11 references to Unknown
Microsoft.CodeAnalysis (9)
InternalUtilities\ThreeState.cs (2)
28return value != ThreeState.Unknown; 33Debug.Assert(value != ThreeState.Unknown);
MetadataReader\PEAssembly.cs (2)
115if (_lazyContainsNoPiaLocalTypes == ThreeState.Unknown) 190if (_lazyDeclaresTheObjectClass == ThreeState.Unknown)
MetadataReader\PEModule.cs (2)
159_lazyContainsNoPiaLocalTypes = includeEmbeddedInteropTypes ? ThreeState.False : ThreeState.Unknown; 3168if (_lazyContainsNoPiaLocalTypes == ThreeState.Unknown)
ReferenceManager\CommonReferenceManager.State.cs (2)
352Debug.Assert(_lazyHasCircularReference == ThreeState.Unknown); 373Debug.Assert(_lazyHasCircularReference != ThreeState.Unknown);
Symbols\INamedTypeSymbolInternal.cs (1)
78return (ThreeState.Unknown, hasGenerics);
Microsoft.CodeAnalysis.CSharp (2)
Symbols\Symbol.cs (2)
1400/// This property returns <see cref="ThreeState.Unknown"/> if the <see cref="ObsoleteAttribute"/> attribute hasn't been cracked yet. 1422/// This property returns <see cref="ThreeState.Unknown"/> if the attribute hasn't been cracked yet.