1 write to LinearAttenuationProperty
PresentationCore (1)
System\Windows\Media3D\Generated\PointLightBase.cs (1)
324LinearAttenuationProperty =
5 references to LinearAttenuationProperty
PresentationCore (5)
System\Windows\Media3D\Generated\PointLight.cs (1)
132DUCE.ResourceHandle hLinearAttenuationAnimations = GetAnimationResourceHandle(LinearAttenuationProperty, channel);
System\Windows\Media3D\Generated\PointLightBase.cs (3)
90target.PropertyChanged(LinearAttenuationProperty); 155return (double) GetValue(LinearAttenuationProperty); 159SetValueInternal(LinearAttenuationProperty, value);
System\Windows\Media3D\Generated\SpotLight.cs (1)
195DUCE.ResourceHandle hLinearAttenuationAnimations = GetAnimationResourceHandle(LinearAttenuationProperty, channel);