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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Text;
using System.Diagnostics;
namespace Microsoft.Xml
{
using System;
internal class UTF16Decoder : System.Text.Decoder
{
private bool _bigEndian;
private int _lastByte;
private const int CharSize = 2;
public UTF16Decoder(bool bigEndian)
{
_lastByte = -1;
_bigEndian = bigEndian;
}
public override int GetCharCount(byte[] bytes, int index, int count)
{
return GetCharCount(bytes, index, count, false);
}
public override int GetCharCount(byte[] bytes, int index, int count, bool flush)
{
int byteCount = count + ((_lastByte >= 0) ? 1 : 0);
if (flush && (byteCount % CharSize != 0))
{
throw new ArgumentException(string.Format(ResXml.Enc_InvalidByteInEncoding, new object[1] { -1 }), (string)null);
}
return byteCount / CharSize;
}
public override int GetChars(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex)
{
int charCount = GetCharCount(bytes, byteIndex, byteCount);
if (_lastByte >= 0)
{
if (byteCount == 0)
{
return charCount;
}
int nextByte = bytes[byteIndex++];
byteCount--;
chars[charIndex++] = _bigEndian
? (char)(_lastByte << 8 | nextByte)
: (char)(nextByte << 8 | _lastByte);
_lastByte = -1;
}
if ((byteCount & 1) != 0)
{
_lastByte = bytes[byteIndex + --byteCount];
}
// use the fast BlockCopy if possible
if (_bigEndian == BitConverter.IsLittleEndian)
{
int byteEnd = byteIndex + byteCount;
if (_bigEndian)
{
while (byteIndex < byteEnd)
{
int hi = bytes[byteIndex++];
int lo = bytes[byteIndex++];
chars[charIndex++] = (char)(hi << 8 | lo);
}
}
else
{
while (byteIndex < byteEnd)
{
int lo = bytes[byteIndex++];
int hi = bytes[byteIndex++];
chars[charIndex++] = (char)(hi << 8 | lo);
}
}
}
else
{
Buffer.BlockCopy(bytes, byteIndex, chars, charIndex * CharSize, byteCount);
}
return charCount;
}
public override void Convert(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex, int charCount, bool flush, out int bytesUsed, out int charsUsed, out bool completed)
{
charsUsed = 0;
bytesUsed = 0;
if (_lastByte >= 0)
{
if (byteCount == 0)
{
completed = true;
return;
}
int nextByte = bytes[byteIndex++];
byteCount--;
bytesUsed++;
chars[charIndex++] = _bigEndian
? (char)(_lastByte << 8 | nextByte)
: (char)(nextByte << 8 | _lastByte);
charCount--;
charsUsed++;
_lastByte = -1;
}
if (charCount * CharSize < byteCount)
{
byteCount = charCount * CharSize;
completed = false;
}
else
{
completed = true;
}
if (_bigEndian == BitConverter.IsLittleEndian)
{
int i = byteIndex;
int byteEnd = i + (byteCount & ~0x1);
if (_bigEndian)
{
while (i < byteEnd)
{
int hi = bytes[i++];
int lo = bytes[i++];
chars[charIndex++] = (char)(hi << 8 | lo);
}
}
else
{
while (i < byteEnd)
{
int lo = bytes[i++];
int hi = bytes[i++];
chars[charIndex++] = (char)(hi << 8 | lo);
}
}
}
else
{
Buffer.BlockCopy(bytes, byteIndex, chars, charIndex * CharSize, (int)(byteCount & ~0x1));
}
charsUsed += byteCount / CharSize;
bytesUsed += byteCount;
if ((byteCount & 1) != 0)
{
_lastByte = bytes[byteIndex + byteCount - 1];
}
}
}
internal class SafeAsciiDecoder : Decoder
{
public SafeAsciiDecoder()
{
}
public override int GetCharCount(byte[] bytes, int index, int count)
{
return count;
}
public override int GetChars(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex)
{
int i = byteIndex;
int j = charIndex;
while (i < byteIndex + byteCount)
{
chars[j++] = (char)bytes[i++];
}
return byteCount;
}
public override void Convert(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex, int charCount, bool flush, out int bytesUsed, out int charsUsed, out bool completed)
{
if (charCount < byteCount)
{
byteCount = charCount;
completed = false;
}
else
{
completed = true;
}
int i = byteIndex;
int j = charIndex;
int byteEndIndex = byteIndex + byteCount;
while (i < byteEndIndex)
{
chars[j++] = (char)bytes[i++];
}
charsUsed = byteCount;
bytesUsed = byteCount;
}
}
internal class Ucs4Encoding : Encoding
{
internal Ucs4Decoder ucs4Decoder;
public override string WebName
{
get
{
return this.EncodingName;
}
}
public override Decoder GetDecoder()
{
return ucs4Decoder;
}
public override int GetByteCount(char[] chars, int index, int count)
{
return checked(count * 4);
}
public override int GetByteCount(char[] chars)
