds.Z < currentBounds.Z || cachedBounds.Z > currentBounds.Z) &&
System\Windows\Media3D\Visual3D.cs (4)
1061!(bounds1.Z < bounds2.Z || bounds1.Z > bounds2.Z) &&