33 references to Current
PresentationCore (33)
System\Windows\Media\Animation\Clock.cs (27)
911
subtree.
Current
.ComputeLocalStateHelper(false, true); // Compute the state of the node
918
subtree.
Current
.ClipNextTickByParent(); // Perform NextTick clipping, stage 1
921
subtree.
Current
.NeedsPostfixTraversal = (subtree.
Current
is ClockGroup);
933
subtree.
Current
.CurrentTimeInvalidatedEventRaised = true;
934
subtree.
Current
.CurrentStateInvalidatedEventRaised = true;
935
subtree.
Current
.CurrentGlobalSpeedInvalidatedEventRaised = true;
936
subtree.
Current
.RaiseAccumulatedEvents();
1809
subtree.
Current
.RaiseCurrentStateInvalidated();
1810
subtree.
Current
.RaiseCurrentTimeInvalidated();
1811
subtree.
Current
.RaiseCurrentGlobalSpeedInvalidated();
2709
Clock current = subtree.
Current
;
2765
subtree.
Current
.IsInteractivelyPaused = true;
2766
subtree.
Current
.PauseStateChangedDuringTick = true;
2788
subtree.
Current
.IsInteractivelyPaused = false;
2789
subtree.
Current
.PauseStateChangedDuringTick = true;
3391
Clock current = subtree.
Current
;
3602
Clock current = subtree.
Current
;
3631
subtree.
Current
.ComputeLocalState(); // Compute the state of the node
3632
subtree.
Current
.ClipNextTickByParent(); // Perform NextTick clipping, stage 1
3635
subtree.
Current
.NeedsPostfixTraversal = (subtree.
Current
is ClockGroup);
3688
subtree.
Current
.InternalNextTickNeededTime = TimeSpan.Zero;
3736
subtree.
Current
.RaiseCompleted();
3750
subtree.
Current
.RaiseRemoveRequested();
3789
subtree.
Current
._timeManager = timeManager;
3798
Clock current = subtree.
Current
;
System\Windows\Media\Animation\ClockGroup.cs (6)
221
Clock current = prefixEnumerator.
Current
;
518
if (subtree.
Current
.InternalCurrentClockState != ClockState.Stopped)
520
subtree.
Current
.ResetCachedStateToStopped();
522
subtree.
Current
.RaiseCurrentStateInvalidated();
523
subtree.
Current
.RaiseCurrentTimeInvalidated();
524
subtree.
Current
.RaiseCurrentGlobalSpeedInvalidated();