{
return chars.Length * 4;
}
public override byte[] GetBytes(string s)
{
return null; //ucs4Decoder.GetByteCount(chars, index, count);
}
public override int GetBytes(char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex)
{
return 0;
}
public override int GetMaxByteCount(int charCount)
{
return 0;
}
public override int GetCharCount(byte[] bytes, int index, int count)
{
return ucs4Decoder.GetCharCount(bytes, index, count);
}
public override int GetChars(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex)
{
return ucs4Decoder.GetChars(bytes, byteIndex, byteCount, chars, charIndex);
}
public override int GetMaxCharCount(int byteCount)
{
return (byteCount + 3) / 4;
}
public override int CodePage
{
get
{
return 0;
}
}
public override int GetCharCount(byte[] bytes)
{
return bytes.Length / 4;
}
public override Encoder GetEncoder()
{
return null;
}
internal static Encoding UCS4_Littleendian
{
get
{
return new Ucs4Encoding4321();
}
}
internal static Encoding UCS4_Bigendian
{
get
{
return new Ucs4Encoding1234();
}
}
internal static Encoding UCS4_2143
{
get
{
return new Ucs4Encoding2143();
}
}
internal static Encoding UCS4_3412
{
get
{
return new Ucs4Encoding3412();
}
}
}
internal class Ucs4Encoding1234 : Ucs4Encoding
{
public Ucs4Encoding1234()
{
ucs4Decoder = new Ucs4Decoder1234();
}
public override string EncodingName
{
get
{
return "ucs-4 (Bigendian)";
}
}
public override byte[] GetPreamble()
{
return new byte[4] { 0x00, 0x00, 0xfe, 0xff };
}
}
internal class Ucs4Encoding4321 : Ucs4Encoding
{
public Ucs4Encoding4321()
{
ucs4Decoder = new Ucs4Decoder4321();
}
public override string EncodingName
{
get
{
return "ucs-4";
}
}
public override byte[] GetPreamble()
{
return new byte[4] { 0xff, 0xfe, 0x00, 0x00 };
}
}
internal class Ucs4Encoding2143 : Ucs4Encoding
{
public Ucs4Encoding2143()
{
ucs4Decoder = new Ucs4Decoder2143();
}
public override string EncodingName
{
get
{
return "ucs-4 (order 2143)";
}
}
public override byte[] GetPreamble()
{
return new byte[4] { 0x00, 0x00, 0xff, 0xfe };
}
}
internal class Ucs4Encoding3412 : Ucs4Encoding
{
public Ucs4Encoding3412()
{
ucs4Decoder = new Ucs4Decoder3412();
}
public override string EncodingName
{
get
{
return "ucs-4 (order 3412)";
}
}
public override byte[] GetPreamble()
{
return new byte[4] { 0xfe, 0xff, 0x00, 0x00 };
}
}
internal abstract class Ucs4Decoder : Decoder
{
internal byte[] lastBytes = new byte[4];
internal int lastBytesCount = 0;
public override int GetCharCount(byte[] bytes, int index, int count)
{
return (count + lastBytesCount) / 4;
}
internal abstract int GetFullChars(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex);
public override int GetChars(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex)
{
// finish a character from the bytes that were cached last time
int i = lastBytesCount;
if (lastBytesCount > 0)
{
// copy remaining bytes into the cache
for (; lastBytesCount < 4 && byteCount > 0; lastBytesCount++)
{
lastBytes[lastBytesCount] = bytes[byteIndex];
byteIndex++;
byteCount--;
}
// still not enough bytes -> return
if (lastBytesCount < 4)
{
return 0;
}
// decode 1 character from the byte cache
i = GetFullChars(lastBytes, 0, 4, chars, charIndex);
Debug.Assert(i == 1);
charIndex += i;
lastBytesCount = 0;
}
else
{
i = 0;
}
// decode block of byte quadruplets
i = GetFullChars(bytes, byteIndex, byteCount, chars, charIndex) + i;
// cache remaining bytes that does not make up a character
int bytesLeft = (byteCount & 0x3);
if (bytesLeft >= 0)
{
for (int j = 0; j < bytesLeft; j++)
{
lastBytes[j] = bytes[byteIndex + byteCount - bytesLeft + j];
}
lastBytesCount = bytesLeft;
}
return i;
}
public override void Convert(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex, int charCount, bool flush, out int bytesUsed, out int charsUsed, out bool completed)
{
bytesUsed = 0;
charsUsed = 0;
// finish a character from the bytes that were cached last time
int i = 0;
int lbc = lastBytesCount;
if (lbc > 0)
{
// copy remaining bytes into the cache
for (; lbc < 4 && byteCount > 0; lbc++)
{
lastBytes[lbc] = bytes[byteIndex];
byteIndex++;
byteCount--;
bytesUsed++;
}
// still not enough bytes -> return
if (lbc < 4)
{
lastBytesCount = lbc;
