1 write to LinearAttenuationProperty
PresentationCore (1)
System\Windows\Media3D\Generated\PointLightBase.cs (1)
324
LinearAttenuationProperty
=
5 references to LinearAttenuationProperty
PresentationCore (5)
System\Windows\Media3D\Generated\PointLight.cs (1)
132
DUCE.ResourceHandle hLinearAttenuationAnimations = GetAnimationResourceHandle(
LinearAttenuationProperty
, channel);
System\Windows\Media3D\Generated\PointLightBase.cs (3)
90
target.PropertyChanged(
LinearAttenuationProperty
);
155
return (double) GetValue(
LinearAttenuationProperty
);
159
SetValueInternal(
LinearAttenuationProperty
, value);
System\Windows\Media3D\Generated\SpotLight.cs (1)
195
DUCE.ResourceHandle hLinearAttenuationAnimations = GetAnimationResourceHandle(
LinearAttenuationProperty
, channel);