33 references to Current
PresentationCore (33)
System\Windows\Media\Animation\Clock.cs (27)
912
subtree.
Current
.ComputeLocalStateHelper(false, true); // Compute the state of the node
919
subtree.
Current
.ClipNextTickByParent(); // Perform NextTick clipping, stage 1
922
subtree.
Current
.NeedsPostfixTraversal = (subtree.
Current
is ClockGroup);
934
subtree.
Current
.CurrentTimeInvalidatedEventRaised = true;
935
subtree.
Current
.CurrentStateInvalidatedEventRaised = true;
936
subtree.
Current
.CurrentGlobalSpeedInvalidatedEventRaised = true;
937
subtree.
Current
.RaiseAccumulatedEvents();
1810
subtree.
Current
.RaiseCurrentStateInvalidated();
1811
subtree.
Current
.RaiseCurrentTimeInvalidated();
1812
subtree.
Current
.RaiseCurrentGlobalSpeedInvalidated();
2710
Clock current = subtree.
Current
;
2766
subtree.
Current
.IsInteractivelyPaused = true;
2767
subtree.
Current
.PauseStateChangedDuringTick = true;
2789
subtree.
Current
.IsInteractivelyPaused = false;
2790
subtree.
Current
.PauseStateChangedDuringTick = true;
3392
Clock current = subtree.
Current
;
3603
Clock current = subtree.
Current
;
3632
subtree.
Current
.ComputeLocalState(); // Compute the state of the node
3633
subtree.
Current
.ClipNextTickByParent(); // Perform NextTick clipping, stage 1
3636
subtree.
Current
.NeedsPostfixTraversal = (subtree.
Current
is ClockGroup);
3689
subtree.
Current
.InternalNextTickNeededTime = TimeSpan.Zero;
3737
subtree.
Current
.RaiseCompleted();
3751
subtree.
Current
.RaiseRemoveRequested();
3790
subtree.
Current
._timeManager = timeManager;
3799
Clock current = subtree.
Current
;
System\Windows\Media\Animation\ClockGroup.cs (6)
222
Clock current = prefixEnumerator.
Current
;
519
if (subtree.
Current
.InternalCurrentClockState != ClockState.Stopped)
521
subtree.
Current
.ResetCachedStateToStopped();
523
subtree.
Current
.RaiseCurrentStateInvalidated();
524
subtree.
Current
.RaiseCurrentTimeInvalidated();
525
subtree.
Current
.RaiseCurrentGlobalSpeedInvalidated();