completed = true;
return;
}
// decode 1 character from the byte cache
i = GetFullChars(lastBytes, 0, 4, chars, charIndex);
Debug.Assert(i == 1);
charIndex += i;
charCount -= i;
charsUsed = i;
lastBytesCount = 0;
// if that's all that was requested -> return
if (charCount == 0)
{
completed = (byteCount == 0);
return;
}
}
else
{
i = 0;
}
// modify the byte count for GetFullChars depending on how many characters were requested
if (charCount * 4 < byteCount)
{
byteCount = charCount * 4;
completed = false;
}
else
{
completed = true;
}
bytesUsed += byteCount;
// decode block of byte quadruplets
charsUsed = GetFullChars(bytes, byteIndex, byteCount, chars, charIndex) + i;
// cache remaining bytes that does not make up a character
int bytesLeft = (byteCount & 0x3);
if (bytesLeft >= 0)
{
for (int j = 0; j < bytesLeft; j++)
{
lastBytes[j] = bytes[byteIndex + byteCount - bytesLeft + j];
}
lastBytesCount = bytesLeft;
}
}
internal void Ucs4ToUTF16(uint code, char[] chars, int charIndex)
{
chars[charIndex] = (char)(XmlCharType.SurHighStart + (char)((code >> 16) - 1) + (char)((code >> 10) & 0x3F));
chars[charIndex + 1] = (char)(XmlCharType.SurLowStart + (char)(code & 0x3FF));
}
}
internal class Ucs4Decoder4321 : Ucs4Decoder
{
internal override int GetFullChars(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex)
{
uint code;
int i, j;
byteCount += byteIndex;
for (i = byteIndex, j = charIndex; i + 3 < byteCount;)
{
code = (uint)((bytes[i + 3] << 24) | (bytes[i + 2] << 16) | (bytes[i + 1] << 8) | bytes[i]);
if (code > 0x10FFFF)
{
throw new ArgumentException(string.Format(ResXml.Enc_InvalidByteInEncoding, new object[1] { i }), (string)null);
}
else if (code > 0xFFFF)
{
Ucs4ToUTF16(code, chars, j);
j++;
}
else
{
if (XmlCharType.IsSurrogate((int)code))
{
throw new XmlException(ResXml.Xml_InvalidCharInThisEncoding, string.Empty);
}
else
{
chars[j] = (char)code;
}
}
j++;
i += 4;
}
return j - charIndex;
}
};
internal class Ucs4Decoder1234 : Ucs4Decoder
{
internal override int GetFullChars(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex)
{
uint code;
int i, j;
byteCount += byteIndex;
for (i = byteIndex, j = charIndex; i + 3 < byteCount;)
{
code = (uint)((bytes[i] << 24) | (bytes[i + 1] << 16) | (bytes[i + 2] << 8) | bytes[i + 3]);
if (code > 0x10FFFF)
{
throw new ArgumentException(string.Format(ResXml.Enc_InvalidByteInEncoding, new object[1] { i }), (string)null);
}
else if (code > 0xFFFF)
{
Ucs4ToUTF16(code, chars, j);
j++;
}
else
{
if (XmlCharType.IsSurrogate((int)code))
{
throw new XmlException(ResXml.Xml_InvalidCharInThisEncoding, string.Empty);
}
else
{
chars[j] = (char)code;
}
}
j++;
i += 4;
}
return j - charIndex;
}
}
internal class Ucs4Decoder2143 : Ucs4Decoder
{
internal override int GetFullChars(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex)
{
uint code;
int i, j;
byteCount += byteIndex;
for (i = byteIndex, j = charIndex; i + 3 < byteCount;)
{
code = (uint)((bytes[i + 1] << 24) | (bytes[i] << 16) | (bytes[i + 3] << 8) | bytes[i + 2]);
if (code > 0x10FFFF)
{
throw new ArgumentException(string.Format(ResXml.Enc_InvalidByteInEncoding, new object[1] { i }), (string)null);
}
else if (code > 0xFFFF)
{
Ucs4ToUTF16(code, chars, j);
j++;
}
else
{
if (XmlCharType.IsSurrogate((int)code))
{
throw new XmlException(ResXml.Xml_InvalidCharInThisEncoding, string.Empty);
}
else
{
chars[j] = (char)code;
}
}
j++;
i += 4;
}
return j - charIndex;
}
}
internal class Ucs4Decoder3412 : Ucs4Decoder
{
internal override int GetFullChars(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex)
{
uint code;
int i, j;
byteCount += byteIndex;
for (i = byteIndex, j = charIndex; i + 3 < byteCount;)
{
code = (uint)((bytes[i + 2] << 24) | (bytes[i + 3] << 16) | (bytes[i] << 8) | bytes[i + 1]);
if (code > 0x10FFFF)
{
throw new ArgumentException(string.Format(ResXml.Enc_InvalidByteInEncoding, new object[1] { i }), (string)null);
}
else if (code > 0xFFFF)
{
Ucs4ToUTF16(code, chars, j);
j++;
}
else
{
if (XmlCharType.IsSurrogate((int)code))
{
throw new XmlException(ResXml.Xml_InvalidCharInThisEncoding, string.Empty);
}
else
{
chars[j] = (char)code;
}
}
j++;
i += 4;
}
return j - charIndex;
}
}
}
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