1 write to LinearAttenuationProperty
PresentationCore (1)
System\Windows\Media3D\Generated\PointLightBase.cs (1)
315LinearAttenuationProperty =
5 references to LinearAttenuationProperty
PresentationCore (5)
System\Windows\Media3D\Generated\PointLight.cs (1)
124DUCE.ResourceHandle hLinearAttenuationAnimations = GetAnimationResourceHandle(LinearAttenuationProperty, channel);
System\Windows\Media3D\Generated\PointLightBase.cs (3)
80target.PropertyChanged(LinearAttenuationProperty); 145return (double) GetValue(LinearAttenuationProperty); 149SetValueInternal(LinearAttenuationProperty, value);
System\Windows\Media3D\Generated\SpotLight.cs (1)
187DUCE.ResourceHandle hLinearAttenuationAnimations = GetAnimationResourceHandle(LinearAttenuationProperty, channel);