1 write to ConstantAttenuationProperty
PresentationCore (1)
System\Windows\Media3D\Generated\PointLightBase.cs (1)
315ConstantAttenuationProperty =
5 references to ConstantAttenuationProperty
PresentationCore (5)
System\Windows\Media3D\Generated\PointLight.cs (1)
131DUCE.ResourceHandle hConstantAttenuationAnimations = GetAnimationResourceHandle(ConstantAttenuationProperty, channel);
System\Windows\Media3D\Generated\PointLightBase.cs (3)
83target.PropertyChanged(ConstantAttenuationProperty); 140return (double) GetValue(ConstantAttenuationProperty); 144SetValueInternal(ConstantAttenuationProperty, value);
System\Windows\Media3D\Generated\SpotLight.cs (1)
194DUCE.ResourceHandle hConstantAttenuationAnimations = GetAnimationResourceHandle(ConstantAttenuationProperty, channel);