2 references to IsSlotReusable
Microsoft.CodeAnalysis (1)
CodeGen\LocalSlotManager.cs (1)
275if (localDef != null && localDef.SymbolOpt?.SynthesizedKind.IsSlotReusable(optimizations) != false)
Microsoft.CodeAnalysis.CSharp (1)
Lowering\StateMachineRewriter\StateMachineRewriter.cs (1)
284return !synthesizedKind.IsSlotReusable(optimizationLevel);