1 write to ConstantAttenuationProperty
PresentationCore (1)
System\Windows\Media3D\Generated\PointLightBase.cs (1)
315
ConstantAttenuationProperty
=
5 references to ConstantAttenuationProperty
PresentationCore (5)
System\Windows\Media3D\Generated\PointLight.cs (1)
131
DUCE.ResourceHandle hConstantAttenuationAnimations = GetAnimationResourceHandle(
ConstantAttenuationProperty
, channel);
System\Windows\Media3D\Generated\PointLightBase.cs (3)
83
target.PropertyChanged(
ConstantAttenuationProperty
);
140
return (double) GetValue(
ConstantAttenuationProperty
);
144
SetValueInternal(
ConstantAttenuationProperty
, value);
System\Windows\Media3D\Generated\SpotLight.cs (1)
194
DUCE.ResourceHandle hConstantAttenuationAnimations = GetAnimationResourceHandle(
ConstantAttenuationProperty
, channel);