1 write to LinearAttenuationProperty
PresentationCore (1)
System\Windows\Media3D\Generated\PointLightBase.cs (1)
315
LinearAttenuationProperty
=
5 references to LinearAttenuationProperty
PresentationCore (5)
System\Windows\Media3D\Generated\PointLight.cs (1)
124
DUCE.ResourceHandle hLinearAttenuationAnimations = GetAnimationResourceHandle(
LinearAttenuationProperty
, channel);
System\Windows\Media3D\Generated\PointLightBase.cs (3)
80
target.PropertyChanged(
LinearAttenuationProperty
);
145
return (double) GetValue(
LinearAttenuationProperty
);
149
SetValueInternal(
LinearAttenuationProperty
, value);
System\Windows\Media3D\Generated\SpotLight.cs (1)
187
DUCE.ResourceHandle hLinearAttenuationAnimations = GetAnimationResourceHandle(
LinearAttenuationProperty
, channel);