SourceGeneration\Nodes\InputNode.cs (4)
24private readonly Func<DriverStateTable.Builder, ImmutableArray<T>> _getInput;
30public InputNode(Func<DriverStateTable.Builder, ImmutableArray<T>> getInput, IEqualityComparer<T>? inputComparer = null)
35private InputNode(Func<DriverStateTable.Builder, ImmutableArray<T>> getInput, Action<IIncrementalGeneratorOutputNode>? registerOutput, IEqualityComparer<T>? inputComparer = null, IEqualityComparer<T>? comparer = null, string? name = null)
44public NodeStateTable<T> UpdateStateTable(DriverStateTable.Builder graphState, NodeStateTable<T>? previousTable, CancellationToken cancellationToken)