1 write to ConstantAttenuationProperty
PresentationCore (1)
System\Windows\Media3D\Generated\PointLightBase.cs (1)
306ConstantAttenuationProperty =
5 references to ConstantAttenuationProperty
PresentationCore (5)
System\Windows\Media3D\Generated\PointLight.cs (1)
123DUCE.ResourceHandle hConstantAttenuationAnimations = GetAnimationResourceHandle(ConstantAttenuationProperty, channel);
System\Windows\Media3D\Generated\PointLightBase.cs (3)
73target.PropertyChanged(ConstantAttenuationProperty); 130return (double) GetValue(ConstantAttenuationProperty); 134SetValueInternal(ConstantAttenuationProperty, value);
System\Windows\Media3D\Generated\SpotLight.cs (1)
186DUCE.ResourceHandle hConstantAttenuationAnimations = GetAnimationResourceHandle(ConstantAttenuationProperty, channel);