33 references to Current
PresentationCore (33)
System\Windows\Media\Animation\Clock.cs (27)
925
subtree.
Current
.ComputeLocalStateHelper(false, true); // Compute the state of the node
932
subtree.
Current
.ClipNextTickByParent(); // Perform NextTick clipping, stage 1
935
subtree.
Current
.NeedsPostfixTraversal = (subtree.
Current
is ClockGroup);
947
subtree.
Current
.CurrentTimeInvalidatedEventRaised = true;
948
subtree.
Current
.CurrentStateInvalidatedEventRaised = true;
949
subtree.
Current
.CurrentGlobalSpeedInvalidatedEventRaised = true;
950
subtree.
Current
.RaiseAccumulatedEvents();
1823
subtree.
Current
.RaiseCurrentStateInvalidated();
1824
subtree.
Current
.RaiseCurrentTimeInvalidated();
1825
subtree.
Current
.RaiseCurrentGlobalSpeedInvalidated();
2724
Clock current = subtree.
Current
;
2780
subtree.
Current
.IsInteractivelyPaused = true;
2781
subtree.
Current
.PauseStateChangedDuringTick = true;
2803
subtree.
Current
.IsInteractivelyPaused = false;
2804
subtree.
Current
.PauseStateChangedDuringTick = true;
3406
Clock current = subtree.
Current
;
3617
Clock current = subtree.
Current
;
3646
subtree.
Current
.ComputeLocalState(); // Compute the state of the node
3647
subtree.
Current
.ClipNextTickByParent(); // Perform NextTick clipping, stage 1
3650
subtree.
Current
.NeedsPostfixTraversal = (subtree.
Current
is ClockGroup);
3703
subtree.
Current
.InternalNextTickNeededTime = TimeSpan.Zero;
3754
subtree.
Current
.RaiseCompleted();
3768
subtree.
Current
.RaiseRemoveRequested();
3807
subtree.
Current
._timeManager = timeManager;
3816
Clock current = subtree.
Current
;
System\Windows\Media\Animation\ClockGroup.cs (6)
227
Clock current = prefixEnumerator.
Current
;
524
if (subtree.
Current
.InternalCurrentClockState != ClockState.Stopped)
526
subtree.
Current
.ResetCachedStateToStopped();
528
subtree.
Current
.RaiseCurrentStateInvalidated();
529
subtree.
Current
.RaiseCurrentTimeInvalidated();
530
subtree.
Current
.RaiseCurrentGlobalSpeedInvalidated();