29 implementations of Type
Microsoft.Build (27)
BackEnd\Components\BuildRequestEngine\BuildRequestConfigurationResponse.cs (1)
70
public NodePacketType
Type
=> NodePacketType.BuildRequestConfigurationResponse;
BackEnd\Components\FileAccesses\FileAccessReport.cs (1)
18
public NodePacketType
Type
=> NodePacketType.FileAccessReport;
BackEnd\Components\FileAccesses\ProcessReport.cs (1)
18
public NodePacketType
Type
=> NodePacketType.ProcessReport;
BackEnd\Components\SdkResolution\SdkResolverRequest.cs (1)
67
public NodePacketType
Type
=> NodePacketType.ResolveSdkRequest;
BackEnd\Components\SdkResolution\SdkResult.cs (1)
99
public NodePacketType
Type
=> NodePacketType.ResolveSdkResponse;
BackEnd\Node\NodeConfiguration.cs (1)
143
public NodePacketType
Type
BackEnd\Node\ServerNodeBuildCancel.cs (1)
8
public NodePacketType
Type
=> NodePacketType.ServerNodeBuildCancel;
BackEnd\Node\ServerNodeBuildCommand.cs (1)
28
public NodePacketType
Type
=> NodePacketType.ServerNodeBuildCommand;
BackEnd\Node\ServerNodeBuildResult.cs (1)
15
public NodePacketType
Type
=> NodePacketType.ServerNodeBuildResult;
BackEnd\Node\ServerNodeConsoleWrite.cs (1)
14
public NodePacketType
Type
=> NodePacketType.ServerNodeConsoleWrite;
BackEnd\Shared\BuildRequest.cs (1)
319
public NodePacketType
Type
BackEnd\Shared\BuildRequestBlocker.cs (1)
142
public NodePacketType
Type
BackEnd\Shared\BuildRequestConfiguration.cs (1)
592
public NodePacketType
Type
=> NodePacketType.BuildRequestConfiguration;
BackEnd\Shared\BuildRequestUnblocker.cs (1)
73
public NodePacketType
Type
BackEnd\Shared\BuildResult.cs (1)
432
NodePacketType INodePacket.
Type
BackEnd\Shared\ResourceRequest.cs (1)
66
public NodePacketType
Type
=> NodePacketType.ResourceRequest;
BackEnd\Shared\ResourceResponse.cs (1)
41
public NodePacketType
Type
=> NodePacketType.ResourceResponse;
LogMessagePacketBase.cs (1)
326
public NodePacketType
Type
NodeBuildComplete.cs (1)
50
public NodePacketType
Type
NodeShutdown.cs (1)
77
public NodePacketType
Type
TaskHostConfiguration.cs (1)
428
public NodePacketType
Type
TaskHostCoresRequest.cs (1)
27
public NodePacketType
Type
=> NodePacketType.TaskHostCoresRequest;
TaskHostCoresResponse.cs (1)
26
public NodePacketType
Type
=> NodePacketType.TaskHostCoresResponse;
TaskHostIsRunningMultipleNodesRequest.cs (1)
17
public NodePacketType
Type
=> NodePacketType.TaskHostIsRunningMultipleNodesRequest;
TaskHostIsRunningMultipleNodesResponse.cs (1)
24
public NodePacketType
Type
=> NodePacketType.TaskHostIsRunningMultipleNodesResponse;
TaskHostTaskCancelled.cs (1)
23
public NodePacketType
Type
TaskHostTaskComplete.cs (1)
218
public NodePacketType
Type
Microsoft.Build.Engine.UnitTests (2)
BackEnd\LoggingService_Tests.cs (1)
1510
public NodePacketType
Type
BackEnd\NodeEndpointInProc_Tests.cs (1)
135
public NodePacketType
Type
25 references to Type
Microsoft.Build (23)
BackEnd\BuildManager\BuildManager.cs (4)
1780
if (_shuttingDown && packet.
Type
!= NodePacketType.NodeShutdown)
1786
switch (packet.
Type
)
1825
ErrorUtilities.ThrowInternalError("Unexpected packet received by BuildManager: {0}", packet.
Type
);
3307
ErrorUtilities.ThrowInternalError("Incorrect packet type: {0} should have been {1}", packet.
Type
, expectedType);
BackEnd\Client\MSBuildClient.cs (4)
412
CommunicationsUtilities.Trace("Command packet of type '{0}' sent...", packet.
Type
);
416
CommunicationsUtilities.Trace("Failed to send command packet of type '{0}' to server: {1}", packet?.
Type
.ToString() ?? "Unknown", ex);
556
switch (packet.
Type
)
644
memoryStream.WriteByte((byte)packet.
Type
);
BackEnd\Components\Communications\NodeManager.cs (1)
275
if (packet.
Type
== NodePacketType.NodeShutdown)
BackEnd\Components\Communications\NodeProviderInProc.cs (1)
317
if (packet.
Type
== NodePacketType.NodeShutdown)
BackEnd\Components\Communications\NodeProviderOutOfProcBase.cs (1)
1092
NodePacketType packetType = packet.
Type
;
BackEnd\Components\Communications\NodeProviderOutOfProcTaskHost.cs (1)
350
ErrorUtilities.VerifyThrow(packet.
Type
== NodePacketType.NodeShutdown, "We should only ever handle packets of type NodeShutdown -- everything else should only come in when there's an active task");
BackEnd\Components\Logging\LoggingService.cs (2)
1000
if (packet.
Type
!= NodePacketType.LogMessage)
1002
ErrorUtilities.ThrowInternalError("Expected packet type \"{0}\" but instead got packet type \"{1}\".", nameof(NodePacketType.LogMessage), packet.
Type
.ToString());
BackEnd\Components\SdkResolution\OutOfProcNodeSdkResolverService.cs (1)
58
switch (packet.
Type
)
BackEnd\Node\InProcNode.cs (1)
386
switch (packet.
Type
)
BackEnd\Node\OutOfProcNode.cs (1)
633
switch (packet.
Type
)
BackEnd\Node\OutOfProcServerNode.cs (1)
301
switch (packet.
Type
)
Instance\TaskFactories\TaskHostTask.cs (2)
492
Debug.WriteLine("[TaskHostTask] Handling packet {0} at {1}", packet.
Type
, DateTime.Now);
495
switch (packet.
Type
)
NodeEndpointOutOfProcBase.cs (1)
764
packetStream.WriteByte((byte)packet.
Type
);
NodePacketFactory.cs (2)
82
if (!_packetFactories.TryGetValue(packet.
Type
, out PacketFactoryRecord record))
84
ErrorUtilities.ThrowInternalError("No packet handler for type {0}", packet.
Type
);
Microsoft.Build.Engine.UnitTests (2)
BackEnd\BuildResult_Tests.cs (2)
118
Assert.Equal(NodePacketType.BuildResult, ((INodePacket)result).
Type
);
325
Assert.Equal(NodePacketType.BuildResult, (result as INodePacket).
Type
);